-
Why should I purchase the Pro version?
by RabidParrot ·I don't know if you saw this yet, but this http://gamesalad.com/creator/pro shows you the difference between the free and pro version. -
How I make smooth scene transitions?
by tatiang ·If you use multiple scenes, there will be a delay loading each scene. The change will not be smooth. For that, you'd need to build the game in a single scene. -
Why should I purchase the Pro version?
by Braydon_SFX ·I would purchase pro just for the Android publishing. There's also IAP, A* pathfinding, access to the nightly builds and much more. -
Why should I purchase the Pro version?
by chaosmasterro ·I'm trying to decide on whether I should purchase gamesalad pro or not. I have only been using the free version for about a month but I am limited to what I can do and view in the free version. I want -
App ready for developer release(App Store)
by MentalDonkeyGames ·It should be live in couple of hours after you release it. -
HI guys..Can I publish unfinished / demo of my game on Google Play store ?
by MentalDonkeyGames ·You can also publish it as an alpha/beta release. It won't be visible to others, but you can see it in the play store just like any other game. -
HI guys..Can I publish unfinished / demo of my game on Google Play store ?
by jigglybean ·you can do. Unlike apple, google arent fussy -
HI guys..Can I publish unfinished / demo of my game on Google Play store ?
by topgraphics ·Just wondering if I can publish unfinished / demo of my game to Google Play store ? ( i am a student and i want to show my game on real Play Store as part of my presentation ) -
Drawing spawn-points/patterns/coordinates, and convert it into a table?
by Summation ·It's complicated but my basic theory is to make a shape (like the arrow made of coins you mentioned) with 1's and 0's in an integer table, say 9 by 9. -
Drawing spawn-points/patterns/coordinates, and convert it into a table?
by Summation ·(Quote) -
How to make a progress bar finish every time I click once?
by Cabbagehead ·So, I made a 25 frame progress bar, and animated it, and then put it inside a rule that had the conditions Mouse position - over actor and Mouse button - down. -
Check out my game what do you think?
by Bowhill Games ·Nice quick play game only thing i would say instead of colliding with the wall at the end of the level use some other indicator that you have completed the level. -
Check out my game what do you think?
by Franto ·@P.I.F. Yeah, it's pretty good, managed to get to level 6 and 70 attempts. This might be a goldmine you have. -
Sharing Analytics and Insights
by BigDave ·0.99 is not worth much in my opinion my minimum price in the games created in 2015 is $1.99 ranging up to $8.99 (but also giving other benefits beside removing ads) -
How I make smooth scene transitions?
by A_Constantin ·Yep, you have to do it manually (end of scene 1 to start of scene 2) -
Rabbit/Butterfly - GameSalad Tic-Tac-Toe with computer opponent (Arcade link now working)
by Armelline ·I thought for a moment that was a big mistake being made by the computer, but it looks like it's this damn tableColSum again making it fail to spot that column needs blocking. Well found and thank you -
Check out my game what do you think?
by sebmat86 ·Im not sure about adding art... Hmm. If you do that, then you should go for the minimalistic style. Could not have volume, so I'll get back to you about the music! -
How I make smooth scene transitions?
by Cabbagehead ·I want my scenes to change smoothly, do I have to animate this myself on both sides of each scene, or is there some command to do this? -
Rabbit/Butterfly - GameSalad Tic-Tac-Toe with computer opponent (Arcade link now working)
by JSproject ·(Quote) -
Drawing spawn-points/patterns/coordinates, and convert it into a table?
by Approw ·For example you want to spawn an arrow made out of coins, you have to fill in each x and y coordinate which can be really confusing. But is there something out there where you can draw a pattern in a