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  1. Release Candidate 0.11.0.8 is available!

    CodeWizard
    by CodeWizard · April 2014
    (Quote)
  2. Best Marketing Tool I have Found To Date

    FallacyStudios
    by FallacyStudios · April 2014
    -79% increase in iPad version
  3. Android @ Windows version

    meedoing
    by meedoing · April 2014
    As for android based games, can we start them from scratch using the Game Salad or we have to choose ipad or iphone first and then after finishing the game is converted ?
  4. a better way to do endless scrolling background?

    aussiefaz
    by aussiefaz · April 2014
    First Ive got my game setup for ipad landscape.
  5. Release Candidate 0.11.0.8 is available!

    darrelf
    by darrelf · April 2014
    In the iPad 2 screenshot below, the top left particle color is set to 99% alpha. The top right particle color is set to 100% alpha. A huge difference in what is displayed on the device (Creator Prev
  6. Release Candidate 0.11.0.8 is available!

    darrelf
    by darrelf · April 2014
    Please note all 3 issues listed below are NOT present in Creator Preview – they only happen with published adhoc builds on an iPad.
  7. Reg GS templates

    Ashok Amsamani
    by Ashok Amsamani · April 2014
    2. Since android platform is not there in the list, I selected ipad platform but I dont see built-in templates to create my game.
  8. Fonts in Mac App Store version

    andikm
    by andikm · April 2014
    I have published the game as 720HD and tried even MacBook size, same issue. Published to iPad, the game fonts look perfect.
  9. I got this response from apple what does the mean? anyone had that issue before?

    tatiang
    by tatiang · April 2014
    I typically build for iPad and then use a universal binary method (or the new "stretch" publishing option) to make it work on iPhone as well. You can search the forums or Google eit
  10. questions about LiveCode

    bjandthekatz
    by bjandthekatz · April 2014
    * Doing my project in Windows I can publish my application to iphone or ipad?
  11. questions about LiveCode

    yancarlosmarinosorio
    by yancarlosmarinosorio · April 2014
    * Doing my project in Windows I can publish my application to iphone or ipad?.
  12. how do you create high quality videos of your apps?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2014
    Use a program called reflector. It mirrors your iPad or iPhone on your computer and will capture the screen stream and even put it in a device frame.
  13. Super Space Boy is on the Appstore- free

    8bitninja
    by 8bitninja · April 2014
    on the bay rocket screen when viewing on 4th gen iPad. Can't wait to try it though, the art looks great!
  14. how do you create high quality videos of your apps?

    Socks
    by Socks · April 2014
    iPad to HDMI out to HDMI hard disk recorder . . . Atomos Ninja 2 Recorder ~£400 - £500 + iPad to HDMI converter ~£20 - £30, HDMI cable £5-10 - faultless quality, full quality HD, multiple frame rates
  15. how do you create high quality videos of your apps?

    jorkos
    by jorkos · April 2014
    @Socks thanks for the input. So the highest quality would be iPad to HDMI out to hard disk recorder?
  16. Public Bug Database (Updated 5/1/2014)

    Socks
    by Socks · April 2014
    Where you see it most clearly - and where it comes up on the forums most often - is when someone has a nice smooth gradient in their GameSalad project, that when transferred to, for example, an iPad,
  17. how do you create high quality videos of your apps?

    Socks
    by Socks · April 2014
    iPad to HDMI out to HDMI hard disk recorder
  18. how do you create high quality videos of your apps?

    jorkos
    by jorkos · April 2014
    Hey guys, i'm wondering how you create high quality videos of your apps? I'm using Screenflow right now with the GS viewer but the quality ends up being 1024x768 for retina iPad. How do you create hig
  19. Black Images After Publishing on iPhone 4 (7.1)

    GameLabs222
    by GameLabs222 · April 2014
    I've tested my new app on Ipad, iPhone 4s, and iPhone 5 and everything looks fine.
  20. Wave movement up and down

    Socks
    by Socks · April 2014
    So for example, in a landscape iPad sized project try 200 * sin(self.time * 100)+384
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