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Change actor1 to actor 2 while clicking on actor 3?
by tatiang ·I appreciate that you posted an explanation of your rules but is it possible for you to post a link to download your project file or at least screenshots of the rules? I'm finding it hard to follow ev -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by Julio84 ·@bob loblaw @adent42 What rules could I add, can you explain if you like? -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by bob loblaw ·both answer should work, but you’ll probably have to add rules if the player presses conflicting combinations (eg. what if north and south are somehow pressed together). -
GameSalad for Business apps/games
by uptimistik ·The client wanted to interact a bit more with their public while keeping it 'light'. The core solution was to create a gaming experience using their branding and products as the 'game world' - a trivi -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by Julio84 ·@adent42 Thank you very much to you but it seems to me that the answer of suport suits me better -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by Julio84 ·@bob loblaw I asked the suport, they answered me and solve my problems, I make a copy paste of their answers if it helps other people. -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by adent42 ·Whatever actor you are using for controls, set the NSEW values accordingly. -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by Julio84 ·@bob loblaw Yes it's a movement like this that I want to attribute to my character and my enemies but but without the virtual joystick I want to move my character to the touch, how I can perform movem -
How can I create a mechanism based on the 8 direction movement ? (Problems solved)
by Julio84 ·bottom up ... but they can also move diagonally. How can I make a move and move them in the 8 direction? So I would like to give my characters and enemies a different sprite for 8 direction? Thank yo -
GameSalad Creator 1.25.96 RC
by Chris Fitsimons ·Hi. Will there be plans to update the Windows creator? -
30 Days - W.I.P
by MichaelSurrett ·Hi! Are you looking for beta testers only or a writer? I am a writer and if you need help, I could help you. -
Ultimate indie Marketing resource
by bobtheturtle ·I used to make games myself using GameSalad and have since opened a website in 2013, to support indie developers. Please check out the indie dev Resource, which is solely dedicated to giving you guys -
Local Notifications seem accessible!
by CasualEvolution ·The truth is that local notifications end up being very useful ... for example, you can set a reminder that they will play your game in a week ... and every time your game opens, it deletes the notifi -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by Armelline ·I may hate them as a user but all new features are much appreciated! -
Local Notifications seem accessible!
by Armelline ·Worth noting that these local notifications could probably be combined with Appformative to allow you to update the notifications whenever the game is run. I can't imagine all that many situations wer -
I want to let you know a great application that allows you to easily create 2D and 3D assets.
by Julio84 ·and possibilities to create great assets. You don't need any knowledge of 3D modeling to be able to use this application. I give you the link of the official website of the application which is compa -
GS timer bug
by Twayne2 ·I had forgotten about seeing both loop behaviors in the past. Never used them before! Since they execute really fast, wouldn't I have to set a bigger number for the counter to reach? Also, how would a -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by AlchimiaStudios ·(Quote) -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by adent42 ·@AlchimiaStudios I made a fix to the publishing process. Regenerate and you should be good to go. -
GS timer bug
by adent42 ·If the timing between wave members doesn't matter as much, use a Loop behavior and a counter instead?