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  1. Official Flappy Bird Thread - for all things flappy bird (including clones)

    codybeans
    by codybeans · February 2014
    well done. left rating/comment. But def nowhere near 'just another flappy bird spawn'. Keep up the great work
  2. How do side scroller games spawn their gold coins?

    tatiang
    by tatiang · February 2014
    Try my demo. It doesn't scroll at all, but it's one way to spawn a pattern.
  3. How do side scroller games spawn their gold coins?

    TheGabfather
    by TheGabfather · February 2014
    You can do the same by spawning multiple coins at once with different but predetermined X and Y coordinates. You randomise through a set of Rules that contain those spawn scripts.
  4. How do side scroller games spawn their gold coins?

    WhySoCREATIVE
    by WhySoCREATIVE · February 2014
    I see many games randomly spawn gold coins in a wavy order or very neatly. But still have to randomly spawn obstacles.
  5. help spawning random actors windows gamesalad

    jap71rx2
    by jap71rx2 · February 2014
    hello i am wondering how you would do this spawn random actors on screen like in the tshirt booth random spawn actors in gamesalad video (Image)
  6. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    dabbuhl
    by dabbuhl · February 2014
    If you look in the attributes of the Bubble_large, you will see that I have it set to touch is pressed and to spawn 2 Bubble_medium, then destroy (this would basically be like asteroids by touching a
  7. Drop rates, Spawn rates, calculation

    tatiang
    by tatiang · February 2014
    Yes, so you'd want a self.spawnChance for each actor in that case. And actually, the attribute you want to change would be self.probability (for lack of a better name). That's the 2 or 3 in the rule
  8. Drop rates, Spawn rates, calculation

    tatiang
    by tatiang · February 2014
    Make an integer attribute called game.spawnChance. Then set up your rules as follows:
  9. Drop rates, Spawn rates, calculation

    WhySoCREATIVE
    by WhySoCREATIVE · February 2014
    Hello, anyone know some mathematical solutions on how to create spawn rates? I want to randomly spawn an actor maybe at 10% chance and user is able to upgrade this change to 20% 30% and so on...
  10. Newbie Question: Rolling friction

    AirshipScientist
    by AirshipScientist · February 2014
    When I spawn the ball, I tell it to Change Velocity, relative to the actor (which starts at a specified angle) and at a given speed. Other than that, I have an acceleration on the ball at 270° relativ
  11. Question about orbiting objects!!

    bartvicic
    by bartvicic · February 2014
    But i get the picture.. Make something with each actor spawned to make it unique? - allowing me to do what i want to
  12. Question about orbiting objects!!

    nizzar27
    by nizzar27 · February 2014
    you could spawn each actor with a slight rotation(direction)
  13. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    dabbuhl
    by dabbuhl · February 2014
    (Quote)
  14. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    tatiang
    by tatiang · February 2014
    You're right. You just make a single "prototype" actor and then copy or spawn it multiple times on the scene. Each actor copy follows the prototype rules that check to see If Touch
  15. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    dabbuhl
    by dabbuhl · February 2014
    if I have 1 or 100 copies. They should not ALL spawn actor2 and destroy if any 1 actor1 is pressed or mouse is clicked. Kind of like an asteroids game where there are multiple big rocks that, when s
  16. attribute change while touching button doesnt work

    gyroscope
    by gyroscope · February 2014
    Spawn Actor bullet
  17. attribute change while touching button doesnt work

    nizzar27
    by nizzar27 · February 2014
    Spawn Actor bullet
  18. !Help! Need to Spawn 2x actor 2 after destroying actor 1

    dabbuhl
    by dabbuhl · February 2014
    I am working on a game. I have actor 1, I made a rule that when you touch or mouse is pressed on actor 1, Spawn actor 2 (actually spawn 2 copies of actor 2), which does work, then destroy actor 1, th
  19. attribute change while touching button doesnt work

    nizzar27
    by nizzar27 · February 2014
    Ive tried to re-spawn the button and destroy the old one but that wasn't working, now i'm out of ideas
  20. Question about orbiting objects!!

    nizzar27
    by nizzar27 · February 2014
    before each spawn you can change attribute distance to random(1,300)
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