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Strange output from Game.Attributes, troubleshooters invited to help
by 8x8n8 ·I am making a simple platform jumper. I am trying to make platforms that spawn randomly within bounds. I am getting very strange activity from the global variables tho. See the screenshots to check my -
POKI
by CasualEvolution ·Hi @pinkio75 , thanks for your response. -
Is there a way to transfer old Windows .proj to new Mac OS?
by Armelline ·Normally to use a Windows file on Mac you take the folder with the Images and Actors etc. folders in it and rename it to add .gameproj to the end. macOS will then see that as a file. -
The version of GameSalad used to create this project is not supported.
by AHBGames ·https://forums.gamesalad.com/discussion/comment/620484#Comment_620484 -
The version of GameSalad used to create this project is not supported.
by adent42 ·Can you DM me the publishing link? -
The version of GameSalad used to create this project is not supported.
by AHBGames ·"The version of GameSalad used to create this project is not supported. Please download the latest version." -
Happy Holidays from GameSalad!
by adent42 ·Create by our own @uptimistik and art from our old game Battle Legend Infinity to bring you some holiday joy! -
Player 2 gamepad not recognised
by AshumBesher ·It works great now, thank you very much! -
Player 2 gamepad not recognised
by adent42 ·K, tested and you're good to republish and try it out! -
Player 2 gamepad not recognised
by adent42 ·Okay, I figured it out. First off you need to set the game Multiplayer Type attribute to Multiplayer (this was to handle the case where a game was only meant to be single controller and would save on -
Player 2 gamepad not recognised
by adent42 ·Could you help me out and see if you see the following in the web console twice after both are connected? -
Importing asset (to actor) 'stuck' on importing for 8+ hours
by Armelline ·Mac GS limits import to 2000 on a side, but it'll tell you if you try to import bigger and reject the import, not stall like that. I'd definitely try the converting to PNG first. First I'd delete the -
Importing asset (to actor) 'stuck' on importing for 8+ hours
by adent42 ·2) Make sure it's smaller than 4048x4048 for desktop or 2024x2024 for mobile (though I'm guessing now-a-days mobile can handle 4048x4048x). -
Importing asset (to actor) 'stuck' on importing for 8+ hours
by AngryChicken ·After editing (double click) an Actor and dragging a .jpeg the import popup starts, and does nothing (progress bar at 1). Select stop and you can see that the Actor now has the .jpeg. However, when yo -
POKI
by pinkio75 ·So, in short, before worrying about supporting their SDK—which you can try to manage using some AI available out there on the web—focus instead on creating a game that can truly capture their interest -
POKI
by pinkio75 ·For those interested, they do have a form for submitting games: Submit Your Games. -
POKI
by CasualEvolution ·Hi @Armelline I don’t know if you’ve seen the post—since you have more experience, what do you think about this? -
Server Problem ?
by CasualEvolution ·Hi @adent42 last night I sent you the link, I don't know if it's the link you were expecting! Anything let me know. -
Server Problem ?
by adent42 ·Could you both DM me publishing links so I can get them kicked off again once I figure out the problem? -
Server Problem ?
by Armelline ·Also got a build pending much longer than normal. Icon server stuck again? @adent42