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Hexagon, Square or Circle
by Summation ·You know, I think there should be an "Educational" reaction alongside the existing ones. -
Free concept art for game designers
by Toonshack ·Hi there I'm a freelance illustrator and to flex my design muscles I'm offering my services free. So I would like to offer free concept sketches to all you designers out there, who need a character, l -
I was awarded a scholarship to WWDC '15
by UtopianGames ·Well done you!!! (Image) -
Follow Along Video Tutorial - Waypoints
by floatingwoo ·@DeepBlueApps Nice! Real clear....you should really start a little business...kidding! -
Fruit maniac, now available on Andriod
by yuttuy3 ·Not so long ago we came across GameSalad. We started doing stuff in gamesalad. After some designing, programming and bugfixing, the game is available on Android devices. iOS will follow. (We don't hav -
Game of the Month: May Submissions Thread
by yuttuy3 ·Please download and give it a try on -
"You'asked questions that now have answers" notification.
by Thunder_Child ·Yea this is a kind of annoying thing. This is why I don't make question threads anymore. Why I get me answer I change the topic heading to answered. -
Free Concept art for all you game designers.
by Toonshack ·Hi there I'm a freelance illustrator and to flex my design muscles I'm offering my services free. So I would like to offer free concept sketches to all you designers out there, who need a character, l -
Complete Beginner, best place to find free assets to start with?
by Armelline ·When I make demos and need a nice image to stick in, I just pop over to http://www.openclipart.org -
How can I make a boat
by tatiang ·a Move behavior in the anchor actor to move it down. -
See trough black actor that covers whole screen
by mhedges ·When black actor is spawned, change attribute buttons inactive to true. In the buttons, when attribute buttons inactive = false, then do whatever behavior. In the large actor, just before you destro -
See trough black actor that covers whole screen
by RedCubeGames ·@jamie_c But I need them to stay at their positions because black actor that is spawned when I press button1 is see trough. Is there another way to make other buttons who are under "see troug -
About overscanning techniques
by Braydon_SFX ·Then what you're seeing is not how it will look like on the actual iPad. So I assume the numbers you're using are what you put in for the 50% view, which is why you're seeing some differences between -
State of GameSalad on 5-8-2015
by Armelline ·It is the most requested feature so yes there are plans, but don't expect anything too soon. -
The Bitmap Brothers: Universe on Kickstarter
by Armelline ·Ah, childhood. How sweet you made it, Bitmap Brothers! I'll probably not support the book sadly, but I'll be very glad to know it exists! And I'll go play some Xenon 2 and Gods! -
About overscanning techniques
by Braydon_SFX ·When previewing in Creator, what is your zoom set to? Often the zoom is set to 50% when you actually need to be viewing at 100% which is what the game will look like on an actual device. -
See trough black actor that covers whole screen
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See trough black actor that covers whole screen
by Summation ·Check your layers to make sure whatever button1 spawns is above the other things in your layering. -
See trough black actor that covers whole screen
by RedCubeGames ·I have scene with few buttons (actors) that can be pressed and when they are pressed they send you to their scenes. -
State of GameSalad on 5-8-2015
by Summation ·What are you trying to do? (Image)