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I can't constrain two objects!
by Two.E ·I really would suggest to have a play around with the demo. Take a look what is happening. If the colour actors are spawning when the white actor is pressed, then you need to find a rule where the act -
I can't constrain two objects!
by chrisstoyanovworks ·Thanks for the help but one last question,I managed to constrain them but now I want to spawn them randomly on the scene but not when actor is touched but with a set timer for spawning. -
I can't constrain two objects!
by Two.E ·Attached is another demo. Touch the white actor to move around. The first time you touch it, it will spawn 4 other actors that will be "Attached" to it. -
I can't constrain two objects!
by Two.E ·the main actor, and the one that needs to spawn. -
Graphene
by Socks ·(Quote) -
I can't constrain two objects!
by Socks ·(Quote) -
I can't constrain two objects!
by chrisstoyanovworks ·@Socks I mean when they spawn randomly on the scene they will stay together and spawn as they were 1 actor and not separate -
I can't constrain two objects!
by Socks ·"wanting to spawn a group of actors to act as one" -
Graphene
by chrisstoyanovworks ·Hi,in the forum I understood that in order to have two or more actors act as one and have them spawn together I have to use something called Graphene,I know it is complicated but I will so much apprec -
I can't constrain two objects!
by chrisstoyanovworks ·I know it is currently implementable, but wanting to spawn a group of actors to act as one (mainly for more complex collision types) is a hassle. If I were able to have actors grouped together under a -
I can't constrain two objects!
by chrisstoyanovworks ·@Two.E I appreciate it, but can you tell me how to spawn them randomly when they are constrained -
Artist for Hire - Illustrations and Concepts - Rates fitted to your Project.
by Taylor_Payton ·Rates are based on your unique budget for art on your project. The more capital you have for your endeavor, the more I'll be able to do for you. -
Revmob - issues with reward ads?
by Japster ·I've also double-checked that my unique app ID is pasted into services in the publishing portal, all checks out! - argh..... -
Camera movement and extended scenes.
by tatiang ·Yes, for a looping scene you'd spawn the same actors again and again. -
Adding a trail behind an actor.
by Ben :) ·(Quote) -
Adding a trail behind an actor.
by tatiang ·Using a timer, spawn a small actor. Experiment with how often (every 0 seconds, every 0.2 second, etc) you spawn. -
Random Spawning
by tatiang ·I actually made a quick demo* to test this and it worked great. I didn't add spawning but once the numbers are generated, it's not hard to spawn actors using their values. -
Random Spawning
by tatiang ·Once you have the seven numbers (e.g. in a table or as attributes) you could find their sum and you'd have your 6-digit number. If the seven numbers have to be unique, that'd be a bit more trouble to -
Random Spawning
by obinna7 ·how can I randomly spawn 7 different numbers that will at any given time add up/subtract to equal an earlier randomly generated 6 digit number -
Disappearing display text attribute
by saad1993 ·The value of game.PlayerCount is increased by 1 every time a Player is spawned (The Player are the blue boxes that spawn and move). The rule to do that increment is in the Player actor. So every time