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30 second Teaser Video - Orcs the cookie clicker RPG
by BigDave ·What you guys think? -
Never Go Home - Die in Space - June 1st!
by Goodnight Games ·Lost in the clutches of the endless void of space the experimental starship the Aeternum has suffered a critical meltdown. You must join the crew in their struggle to survive. Explore vast procedurall -
Pet Pat - Our first shot at a free game
by Goodnight Games ·So this is our first shot at a free game with ad support on Android! Tell me what you think and we want to try this on iOS as well just having a bit of trouble with the ads. -
endless vertical scrolling or large scene?
by Baccarda ·Why does the actor has to be spawned back to position if it is a large scene? Do you replicate and destroy those spawners or how? I just can't find an answer (Image) -
A Pixel Artist Renounces Pixel Art
by gyroscope ·@robertkdale You're welcome, Robert - and glad you enjoyed the article as much as I did. (Image) -
A Pixel Artist Renounces Pixel Art
by Summation ·Does the artist who spends "a million billion hours" really expect the average consumer to understand and appreciate their labors of love the same as a professionally trained critic -
A Pixel Artist Renounces Pixel Art
by gyroscope ·An interesting article I thought you'd like to check out; hope you find it interesting: -
My Third App
by Summation ·(Quote) -
My Third App
by UtopianGames ·A bit of feedback after playing it on arcade, you spend far to much time just watching the ball bouncing around so imo it would benefit from some pull towards the centre so you have to hit the ball mo -
My Third App
by Summation ·Thanks so much! -
Release Candidate 0.13.13 Mac ARC with performance improvements
by MentalDonkeyGames ·Thank you again team GS! -
Free concept art for game designers
by Toonshack ·Thank you very much, I probably enjoy the design element of drawing the most. It helps me improve doing sketches for different reasons and styles. Plus a quick sketch doesn't take long at all, and dra -
endless vertical scrolling or large scene?
by UtopianGames ·A big scene that repeats with random actors and pops the hero X position back to the start is what i used for JetPack on DBA…Also used the same method for Nightmare run, couple of vids below. -
Best practice for game graphics, Iphone & Ipad
by esso ·Any thoughts that might save double work on graphics when i start on the ipad/retina version? -
My Third App
by JimmyMesser ·Cool game, quite difficult to see the shield because you fingers in the way which makes even more difficult. Great job -
Updating Sprites on my game
by JimmyMesser ·Hi there I don't mean to be a pain great work so far, the font you are using is the font that was used on Diablo 1 of which I'm sure blizzard still own...didn't want you getting into any trouble. -
Release Candidate 0.13.13 Mac ARC with performance improvements
by BlackCloakGS ·* Fixed the Animate behavior not showing images until the actor was reloaded. -
Independent value on spawn?
by FlyboyTrevy_ ·Haha don't sweat it too much, I don't always explain things perfectly. Really appreciate it man -
Independent value on spawn?
by tatiang ·Sorry, I may not have read through this enough to give you a useful demo... Okay, so placed actors need to choose random unique numbers. Got it. Let me see what I can do. (Image) -
Universal build for iPhone and iPad existing apps possible?
by BBEnk ·I've had two games named just like yours and made one Universal then dumped the HD version but when you dump HD version your users want get any more updates for that one so you lose some of your D/L b