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  1. Can Gamesalad access user location?

    3absh
    by 3absh · May 2015
    Are you sure?
  2. A way to change music after a song is done playing without timers?

    Socks
    by Socks · May 2015
    Unfortunately not within GameSalad, but you could splice the songs together as a single audio file in an external audio editor.
  3. Table "Change Table Value" problem/Changing which actor you control.

    tatiang
    by tatiang · May 2015
    I wouldn't use a table for this. A single text attribute should do the trick.
  4. Table "Change Table Value" problem/Changing which actor you control.

    autonomous
    by autonomous · May 2015
    it setup to change the controlled actor to a random int and then save the clicked on actors name to a one cell table. When it's time to move the actor one of the conditions is self.name is tablecellv
  5. Updating Sprites on my game

    Franto
    by Franto · May 2015
    @pHghost Thank you! I see what you mean, neither logo fits well. I guess I could replace the shiny gradient with something more hand painted. What do you think about the mark behind the letters?
  6. Ultimate Shinobi - Now available on the App Store

    masterminds
    by masterminds · May 2015
    You are a Shinobi, your goal is to jump over saw blades and collect points to increase your score.
  7. How to toggle a boolean attribute

    Hairy_fat_back2
    by Hairy_fat_back2 · May 2015
    Sorry about the title, thanks so much for the reply!
  8. How to toggle a boolean attribute

    tatiang
    by tatiang · May 2015
    Yes, you can use a Change Table Value behavior. The most efficient way to do this is to use an integer in place of a boolean since booleans are binary (1=true, 0=false). If you change the cell value
  9. How to toggle a boolean attribute

    Hairy_fat_back2
    by Hairy_fat_back2 · May 2015
    Hello, I was just wondering how to toggle a Boolean variable in a table cell in game. Would I use a change table value behavior? If so how do I make it toggle true and false when I continuously press
  10. Independent value on spawn?

    tatiang
    by tatiang · May 2015
    Yep. The demo deletes table rows to ensure that no value is repeated. So if you reset the scene, you need to replace the table values. The best way to do this is to copy the table when the scene st
  11. Can GS switch scenes with out a break in game play?

    tatiang
    by tatiang · May 2015
    You can make a very large scene and then shift the camera to a new portion of the scene when needed. Or you can refresh parts of the scene (doesn't work with runners or platformers, of course) based
  12. Can GS switch scenes with out a break in game play?

    motorcycle boy
    by motorcycle boy · May 2015
    @Braydon_SFX here's a link that demonstrates what I'm talking about:
  13. Independent value on spawn?

    FlyboyTrevy_
    by FlyboyTrevy_ · May 2015
    So, I applied this in my own program, and discovered that if a scene is reset (you click on the scene box on the scene selection at the bottom of the prototyping window or have a rule that resets the
  14. Can GS switch scenes with out a break in game play?

    Braydon_SFX
    by Braydon_SFX · May 2015
    pieces of a bigger scene. The game picks random scenes and applies it to the game screen. It may be the same thing, don't know, I haven't really used Buildbox.
  15. Accelerometer Movement Done Right

    ant_lad
    by ant_lad · May 2015
    This might help explain it for you. It is for windows but is really for any accelerometer. 'Z always starts by pointing down'. http://tutorial.programming4.us/windows_phone/sensors-and-services---acce
  16. State of GameSalad on 5-8-2015

    tmann
    by tmann · May 2015
    @stevej Really ... after six fuc**ng years you throw it away with "a couple of hours free"... pathfinding is that easy.... yet you can't chuck in a couple of extra fonts now and then
  17. Accelerometer Movement Done Right

    Agent Argyle
    by Agent Argyle · May 2015
    2 years later and this is still helpful. thanks! I know it has been a while, but can you explain why you use accelerometer.Z instead of X? Also, why do you set the center point in the demo provided?
  18. AppBooster?

    8bitninja
    by 8bitninja · May 2015
    Have any of you used AppBooster or something like it? If so, was it worth it? Any comments or suggestions are welcome.
  19. [SOLVED] Android Viewer for 13.4

    ParsSO
    by ParsSO · May 2015
    (Quote)
  20. Help needed

    Baccarda
    by Baccarda · May 2015
    And about the movement. How can i make them move down and up accordingly to characters position and spawn new ones if character goes higher? :?
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