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  1. Windows Creator RC 0.13.15 is available

    stevej
    by stevej · June 2015
    The RC doesn't replace the 0.13.14 release, you can have them both installed at the same time. And as long as you don't create your project in the same directory as where you installed Creator (and yo
  2. Animating a hammer to move back and forth..?

    Socks
    by Socks · June 2015
    You just need to constrain the hammer to an orbit that itself is constrained to just the upper values of an incrementing angle's sin function.
  3. Ten Years Left - coming soon(ish)

    jonmulcahy
    by jonmulcahy · June 2015
    I did a bunch of work on the logic last week, still have a few major hurdles to cross however. There are three main sections of logic that happen when the game ends
  4. question-Trying to use one button to destroy and spawn a different actor each time it is pressed

    Icebox
    by Icebox · June 2015
    I suggest you see a video of Gamesalad Guru , about mod on youtube , it might help , it talks about how to trigger different actions with one button , im kinda new as well so I cant help much but I t
  5. MacBook Pro or iMac

    ferzheng
    by ferzheng · June 2015
    Thank you for your reply!
  6. Let actor stays still at a certain position

    allc1865
    by allc1865 · June 2015
    Well, you could go and create a boolean called "stay still", and then go back through all of your rules are put stay still to false, and then when they hit "pause",
  7. Let actor stays still at a certain position

    EpicoreGames
    by EpicoreGames · June 2015
    My game is facing lag while loading the level so i found out a way to make it smoother . I dont want to use the Pause Game Behavior to pause the game . Instead of that , are there any other ways to le
  8. Introducing Graphene SDK...

    scottharrrules43
    by scottharrrules43 · June 2015
    Don't know about last question.
  9. Breakout / Brick Breaker - an elegant coding solution to ball angles?

    mhedges
    by mhedges · June 2015
    As much as I'd hate to admit it, you're right. I factored in a multiple to leverage (multiply) the effect of the distance between ball center and paddle center. That still leaves the freedom to cont
  10. UIRequiredDeviceCapabilities issue...

    pinkio75
    by pinkio75 · June 2015
    Ok, thank you @MarcMySalad
  11. Gamecircle leaderboards for android not working?

    gingagaming
    by gingagaming · June 2015
    If your not getting a login Pop up then you haven't set it up correctly. Most likley you have either miss spelt your package name wrong or incorrectly linked your security profile. Double check the sp
  12. VERTICAL SCROLL

    Approw
    by Approw · June 2015
    @digitalzero What exactly do you mean by scrolling in the opposite direction? Do you mean a natural scroll like in the settings menu of an iphone?
  13. UIRequiredDeviceCapabilities issue...

    MarcMySalad
    by MarcMySalad · June 2015
    @JSproject is correct in that Apple will not let you specify a requirement in UIRequiredDeviceCapabilities that you did not include in your previous version. Apple's rules are clear in that you can on
  14. Should I use rotate or animation ? ( for performance )

    Icebox
    by Icebox · June 2015
    Hey guys , I have on my level 30 collectable coins , and I was wondering what would be better on performance , to make it unmoveable with animation or to make it moveable with rotate behavior ?
  15. Animating a hammer to move back and forth..?

    JimmyMesser
    by JimmyMesser · June 2015
    maybe interpolate. Not sure if you will need timers but I'm sure you can do it.
  16. Windows Creator RC 0.13.15 is available

    retired_6ec76b245e33763c5d4cf1d1b94436d4
    by retired_6ec76b245e33763c5d4cf1d1b94436d4 · June 2015
    Everytime I tried to make another layer, you can't save the game and it crashes everytime you play it,..
  17. Unable to save any or my projects.

    PoppaFritz
    by PoppaFritz · June 2015
    I have been playing around with GS today a bit and when i try to save anything i get strange errors. The only time i was able to make a save that i could load from was when there was nothing but two a
  18. Animating a hammer to move back and forth..?

    Lokitoes
    by Lokitoes · June 2015
    I'd like to make a simple actor of a hammer that swings back and forth, as if someone was using it to hammer something. I'm hoping to do this without making a frame-by-frame animation. Is there a way
  19. question-Trying to use one button to destroy and spawn a different actor each time it is pressed

    WhiteLightning
    by WhiteLightning · June 2015
    I tried what you said, but I can only seem to get the first action to work. I press actor 1(which is the screen), actor 2 is destroyed and actor 3 appears in a new position which is perfect. But on t
  20. Is there a way to integrate the Healthkit API (or another method) to measure movement of the device?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · June 2015
    You can't tie Gamesalad to Health kit. But you can use the device's Accelerometer to detect motion of the device in the X, Y and Z axis.
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