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  1. Important Info on How IAP's Will Work in an Upcoming Release!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2014
    Basically it's now a two tier system. Keep your conventional method of saving purchase status to a separate table, do this because users may not always have wifi. build the new behaviors on top of thi
  2. big problem - new game salad version has nuked my builds

    SquareHeart
    by SquareHeart · September 2014
    The behaviour is as required - player taps where they wish to move to -> touchTarget actor indicates where you have tapped -> tank actor auto-drives to the location.
  3. Best Score With Custom Font

    UtopianGames
    by UtopianGames · September 2014
    Have you tried checking out our free templates on DBA we have a few with top score using custom fonts.
  4. big problem - new game salad version has nuked my builds

    BigDave
    by BigDave · September 2014
    I think there is a warning at the top of the screen in the portfolio section that you should not release any iOS builds until the new version is there.
  5. Beginner Help :)

    Schroeder
    by Schroeder · September 2014
    I'm making a game where (so far) a ball bounces in between a top and bottom. I have everything made, what I'm having trouble with is getting the ball to accelerate gradually. I can make it accelerate
  6. IAP test failed

    traceur93
    by traceur93 · September 2014
    (Quote)
  7. How would You do it? Moving Actor and constraining it to spot

    BBEnk
    by BBEnk · September 2014
    I removed your player ID you don't need that and just added a rule that checks distance to see if it can move "300 max", So if you touch player first and then village it will show di
  8. IAP test failed

    colander
    by colander · September 2014
    On your device go to Settings/iTunes & App Store tap Apple ID at the top and sign out. Now when you start your game it will ask for your login details, enter you test account login details and
  9. Vote for Device Language setting - imperative for new IAP consistency

    Hopscotch
    by Hopscotch · September 2014
    Localization is one of THE TOP methods indies have to increase exposure. Localizing for smaller countries gives you a chance of higher appstore ranking in the applicable country, increasing visibility
  10. Run Rob Run - 8bit Rob Ford Endless Runner! (...and a tiny 8bit crack pipe)

    FallingBoxStudios
    by FallingBoxStudios · September 2014
    (Quote)
  11. Game of the Month: September - Submission Thread

    PIXON Creative Studio
    by PIXON Creative Studio · September 2014
    Save the Honey is inspired by the game play of the classic Atari games like "River Raid" with movement "Vertical Scroller" dodging and destroying fixed obstacles or
  12. Important Info on How IAP's Will Work in an Upcoming Release!

    SkyDog
    by SkyDog · September 2014
    Thanks for being on top of this GameSalad team! I am just starting my IAP journey, and appreciate your work on this.
  13. Game attributes are not being updated to change the spawn rate...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2014
    Yep you need to remember code inside an actor fires in order top to bottom.
  14. What would be the best way of achieving this effect?

    FallingBoxStudios
    by FallingBoxStudios · September 2014
    I also have a destroy behaviour after 7 seconds
  15. Random movement and chase behavior of enemies in Topdown game

    blackmoroi
    by blackmoroi · September 2014
    Pls help me.I am working on a top down game in which enemies have to move randomly and when the player is within a distance of enemy,enemy has to follow the player.When I used attribute,enemy foll
  16. CASUAL CONNECT BELGRADE 2014 - LOOKING FOR DEVELOPERS

    dgackey
    by dgackey · September 2014
    Not coincidentally, the content there is always top shelf as well because they are able to attract a lot of speakers who have something valuable to say rather than just a bunch of PR bullet points (Im
  17. State of GameSalad on 9-10-2014

    BlackCloakGS
    by BlackCloakGS · September 2014
    We have a possible fix in our nightly build for the memory leak issue. We have had one of our top engineers look into the issue and he fixed many of the leaks already.
  18. Stable Release 0.11.1.11

    neoman
    by neoman · September 2014
    @BlackCloakGS‌ I got a similar issue to @BBEnk in regards to Android games. My app did not qualify for developer select as the game does not continue from where it stopped after the mobile device ente
  19. Important Info on How IAP's Will Work in an Upcoming Release!

    games4fun
    by games4fun · September 2014
    of people will be updating to iOS 8 asap. On top of that this new in-app method isn't available for us to implement yet. Then we need to wait for apple to review the apps.
  20. How can I make it so that the player can only jump when he is on top of the platform????

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · September 2014
    The tutorial below shows you one way to detect the top of an actor vs the bottom, I'm sure it could be adapted for the sides instead:
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