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HTML5 Game Targets & SDK Integrations
by pinkio75 ·(Quote) -
Maximum games size on the playstore
by UltraLionBlu ·@adent42 can I ask you if something is moving to publish bigger games on android? -
HTML5 Game Targets & SDK Integrations
by jamie_c ·(Quote) -
HTML5 Game Targets & SDK Integrations
by pinkio75 ·Thank you @adent42 to info me about that. -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by gingagaming ·Now we have the option between 12.1 and 13.0 I changed the setting to 13.0, waited for it to finish saving and tried RC again and it still gave the same error. Its specifically saying that it doesn't -
Right to left languages
by adent42 ·I'll look into it, we didn't make any explicit changes, so I may need to update some code to account for new Apple SDK changes. -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by adent42 ·Try again, I deployed the changes that let you set the minimum version about an hour after I deployed the new RC, so you might have generated in that window. -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by gingagaming ·ERROR ITMS-90208: "Invalid Bundle. The bundle XXXXX.app does not support the minimum OS Version specified in the Info.plist." -
GSLearn(.com) now re-launched! Free Templates!
by Two.E ·@Braydon_SFX you might appreciate this showcase (Image) -
HTML5 Game Targets & SDK Integrations
by Technaturally ·I'm definitely interested in publishing my game Colibrium on Itch, however every time in the past the HTML5 game generated was really buggy (slowed down dramatically at times, hung randomly fairly oft -
App Store requirements due June 30, 2020
by adent42 ·The RC has been updated. You will need to manually set your minimum iOS version in publishing (to current version users the option to us 12.1). -
Integrating GameSalad HTLM5 export.
by adent42 ·@Braydon_SFX the main problem with the camera is registering the asset with the engine. The best bet would be to have a placeholder "camera" image. Then have the JS code drop the cam -
Coins
by jamie_c ·@Aadee, you're welcome! (Image) -
Integrating GameSalad HTLM5 export.
by solnika ·Something wrong with the link, I hope you don't mind me posting a working one: -
Coins
by Aadee ·This did very much! Thank you so much!!! -
GSLearn(.com) now re-launched! Free Templates!
by Two.E ·A couple of days I was pretty excited I could do group matching as quickly as I could. Finally had sometime to put it to use. -
Coins
by jamie_c ·Not sure if this is what you're looking for but a demo of one way to accomplish this using a table is attached. I don't have the player dying but instead moving between 2 scenes. Move the white square -
Coins
by Braydon_SFX ·Not sure how else to help you without seeing your logic. (Image) -
Coins
by Aadee ·Hey, ya I already have and I still am not able to find what I am looking for. I don't know if I a'm looking in the wrong place. Please help! Thanks! -
Integrating GameSalad HTLM5 export.
by adent42 ·Something suggested by @uptimistik to me a while back was the idea of embedding a server with the app so you can do some code via network behaviors. And lo and behold: https://www.npmjs.com/package/no