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  1. Random Number within a certain Range that's divisible by a certain number

    RThurman
    by RThurman · September 2014
    If you really cant use the 200 that gets randomly generated, I suppose you could do a test to see if its position is 200 and then destroy the actor.
  2. Random Number within a certain Range that's divisible by a certain number

    jmkulakowski
    by jmkulakowski · September 2014
    Hello! I'm attempting to spawn enemies in patterns, moving from left to right and vice versa across the screen. I've been able to generate and destroy the actors when they leave the screen, but I wa
  3. Actors not showing in preview

    simon31184
    by simon31184 · September 2014
    Check the layer, the alpha, check and the dimension of screen. Try to create an actor that diplay text of your actor position
  4. State of GameSalad on 9-4-2014

    BlackCloakGS
    by BlackCloakGS · September 2014
    fix (hopefully ) next week some time. It is the top thing we are working on and it is almost through QA.
  5. Develop letter tracing system for alphabet - PAID

    jorkos
    by jorkos · September 2014
    Hi, I am an experienced GS developer looking for an expert on a new project. The app I am building requires letter tracing (it's for kids). The app will help kids learn how to write letters. For this
  6. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    AngryBoi
    by AngryBoi · September 2014
    @goliath He is using Flash... It says it in the top left:)
  7. Publishing Portal issues? Weird texture problems -- Example Video

    pHghost
    by pHghost · September 2014
    Top half is running in creator. Bottom half is the same project, playing ad-hoc on my iPhone.
  8. Stable Release 0.11.1.11

    BlackCloakGS
    by BlackCloakGS · September 2014
    I am updating the Chartboost sdk today and tomorrow. We are on top of it.
  9. Different collisions for sides of an actor

    jamie_c
    by jamie_c · September 2014
    The video below shows you one way to detect a collision on just the top portion of an actor (it's head), I'm sure it could be adapted to detect side collisions instead:
  10. Knight's K'west Now Available To Play On Arcade!

    Braydon_SFX
    by Braydon_SFX · September 2014
    @dgackey‌ - thanks! Is there a way people can find the game or browse? I'm not to familiar with the arcade. Additionally, are portrait games supported?
  11. Different collisions for sides of an actor

    Andrea_Comisi
    by Andrea_Comisi · September 2014
    You need to make a mask or you can also create a death boolean attribute ,create a rule in the block when overlaps with actor of type player
  12. Knight's K'west Now Available To Play On Arcade!

    UtopianGames
    by UtopianGames · September 2014
    Top Job Braydon, i love the extra power ups you added and the theme is excellent i also love the intro.
  13. How much programming knowledge do you have?

    MattButlerStudios
    by MattButlerStudios · September 2014
    @Hopscotch‌ very good to know that GS is a program capable of performing at a top notch level. I have been extremely satisfied with GS and love the experiences that I have had so far!
  14. Is there a way to constrain an actors distance to another one?

    http_gamesalad
    by http_gamesalad · September 2014
    you (120 px for example) I want the radar on top of the screen to flash like crazy warning you you're in the blast radius of the grenade. I already have the interpolating for the flashing working per
  15. Chartboost

    Lovejoy
    by Lovejoy · September 2014
    Chartboost can only do start up ads and interstitial ads which will appear when scene resets and you have enable ads checked. You can select which one during the gamesalad publishing process. If you w
  16. Chartboost

    Radi1234
    by Radi1234 · September 2014
    I went throughout the whole process of adding chart boost ads to my game. I've checked enable ads in all my scenes and filled out char boost info as per the cookbook tutorials. But I have not found no
  17. how to change an actor to another actor when it collide with something.

    pHghost
    by pHghost · September 2014
    Once the collision happens, you will first save the actor's data into the global attribute, then spawn the new actor, then destroy the original actor.
  18. Scrollable???

    Lovejoy
    by Lovejoy · September 2014
    Set your HUD layer on the bottom left of the scene. Once you preview your game it'll be where you want it to.
  19. Scrollable???

    http_gamesalad
    by http_gamesalad · September 2014
    @JohnPapiomitis How can you fix that? I'm having the same probelm. I have a control camera behvoir on my main actor (its like the center of the screen changes) . I made a second layer and turned off s
  20. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    goliath
    by goliath · September 2014
    As everyone has said, fantastic job. I can't wait to see some gameplay. The graphics are top notch and I can't wait to see how this one turns out. Keep up the great work.
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