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  1. Moving an object slowly across the screen or from top to bottom slowly

    helpingtogrow
    by helpingtogrow · September 2018
    or from top to bottom?
  2. Want to save table locally so it can continue where I left off

    bob loblaw
    by bob loblaw · September 2018
    so if you have the gs viewer app on your device, when you start it up there’s a link at the top titled ‘recent games’. whatever you have tested on that device will be listed on there. you’ll need to g
  3. GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06

    adent42
    by adent42 · September 2018
    RC updated up top. Haven't seen a crash yet, but doesn't mean it won't happen. But sound works on Android now and iOS builds should be fine again. Test and let us know if you run into anything!
  4. Destroy Spawned Instance?

    AlchimiaStudios
    by AlchimiaStudios · September 2018
    i.e. A destroy when collides rule will only destroy the colliding actor, Not all projectiles on screen even if they are the same base actor.
  5. Destroy Spawned Instance?

    crazymooseapps
    by crazymooseapps · September 2018
    I figured out the shooting direction problem, what I still cant figure out is how to destroy only the instance of the spawned actor since the player spawns them by pressing the B button.
  6. Destroy Spawned Instance?

    tatiang
    by tatiang · September 2018
    So... what does your Destroy rule look like? Post a screenshot and we'll go from there. And what does your Spawn behavior look like? In particular, the Direction and Relative To settings are going to
  7. Destroy Spawned Instance?

    tatiang
    by tatiang · September 2018
    It depends what condition you're using for the Destroy behavior.
  8. Destroy Spawned Instance?

    crazymooseapps
    by crazymooseapps · September 2018
    I have a spawn actor for a projectile the player throws every time a button is pressed, I want to destroy only the instances that need destroyed, but I'm unsure how to do this? If I destroy actor all
  9. Hide Scene?

    bob loblaw
    by bob loblaw · September 2018
    the pause screen/scene i used on taco bob basically has one actor that covers a couple of pixels extra over all four sides sides, and is just a black coloured rectangle in the back most layer that has
  10. Hide Scene?

    jamie_c
    by jamie_c · September 2018
    I would basically do what @Twayne2 says. In your Pause scene put a block of color that covers the full screen and then build your pause scene on top of it. Then that block of color will totally cover
  11. Promote Your Apps or Games Ranking for Free

    Emma Smith
    by Emma Smith · September 2018
    Would you like to promote your** Apps or Games** Ranking on Apple store or Google Play store for Free by Getting Real Mobile Reviews, Rating, and Downloads? If yes, Then you can easily get top ranking
  12. Layers

    bob loblaw
    by bob loblaw · September 2018
    should be a non scrollable layer, usually on top/first, but that will depend on if you want anything else to display over it (like an end level/game display or start prompts)
  13. Layers

    crazymooseapps
    by crazymooseapps · September 2018
    Im having an issue where I want on screen controls, like a legt button, right button, a and b button, but i need them to not scroll with the game so they are always locked in place while the player mo
  14. Lightsaber Combat Testing Help

    Cutscene Entertainment
    by Cutscene Entertainment · September 2018
    For the interface I don't have a real plan yet. Perhaps tapping in the top half of the screen is attack, while the bottom half is defend. But that's off the top of my head. I just needed to put this b
  15. Is there a way to add a timer in milliseconds in gamesalad?

    mypingo7
    by mypingo7 · September 2018
    So when the round starts I want a timer to pop up in the top right corner to show how much time has passed since the round began. But I don't want it to show show in seconds because thats too plain. I
  16. Screen flashes black then back to normal

    Twayne2
    by Twayne2 · September 2018
    So I was testing a certain actor out when this was happenening mainly I guess, and when I removed him it was fixed. Something to due with layer and/or color I guess. It was an actor with a color that
  17. Cant Camera Control on a second scene (solved)

    mypingo7
    by mypingo7 · September 2018
    So I have control camera on one scene assigned to my player, but I made a second scene as a different level and still have camera control on my player active but it didn't work. It only works for the
  18. State of the Salad 06/2018

    AlchimiaStudios
    by AlchimiaStudios · August 2018
    (Quote)
  19. Hurt if actor is moving...

    bob loblaw
    by bob loblaw · August 2018
    create two actors the same height as the player actor and width of 2 called LeftSide and RightSide
  20. Resolution problem

    bob loblaw
    by bob loblaw · August 2018
    if you use overscan, it should basically crop the top of your default display when using other devices depending on their aspect ratio (eg. an iphone is 4:3 so if that’s your default, and you try disp
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