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  1. 30 second Teaser Video - Orcs the cookie clicker RPG

    BigDave
    by BigDave · May 2015
    What you guys think?
  2. Never Go Home - Die in Space - June 1st!

    Goodnight Games
    by Goodnight Games · May 2015
    Lost in the clutches of the endless void of space the experimental starship the Aeternum has suffered a critical meltdown. You must join the crew in their struggle to survive. Explore vast procedurall
  3. Pet Pat - Our first shot at a free game

    Goodnight Games
    by Goodnight Games · May 2015
    So this is our first shot at a free game with ad support on Android! Tell me what you think and we want to try this on iOS as well just having a bit of trouble with the ads.
  4. endless vertical scrolling or large scene?

    Baccarda
    by Baccarda · May 2015
    Why does the actor has to be spawned back to position if it is a large scene? Do you replicate and destroy those spawners or how? I just can't find an answer (Image)
  5. A Pixel Artist Renounces Pixel Art

    gyroscope
    by gyroscope · May 2015
    @robertkdale You're welcome, Robert - and glad you enjoyed the article as much as I did. (Image)
  6. A Pixel Artist Renounces Pixel Art

    Summation
    by Summation · May 2015
    Does the artist who spends "a million billion hours" really expect the average consumer to understand and appreciate their labors of love the same as a professionally trained critic
  7. A Pixel Artist Renounces Pixel Art

    gyroscope
    by gyroscope · May 2015
    An interesting article I thought you'd like to check out; hope you find it interesting:
  8. My Third App

    Summation
    by Summation · May 2015
    (Quote)
  9. My Third App

    UtopianGames
    by UtopianGames · May 2015
    A bit of feedback after playing it on arcade, you spend far to much time just watching the ball bouncing around so imo it would benefit from some pull towards the centre so you have to hit the ball mo
  10. My Third App

    Summation
    by Summation · May 2015
    Thanks so much!
  11. Release Candidate 0.13.13 Mac ARC with performance improvements

    MentalDonkeyGames
    by MentalDonkeyGames · May 2015
    Thank you again team GS!
  12. Free concept art for game designers

    Toonshack
    by Toonshack · May 2015
    Thank you very much, I probably enjoy the design element of drawing the most. It helps me improve doing sketches for different reasons and styles. Plus a quick sketch doesn't take long at all, and dra
  13. endless vertical scrolling or large scene?

    UtopianGames
    by UtopianGames · May 2015
    A big scene that repeats with random actors and pops the hero X position back to the start is what i used for JetPack on DBA…Also used the same method for Nightmare run, couple of vids below.
  14. Best practice for game graphics, Iphone & Ipad

    esso
    by esso · May 2015
    Any thoughts that might save double work on graphics when i start on the ipad/retina version?
  15. My Third App

    JimmyMesser
    by JimmyMesser · May 2015
    Cool game, quite difficult to see the shield because you fingers in the way which makes even more difficult. Great job
  16. Updating Sprites on my game

    JimmyMesser
    by JimmyMesser · May 2015
    Hi there I don't mean to be a pain great work so far, the font you are using is the font that was used on Diablo 1 of which I'm sure blizzard still own...didn't want you getting into any trouble.
  17. Release Candidate 0.13.13 Mac ARC with performance improvements

    BlackCloakGS
    by BlackCloakGS · May 2015
    * Fixed the Animate behavior not showing images until the actor was reloaded.
  18. Independent value on spawn?

    FlyboyTrevy_
    by FlyboyTrevy_ · May 2015
    Haha don't sweat it too much, I don't always explain things perfectly. Really appreciate it man
  19. Independent value on spawn?

    tatiang
    by tatiang · May 2015
    Sorry, I may not have read through this enough to give you a useful demo... Okay, so placed actors need to choose random unique numbers. Got it. Let me see what I can do. (Image)
  20. Universal build for iPhone and iPad existing apps possible?

    BBEnk
    by BBEnk · May 2015
    I've had two games named just like yours and made one Universal then dumped the HD version but when you dump HD version your users want get any more updates for that one so you lose some of your D/L b
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