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Ubisoft game acadmy.. should i join ??? please help !!!!
by Socks ·I'd carry the bucket for you, and organise your scrubbing brushes (hoping one day for promotion to actual toilet scrubber). -
In-App Purchases not being consumed in Android/Google Play
by ferzheng ·Thank you very much for your support! I have configured the IAPs correctly, it seemed to work perfectly after all. But it seems that there is a bug (or maybe the configurations) that is not allowing m -
New Tablet -- Free Art!
by tatiang ·I don't know if this is within your skillset but I'm working with a line art drawing and I need to be able to cut it on a laser cutter without pieces falling out. Here's the drawing: -
A little confusion about different devices sizes.
by Braydon_SFX ·You typically want to use overscan. That will zoom the app in until it fits onto the device screen. -
Stopping Gravity
by UtopianGames ·Have you tried wrapping the move behaviour inside a rule for eg if pause is false....move...so when you press pause change the game.attribute pause to true. -
Real Time Strategy Game - Individual Actor Enemy Targeting/Pathfinding Mechanics - Free Template
by BlackCloakGS ·@PureEpicStudios I am still looking for a presenter for next month June 4th if you are interested? Here is the doc to our new path finding behavior and the video that goes with it. I agree path findin -
Real Time Strategy Game - Individual Actor Enemy Targeting/Pathfinding Mechanics - Free Template
by AppTaco ·I did hear about the A* path finding behavior but I haven't gotten around to trying it out yet. But I am looking forward to maybe integrating it into this template, as I think they would work well tog -
Real Time Strategy Game - Individual Actor Enemy Targeting/Pathfinding Mechanics - Free Template
by BlackCloakGS ·@PureEpicStudios That is pretty cool. This would make a good GameSalad meetup group presentation if you are interested in talking in more detail about how the template works. -
Real Time Strategy Game - Individual Actor Enemy Targeting/Pathfinding Mechanics - Free Template
by AppTaco ·An RTS game is where you lead your army into battle and where large battles take place. I've always enjoyed these types of games such as Starcraft 2 or Age of Empires, and I've always wanted to make o -
testing my game
by tatiang ·You're welcome! -
testing my game
by sswisehaupt ·@tatiang I'm setting up new table now. Thanks so very much for you time. -
testing my game
by tatiang ·That looks better but you're still using the PurchaseTable. (Image) -
testing my game
by sswisehaupt ·Thanks for all your help on this. -
Test Your Strength - How fast can you lift?
by toastytee ·Test Your Strength - How fast can you lift? -
Game of the Month: May Submissions Thread
by toastytee ·Test Your Strength - How fast can you lift? -
Scrolling Nonmoving objects
by tatiang ·To notify another member, you need to add the '@' symbol like this: @Socks. -
testing my game
by tatiang ·I also can't tell from your screenshot what your Change Attribute behaviors do. -
Release Candidate 0.13.13 Mac ARC with performance improvements
by BlackCloakGS ·0.14 does have major changes to the xml files. If you don't user the twitter/social behavior and plays together you might be able to rename the version. but as always we do Not support doing that and -
Flappy bird
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New inApp Purchase Buy item does NOT work under iOS!?!
by Armelline ·You need to use TestFlight or else it will not work.