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Random movement within a 3rd of a scene
by aquamonkey ·Sorry, I figured this out. Don't know why it was not working when I switched to iPad resolution, but it's fine now. So, if you don't want the actor to touch the edges of the screen, I controlled it by -
Drop Dot Is Officially Out!
by goliath ·My all new game Drop Dot is out now! It's available for iPad and iPhone. In Drop Dot, your task is simple; shoot and tap the falling dots before they reach the bottom of the screen. Its fast paced an -
**SUBWAY SLICER**
by Armelline ·I genuinely enjoyed playing that! My only constructive criticism would be that scrolling the screen is very difficult. I imagine this would be great on an iPad where the whole train can be seen in one -
App Rejected help!
by trinhnguyen91 ·sure, i'm very careful and make sure i choose iphone not universal when i publish on gamesalad.com but apple test it on ipad and it crop 1/5 of my game (i test with ad hoc on my Iphone 5 and it work p -
App Rejected help!
by trinhnguyen91 ·it crop 1/5 on ipad so what should i do? how can i avoid this? -
App Rejected help!
by jonmulcahy ·you probably gotta test it on an iPad as well to make sure it's working properly -
Random movement within a 3rd of a scene
by aquamonkey ·Thanks @DeepBlueApps, I've been trying to breakdown what you did for what I need. I have a score up in the top right and a fire button on the bottom right of the screen. I want the actor to move with -
Why does my splash screen get cut off at the bottom ?
by tatiang ·(Quote) -
am i doing it right ?
by vafurlogi ·I used an Ipad landscape project and now I have a version that looks good on anything you throw at it. All android and IOS devices. I also resized all the graphics by 50% and replaced them in the imag -
am i doing it right ?
by kiwaci ·hello, so, i'm making an ios game, i chose the ipad portrait , my idea was to make an ipad version of the game with ipad grapics and resolution and then use the first part of this tutorial http://goo. -
App Rejected help!
by CoolBee ·Are you publishing it under as universal or just iphone or ipad? -
Why does my splash screen get cut off at the bottom ?
by nikstaa ·It is set on iPad landscape, but in each scene i have put in an actor that scales the application when on different devices. -
App Rejected help!
by trinhnguyen91 ·here what i got from apple: We found that your app did not meet the requirements for running on iPad, as required by the App Store Review Guidelines. -
App Rejected
by kipdev ·Thank you that is helpful, i will delete the ipad screenshots. I still do not understand why apple is saying sending me screen shots of cropped screens. What I mean by this for example, is my retry bu -
App Rejected
by alarm656 ·Hi, did you uploaded iPad screenshots in iTunes Connect? if yes delete them, if you want to publish your game only for iPhones. -
App Rejected
by kipdev ·Not sure what exactly I am doing wrong. I tested it on my iphone and every screen functions exactly how it should, and looks exactly how it should, there are no parts that are cut off like the screen -
Starting 2nd project, iPad display ideal?
by Braydon_SFX ·Developing for iPad initially is the best idea, it's much easier to port over to different resolutions. -
PAID - turning iPad apps into Universal apps - optimizing Universal apps for Android
by jorkos ·I have a number of iPad apps (resolution independent) and i'd like to turn them all into Universal apps. Further, i'd like to turn them all into Android apps. -
Starting 2nd project, iPad display ideal?
by Jmattocks ·heard that it is best to develop your game in iPad display. Now, does that mean to create your graphics at 1536x2048 and use resolution independence, or just develop your graphics for 768x1024 with R -
How to change my app from iPad to iphone?
by MinecraftGeek ·You can either use the stretch feature if you want it to be a universal feature or overscan but if you're going to build just an iPhone app out of the iPad sized project instead of going to Universal