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  1. Random movement within a 3rd of a scene

    aquamonkey
    by aquamonkey · April 2014
    Sorry, I figured this out. Don't know why it was not working when I switched to iPad resolution, but it's fine now. So, if you don't want the actor to touch the edges of the screen, I controlled it by
  2. Drop Dot Is Officially Out!

    goliath
    by goliath · April 2014
    My all new game Drop Dot is out now! It's available for iPad and iPhone. In Drop Dot, your task is simple; shoot and tap the falling dots before they reach the bottom of the screen. Its fast paced an
  3. **SUBWAY SLICER**

    Armelline
    by Armelline · April 2014
    I genuinely enjoyed playing that! My only constructive criticism would be that scrolling the screen is very difficult. I imagine this would be great on an iPad where the whole train can be seen in one
  4. App Rejected help!

    trinhnguyen91
    by trinhnguyen91 · April 2014
    sure, i'm very careful and make sure i choose iphone not universal when i publish on gamesalad.com but apple test it on ipad and it crop 1/5 of my game (i test with ad hoc on my Iphone 5 and it work p
  5. App Rejected help!

    trinhnguyen91
    by trinhnguyen91 · April 2014
    it crop 1/5 on ipad so what should i do? how can i avoid this?
  6. App Rejected help!

    jonmulcahy
    by jonmulcahy · April 2014
    you probably gotta test it on an iPad as well to make sure it's working properly
  7. Random movement within a 3rd of a scene

    aquamonkey
    by aquamonkey · April 2014
    Thanks @DeepBlueApps‌, I've been trying to breakdown what you did for what I need. I have a score up in the top right and a fire button on the bottom right of the screen. I want the actor to move with
  8. Why does my splash screen get cut off at the bottom ?

    tatiang
    by tatiang · April 2014
    (Quote)
  9. am i doing it right ?

    vafurlogi
    by vafurlogi · April 2014
    I used an Ipad landscape project and now I have a version that looks good on anything you throw at it. All android and IOS devices. I also resized all the graphics by 50% and replaced them in the imag
  10. am i doing it right ?

    kiwaci
    by kiwaci · April 2014
    hello, so, i'm making an ios game, i chose the ipad portrait , my idea was to make an ipad version of the game with ipad grapics and resolution and then use the first part of this tutorial http://goo.
  11. App Rejected help!

    CoolBee
    by CoolBee · April 2014
    Are you publishing it under as universal or just iphone or ipad?
  12. Why does my splash screen get cut off at the bottom ?

    nikstaa
    by nikstaa · April 2014
    It is set on iPad landscape, but in each scene i have put in an actor that scales the application when on different devices.
  13. App Rejected help!

    trinhnguyen91
    by trinhnguyen91 · April 2014
    here what i got from apple: We found that your app did not meet the requirements for running on iPad, as required by the App Store Review Guidelines.
  14. App Rejected

    kipdev
    by kipdev · April 2014
    Thank you that is helpful, i will delete the ipad screenshots. I still do not understand why apple is saying sending me screen shots of cropped screens. What I mean by this for example, is my retry bu
  15. App Rejected

    alarm656
    by alarm656 · April 2014
    Hi, did you uploaded iPad screenshots in iTunes Connect? if yes delete them, if you want to publish your game only for iPhones.
  16. App Rejected

    kipdev
    by kipdev · April 2014
    Not sure what exactly I am doing wrong. I tested it on my iphone and every screen functions exactly how it should, and looks exactly how it should, there are no parts that are cut off like the screen
  17. Starting 2nd project, iPad display ideal?

    Braydon_SFX
    by Braydon_SFX · April 2014
    Developing for iPad initially is the best idea, it's much easier to port over to different resolutions.
  18. PAID - turning iPad apps into Universal apps - optimizing Universal apps for Android

    jorkos
    by jorkos · April 2014
    I have a number of iPad apps (resolution independent) and i'd like to turn them all into Universal apps. Further, i'd like to turn them all into Android apps.
  19. Starting 2nd project, iPad display ideal?

    Jmattocks
    by Jmattocks · April 2014
    heard that it is best to develop your game in iPad display. Now, does that mean to create your graphics at 1536x2048 and use resolution independence, or just develop your graphics for 768x1024 with R
  20. How to change my app from iPad to iphone?

    MinecraftGeek
    by MinecraftGeek · April 2014
    You can either use the stretch feature if you want it to be a universal feature or overscan but if you're going to build just an iPhone app out of the iPad sized project instead of going to Universal
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