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question-Trying to use one button to destroy and spawn a different actor each time it is pressed
by WhiteLightning ·Brand new to GameSalad, but I am trying to make it so that when the screen is touched actor 1 is destroyed and actor 2 is spawned in another position. Then when the screen is touched again actor 2 is -
Gamecircle leaderboards for android not working?
by TitanFury ·(Quote) -
UIRequiredDeviceCapabilities issue...
by pinkio75 ·Ok so i cant update my old iPhone games? Could you please confirm me this? @BlackCloakGS -
the camra does not move well
by danul9 ·yes> @jdlcrater said: -
Blurry images in gamesalad creator on mac but not pc
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Experienced and cheap programmer looking for projects to work on.
by FallingBoxStudios ·Perhaps you should make a new post since your current one almosts only talks about (real) coding services. -
Experienced and cheap programmer looking for projects to work on.
by Fredrik Bixo ·Yes, I see. But, I make GameSalad games too. (Image) -
How will portrait / landscape appear across devices?
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spawning with a timer.
by Socks ·You don't really need to generate a random value for left / right (1 or 2) then check the result of this process to decide which rule is the to run, you can generate this all in one go. -
I need to make a timer exactly like the one in Red Bit Escape
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How to make a slippery floor effect?
by Socks ·(Quote) -
I need to make a timer exactly like the one in Red Bit Escape
by Ceoready_45 ·The timer starts at 0.00 and it counts up. Once the actor dies, the timer stops and the screen stops (screen pauses when the actor dies) and the time that has elapsed is displayed. I really need help… -
Layering & collide problem
by http_gamesalad ·Hope you can help me with this issue , thanks again (Image) -
Layering & collide problem
by http_gamesalad ·The thing is on the new gamesalad update for windows theres 2 play buttons. When I press play on one of the play buttons everything works properly BUT when I press play on the other one it sets gameov -
State of GameSalad on 5-29-2015
by Gnarly ·Sorry thought you were stressing out about it. -
Light beam
by Gnarly ·(Quote) -
Device orientation and accelerometer axis (X, Y, Z)
by xwrbnx ·Sorry if my questions appear too basic. I don't have iDevice so I can't test. -
Light beam
by Franto ·That would explain why it still deals damage when it appears and causes enemies to explode instead of not detecting the collision. I DID find that an actor with "movable" attribute c -
GameSalad always quit unexpectedly when I use keyboard interface
by xwrbnx ·When Actor receive events - Key - ... keyboard is down -
MacBook Pro or iMac
by JSproject ·SSD + 8 GB RAM + dualcore (or anything better) and you are good to go. A big screen is always a plus too.