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  1. Do You Have To Have a Key Name For The Save Attribute Behavior

    OscarsCoding
    by OscarsCoding · June 2015
    Hello! The title is pretty self explanitory, Do You Have To Have a Key Name For The Save Attribute Behavior? This is just a random question I had. (Image)
  2. Need help making an angle meter

    RedHand
    by RedHand · June 2015
    Hit the meter at the wrong time, your shot will be garbage and score you no points as the ball will completely miss the target.
  3. My Beauty Parlor Released

    bizextreme
    by bizextreme · June 2015
    also it has the whole body as you use body glitter temp tatts and tanning
  4. Math Darts Out Now on android

    bizextreme
    by bizextreme · June 2015
    Math Darts is a new fun way for you to learn your times tables
  5. My Beauty Parlor Released

    bizextreme
    by bizextreme · June 2015
    Thanks for your feedback has only been tested on ipad on our end so good to know
  6. INFINITY JUMP - FREE FOR A LIMITED TIME!!!

    ant_lad
    by ant_lad · June 2015
    Thank you much
  7. Release Candidate 0.13.18 Mac

    pHghost
    by pHghost · June 2015
    Just got a message from the bug tracker (you probably did as well if you voted for the bug) and the bug is reported fixed, so should be OK in the next release.
  8. Machine Gun Hero

    8bitninja
    by 8bitninja · June 2015
    Thanks a lot @BigDave I followed you back, buddy!
  9. INFINITY JUMP - FREE FOR A LIMITED TIME!!!

    Xenix Games
    by Xenix Games · June 2015
    Infinity Jump is a game that involves you trying to jump over different obstacles in order to finish each level. The overall goal of the game is to complete the 64 challenging levels in the least amou
  10. Always Save w/ out Lag?

    Manto
    by Manto · June 2015
    @BetweenTheWalls maybe you could save the game when the user stops tapping for X seconds. I'd expect the user to stop tapping before closing the app, so that'd be a logical place to save the game. Of
  11. Always Save w/ out Lag?

    AngryBoi
    by AngryBoi · June 2015
    @AlchimiaStudios It's a clicker game, and ever time you click, you get a point. But, if I save every single time I click, it lags...
  12. getting an actor to move organically within 2 points

    Socks
    by Socks · June 2015
    you set them up as a rectangle, positioned/sized however you like, as soon as you run your project these lines are destroyed and the butterfly will then only float around within the area you set with
  13. how do you make button stay pressed/ touched

    Icebox
    by Icebox · June 2015
    Yes make an integer self attribute , call it switch ,
  14. 'The Last Door' assets are now open source!

    WarpSpeed
    by WarpSpeed · June 2015
    Thank you very much!
  15. how do you make button stay pressed/ touched

    vindictuss@yahoo.com
    by vindictuss@yahoo.com · June 2015
    im trying to make a button that will stay pressed unless clicked for the second time, is there a way i could do that?
  16. That Pop Shop App

    pHghost
    by pHghost · June 2015
    Yup, that's exactly what I did. It's quick to make a demo and might help understand what's happening better.
  17. Universal Builds - Question

    ookami007
    by ookami007 · June 2015
    ratios. It's not terribly difficult, but you DO need to plan for it. Unless you're using the stretch option - which I don't recommend - every game will need to be tweaked.
  18. 'The Last Door' assets are now open source!

    ant_lad
    by ant_lad · June 2015
    Thank you, cool art
  19. "DUET" free template!

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · June 2015
    @Icebox1910, I see. It sounds like you are combining two issues really, the expression editor and functions (min, max, cos, sin, etc). While they are used together, not all math done in the expression
  20. "DUET" free template!

    Approw
    by Approw · June 2015
    @Icebox1910 Like @jamie_c says, its a lot of playing. If you never play with different values, you wont understand every aspect of the expression you're looking at. I actually started using more compl
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