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  1. How to set an altitud record on a bouncing ball

    tatiang
    by tatiang · February 2014
    The basic idea is to check to see if game.score > game.highscore and if so, change game.highscore to game.score and also save game.highscore and optionally spawn something.
  2. How to set an altitud record on a bouncing ball

    LordTarantor
    by LordTarantor · February 2014
    I have a bouncing ball and every time I trow it to the air it will get to a certain altitude. Then it will come down hit the floor and come back up to an altitude lower than before unless it hit a tra
  3. How to make an actor follow another actor to only one direction?

    tatiang
    by tatiang · February 2014
         Change Velocity to 0 [or spawn a copy that doesn't move and then destroy the actor]
  4. Candy Jam

    GameLabs222
    by GameLabs222 · February 2014
    Also, I should urge people to be smart about it. Don't actually copy their game, don't do what they did. Make it unique and make the criticism subtle. Like having all candy assets in your game with a
  5. How do I reset actors actions after it respwans?

    tatiang
    by tatiang · February 2014
    Okay, I took a look at the file and I believe your answer is this: game.slowdown needs to be an actor attribute (self.slowdown) so that each actor has its own setting. Otherwise when you slow down on
  6. Rotate To Angle

    _DNA_
    by _DNA_ · February 2014
    Regarding rotating turrets, I used Rotate to Angle( vectorToAngle(targetX - selfX, targetY - selfY) now this worked on a tutorial (Rotate Spawn from design3) but this didn't work for me. Is the above
  7. I need a math wiz to solve this

    colander
    by colander · February 2014
    I am trying to spawn a grid of cells with multiple spawners and each cell needs to store its own row and column number in self attributes when it is spawned. I am trying to achieve this by using the X
  8. Scene Attributes

    tatiang
    by tatiang · February 2014
    This is not an intuitive aspect of using GameSalad Creator. Only unlocked actors can access scene attributes. So if you want to change (e.g. Change Attribute) or use (e.g. in a rule condition or a m
  9. Building my own store

    peterraad
    by peterraad · February 2014
    Hello i have a space game for android and your the spaceship that moves around and random enemies spawn toward you and you have to kill them. After a certain amount of points you earn by killing them
  10. On Start Instructions and Affecting Actors...

    3itg
    by 3itg · February 2014
    You are using the game.Attribute to try to make sure each actor has a unique ID, that you can use as reference to data in other places like tables.
  11. Flappy Bird!

    VGX
    by VGX · February 2014
    1. Try make it their own style, unique twist, whatever you wanna call it.
  12. Flashing (blinking) Walls

    Socks
    by Socks · February 2014
    (click anywhere on the screen to spawn a ball)
  13. Why does actor rotate after spawning another actor?

    GabTobBen
    by GabTobBen · February 2014
    DigitalWater (boolean) : spawned actor on screen
  14. Random spawn point no repeat (dealing with removing and adding rows)

    Megaemman
    by Megaemman · February 2014
    Hello in my game i have these rules set up for my spawn actor:
  15. Why does actor rotate after spawning another actor?

    GabTobBen
    by GabTobBen · February 2014
    The shooting actor can be rotated through controls to a certain position. When a button is pressed it can spawn another actor. However, when this second actor is spawn, the first (i.e. shooting) actor
  16. How do I prevent an actor from infinitely spawning check marks after an attribute is changed?

    tatiang
    by tatiang · February 2014
    Generally, this would be done by creating a boolean (either attribute or table cell value) and changing the value from false to true once the achievement is completed. Then the spawner actor would ha
  17. How do I prevent an actor from infinitely spawning check marks after an attribute is changed?

    Zenith_Gameworks
    by Zenith_Gameworks · February 2014
    the "achievements scene" spawns a check mark near the name of the completed achievement. My problem is that once the aforementioned attribute is changed to its new, permanent value,
  18. Anyone else seen the Giant Red Ball app on Apple?

    StormyStudio
    by StormyStudio · February 2014
    As for this game doing so well in the app store... I've no idea what to think... other than ah screw it maybe I should stop over thinking game design and unique idea and just get some actual games out
  19. Tables and characters being able to reference other characters self.attributes?

    Franto
    by Franto · February 2014
    I want to have all enemies spawn a transparent actor that is going to be offset a little above them to show their self.HP numeral. Positioning the actor and making them transparent are easy, the hard
  20. How To...? Make flappy bird sequence

    Adamgopro
    by Adamgopro · February 2014
    does anyone have any good knowledge of how to make the pipes spawn like they do so you can go through them as I'm wanting to make a game like this but not with pipes or birds i just need to know how t
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