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  1. 5 Years Today :)

    PhilipCC
    by PhilipCC · May 2015
    Congratulations. Thank you for all the help and inspiration.
  2. 5 Years Today :)

    Gnarly
    by Gnarly · May 2015
    There you go. Happy five.
  3. Locked Levels

    ookami007
    by ookami007 · May 2015
    I made a demo project that unlocks 10 levels. On the first screen, pick the level, then walk the little guy across the screen to the door and that unlocks the next level.
  4. 5 Years Today :)

    beefy_clyro
    by beefy_clyro · May 2015
    You old B@%&$!%D .... Congrats (Image)
  5. Save Table - frequency and performance

    Braydon_SFX
    by Braydon_SFX · May 2015
    the question you should ask yourself is where does it make sense to save the table?
  6. Save Table - frequency and performance

    mhedges
    by mhedges · May 2015
    If I were to make an app with tables in which values are stored and saved, if I were to update the game to another version, are the saved tables affected?
  7. Mac Stable Release 0.13.14 Performance Improvements

    KC_Games
    by KC_Games · May 2015
    This is the greatest release to date! The build is so much faster now and I don't have to shut down GS every 10 minutes. So much time time and stress saved (Image)
  8. iAds disappear when resering scene

    ferzheng
    by ferzheng · May 2015
    May i ask you if you have been able to solve this issue? Because i am facing the same problem, whenever my game gameovers and i press replay (reset scene or change to same scene), the iAd disappear fo
  9. side scroller question:

    mhedges
    by mhedges · May 2015
    @indigochicken, you could think of a rectangular area where the player moves, and jumps are greater than the area.
  10. side scroller question:

    ookami007
    by ookami007 · May 2015
    It almost sounds like you will need two sets of logic... platformer logic and then the open field logic and then have a switch (onground = true/false) to switch between them.
  11. Started app on iPhone 6 Landscape...possible to make universal build by not moving everything?

    colander
    by colander · May 2015
    When you published did you check landscape on the publishing web page?
  12. press and release

    Socks
    by Socks · May 2015
    Made you a quick demo (file attached).
  13. side scroller question:

    Indigochicken
    by Indigochicken · May 2015
    The jump logic you just described is something I can attain I'm sure. The issue that arises then is how to keep that player restricted to (Rooftops, platforms) and then be able to return the character
  14. Started app on iPhone 6 Landscape...possible to make universal build by not moving everything?

    FastlaneSuccess
    by FastlaneSuccess · May 2015
    (Quote)
  15. Catch 100 Balls out now

    Icebox
    by Icebox · May 2015
    and it loaded , again im just trying to inform you so that you get a feedback and know if there are bugs that need to be fixed , the game is really great i love it , the graphics are nice and its smo
  16. Catch 100 Balls out now

    Icebox
    by Icebox · May 2015
    Hey , I tried out the android version , it gets stuck right at the second scene where it says spring , im not sure if its from my phone or theres a bug in your android version but just wanted to infor
  17. side scroller question:

    ookami007
    by ookami007 · May 2015
    It defies normal "platformer" logic, so you'll have to develop your own logic.
  18. Let's help each other with downloads, ratings and reviews! (Free apps only)

    Mayhem_Madness
    by Mayhem_Madness · May 2015
    Rate and review and let me know what you thought of the game, thanks.
  19. Anyone wanna go half's on a game?

    ookami007
    by ookami007 · May 2015
    As far as going in on a game, what do you have in mind?
  20. Introducing Frantic Five! Seeking Beta Testers!

    Braydon_SFX
    by Braydon_SFX · May 2015
    @ everyone - I've started an announcement thread over at Touch Arcade. I'd be grateful if you take a look and leave a post over there as well. (Image)
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