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Timed Shoot and NoShoot button
by nizzar27 ·spawn shoot actor -
Same actor respawned in scene but different attributes
by tatiang ·In my demo, when a ball drops, it enlarges upon collision with the ground. Let's call those balls "new spawns." Any balls that fall after that will enlarge and also cause any & -
Same actor respawned in scene but different attributes
by breuban ·Hi Tatiang, thanks for takin the time to create that project. However, thats not what my problem is. In other words, how can i only control the respawned actor and have it not affect the previous spaw -
spawning actors
by tatiang ·Do you want the spawn rate to increase as time increases? -
February 2014 Game of the Month Submission Thread
by CodeMonster ·-3 unique powerups -
spawned ennemy ?
by tatiang ·This should be in a separate actor which you can name "spawner":(Quote) -
Rules based on attribute triggers inconsistently
by tatiang ·It's possible that you have unlocked some of the actors on your scene and created "instances" with their own unique rules. Either double-click on each actor to verify that the lock -
Anyway to know if a number is even?
by tatiang ·(Quote) -
Anyway to know if a number is even?
by beefy_clyro ·I have just converted your Spawn unique instances to positions demo to fit my needs -
spawned ennemy ?
by tatiang ·Spawn actor -
High score wont display. Bug?
by toastytee ·Then i have a rule to spawn the actors for Score and Highscore. The score works fine and displays fine. The problem is that the Highscore will only display the last number and won't display the rest o -
Anyway to know if a number is even?
by beefy_clyro ·Lets say I have 20 actors and they all have their own unique id between 1-20. Is there a way of telling the actor that its unique id is an even number? so 2,4,6,8,10,12,14,16,18,20. -
Spawning Actor at Mouse Position when click pressed
by gyroscope ·Spawn BubbleA - in the x position, put game.Touches.Touch1.X and in the y position, put game.Touches.Touch1.Y, both via the Expression editor, and set Relative to scene -
Spawning Actor at Mouse Position when click pressed
by gyroscope ·Hi again, your actor "MouseClickZone" covering the scene if fine. But in the x and y positions in the Spawn behaviour, you don't have self.Position.X or Y, you have game.Touches.Touc -
Random Endless Obstacle
by Socks ·Just spawn the obstacles with a random position ! -
Random spawning not so random?
by Aileesan ·I'm following Jamie Cross's tutorial on the endless runner, and I'm to the point where i'm attempting to get platform random spawns. When I go to preview my scene, the first platform will spawn in the -
***BillyBobs Adventures available now on ios [FREE FOR A LIMITED TIME]***
by CodeMonster ·-3 unique powerups -
Question: Sidescrolling multi-unit battle
by AirshipScientist ·In the game, I spawn multiple "good guy" actors to fight multiple "bad guy" actors on a 2D sidescrolling type scene. When the actors get within range, they fight. W -
Thank You CodeWizard, FryingBacon Studios, and others.....
by tatiang ·@Franto It is indeed a unique community from what I've seen elsewhere, including another forum that I moderated before this one. People are helpful, interested and interesting, and tend to " -
spawning actors
by papito ·im using acelerate on the actor thats going to be spawn to drop down so i want to create this 4 spawn points (40,490) (120,490) (200,490) (280,490) .now every 3 seconds i want to ramdomly only spawn 3