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  1. Actors spawning when other actors approach

    Saltydog86
    by Saltydog86 · May 2015
    Thank you
  2. Drop slots for my jewel game

    Nocturne31
    by Nocturne31 · May 2015
    Thank you, that makes sense. I have been trying to do that actually, just can't seem to get the coding right for some reason
  3. Drop slots for my jewel game

    Summation
    by Summation · May 2015
    You could make a table that would function as a grid with X and Y coordinates and link your jewels to table cell values.
  4. Drop slots for my jewel game

    Nocturne31
    by Nocturne31 · May 2015
    (Quote)
  5. Drop slots for my jewel game

    Summation
    by Summation · May 2015
    I'm not sure but it sounds like you want to have the jewels in a grid with very specific movement rules so that the jewels only end up going in the squares they're supposed to.
  6. Drop slots for my jewel game

    Nocturne31
    by Nocturne31 · May 2015
    Thanks in advance, much appreciated
  7. Actore image resets to original when changing scenes

    Thunder_Child
    by Thunder_Child · May 2015
    Well thanks for asking my help...but I was busy and did not see your tagging me in this thread. I'm glad @NipaDidIt was able to find a solution for you.
  8. Can you have Chartboost "More Games" & "Cross promotion" in our IOS/Android app?

    Undiscovered
    by Undiscovered · May 2015
    Hey all I was wondering if I can have a button in my app called "More Games" where the user can click it and bring them to a page with other free games to download. Some including mi
  9. Stickman Ironman Challenge

    Kremel
    by Kremel · May 2015
    Link to the game. Please download and see if you like it.
  10. Hexagon, Square or Circle

    Socks
    by Socks · May 2015
    Yes, you could, although there are probably easier / quicker ways to set up a hex grid as the spacing is essentailly just two square grids (one offset from the other).
  11. Hexagon, Square or Circle

    Summation
    by Summation · May 2015
    I wonder if you can use this pattern to spawn a bunch of spawners which will ultimately form a hex grid?
  12. Hexagon, Square or Circle

    Summation
    by Summation · May 2015
    (Quote)
  13. Hexagon, Square or Circle

    Socks
    by Socks · May 2015
    Lol, I've made you a demo project - open the 'plot' actor and switch on and off the various move behaviours (only have one on at a time) to see how the maths works.
  14. Hexagon, Square or Circle

    Socks
    by Socks · May 2015
    From what I can see sqrt(X) would effect the radius rather than the number of sides, changing the modulus value will determine the number of sides, you'd simply divide 360° but how many sides you want
  15. Eight Player Keymaps just appeared in my Game Attributes

    Chr0nos
    by Chr0nos · May 2015
    Thank you @BlackCloakGS (Image)
  16. Howdy

    JimmyMesser
    by JimmyMesser · May 2015
    Hope to here more from you.
  17. Howdy

    mhedges
    by mhedges · May 2015
    I actually like the fact you said you have a few concept "blocked out on paper". Writing out stuff on paper does help the process. Drawing flowcharts helps too. You'll do fine in
  18. Content Rights

    Socks
    by Socks · May 2015
    • NCS Releases can be used by any YouTube or Twitch user in their monetized content.
  19. Change boolean to False

    MentalDonkeyGames
    by MentalDonkeyGames · May 2015
    You already answered your own question.
  20. Howdy

    ant_lad
    by ant_lad · May 2015
    Thank you all. Love the pic, hope the antman movie will be good
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