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5 Years Today :)
by PhilipCC ·Congratulations. Thank you for all the help and inspiration. -
5 Years Today :)
by Gnarly ·There you go. Happy five. -
Locked Levels
by ookami007 ·I made a demo project that unlocks 10 levels. On the first screen, pick the level, then walk the little guy across the screen to the door and that unlocks the next level. -
5 Years Today :)
by beefy_clyro ·You old B@%&$!%D .... Congrats (Image) -
Save Table - frequency and performance
by Braydon_SFX ·the question you should ask yourself is where does it make sense to save the table? -
Save Table - frequency and performance
by mhedges ·If I were to make an app with tables in which values are stored and saved, if I were to update the game to another version, are the saved tables affected? -
Mac Stable Release 0.13.14 Performance Improvements
by KC_Games ·This is the greatest release to date! The build is so much faster now and I don't have to shut down GS every 10 minutes. So much time time and stress saved (Image) -
iAds disappear when resering scene
by ferzheng ·May i ask you if you have been able to solve this issue? Because i am facing the same problem, whenever my game gameovers and i press replay (reset scene or change to same scene), the iAd disappear fo -
side scroller question:
by mhedges ·@indigochicken, you could think of a rectangular area where the player moves, and jumps are greater than the area. -
side scroller question:
by ookami007 ·It almost sounds like you will need two sets of logic... platformer logic and then the open field logic and then have a switch (onground = true/false) to switch between them. -
Started app on iPhone 6 Landscape...possible to make universal build by not moving everything?
by colander ·When you published did you check landscape on the publishing web page? -
press and release
by Socks ·Made you a quick demo (file attached). -
side scroller question:
by Indigochicken ·The jump logic you just described is something I can attain I'm sure. The issue that arises then is how to keep that player restricted to (Rooftops, platforms) and then be able to return the character -
Started app on iPhone 6 Landscape...possible to make universal build by not moving everything?
by FastlaneSuccess ·(Quote) -
Catch 100 Balls out now
by Icebox ·and it loaded , again im just trying to inform you so that you get a feedback and know if there are bugs that need to be fixed , the game is really great i love it , the graphics are nice and its smo -
Catch 100 Balls out now
by Icebox ·Hey , I tried out the android version , it gets stuck right at the second scene where it says spring , im not sure if its from my phone or theres a bug in your android version but just wanted to infor -
side scroller question:
by ookami007 ·It defies normal "platformer" logic, so you'll have to develop your own logic. -
Let's help each other with downloads, ratings and reviews! (Free apps only)
by Mayhem_Madness ·Rate and review and let me know what you thought of the game, thanks. -
Anyone wanna go half's on a game?
by ookami007 ·As far as going in on a game, what do you have in mind? -
Introducing Frantic Five! Seeking Beta Testers!
by Braydon_SFX ·@ everyone - I've started an announcement thread over at Touch Arcade. I'd be grateful if you take a look and leave a post over there as well. (Image)