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POKI
by CasualEvolution ·Ok, thanks... I have no idea what you're talking about! hahaha -
Did I break the physics engine or is it my code? :(
by 8x8n8 ·guy to get to the first platform. But if too much goes on he gets stuck. In this pic he is stuck between the wall and the brick, but sometimes he just gets stuck on the wall or just the brick and doe -
Are there any update plans for the macOS Creator?
by 8x8n8 ·Please never ever go fully browser based, that is putting your platform foundation on sand. And I beg you let me work offline like in the old days. My Windows machine will run the client but the login -
Any black Friday subscription deals :-)
by zarzir ·Can you share some info on this please? -
POKI
by pinkio75 ·hi, okey so you can try! -
Looking for Advice on Optimizing Game Performance in GameSalad
by uptimistik ·@evansdavis090 How's it going? Those strategies you mentioned are great! if you can share the project link I can take a look at it for you and suggest more things you can do. Send it into support (the -
Strange output from Game.Attributes, troubleshooters invited to help
by uptimistik ·I see you have an OTHERWISE section in that rule, can you also share that part of the code? -
Strange output from Game.Attributes, troubleshooters invited to help
by 8x8n8 ·I am making a simple platform jumper. I am trying to make platforms that spawn randomly within bounds. I am getting very strange activity from the global variables tho. See the screenshots to check my -
POKI
by CasualEvolution ·Hi @pinkio75 , thanks for your response. -
Is there a way to transfer old Windows .proj to new Mac OS?
by Armelline ·Normally to use a Windows file on Mac you take the folder with the Images and Actors etc. folders in it and rename it to add .gameproj to the end. macOS will then see that as a file. -
The version of GameSalad used to create this project is not supported.
by AHBGames ·https://forums.gamesalad.com/discussion/comment/620484#Comment_620484 -
The version of GameSalad used to create this project is not supported.
by adent42 ·Can you DM me the publishing link? -
The version of GameSalad used to create this project is not supported.
by AHBGames ·"The version of GameSalad used to create this project is not supported. Please download the latest version." -
Happy Holidays from GameSalad!
by adent42 ·Create by our own @uptimistik and art from our old game Battle Legend Infinity to bring you some holiday joy! -
Player 2 gamepad not recognised
by AshumBesher ·It works great now, thank you very much! -
Player 2 gamepad not recognised
by adent42 ·K, tested and you're good to republish and try it out! -
Player 2 gamepad not recognised
by adent42 ·Okay, I figured it out. First off you need to set the game Multiplayer Type attribute to Multiplayer (this was to handle the case where a game was only meant to be single controller and would save on -
Player 2 gamepad not recognised
by adent42 ·Could you help me out and see if you see the following in the web console twice after both are connected? -
Importing asset (to actor) 'stuck' on importing for 8+ hours
by Armelline ·Mac GS limits import to 2000 on a side, but it'll tell you if you try to import bigger and reject the import, not stall like that. I'd definitely try the converting to PNG first. First I'd delete the -
Importing asset (to actor) 'stuck' on importing for 8+ hours
by adent42 ·2) Make sure it's smaller than 4048x4048 for desktop or 2024x2024 for mobile (though I'm guessing now-a-days mobile can handle 4048x4048x).