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  1. ios publishing

    Lovejoy
    by Lovejoy · April 2015
    If paying $299 up front is too much, you have the alternative of small payments of $29/month for PRO. http://gamesalad.com/upgrade#/
  2. Monitor attributes while testing?

    Summation
    by Summation · April 2015
    (Quote)
  3. Monitor attributes while testing?

    WOLFENSTEIN
    by WOLFENSTEIN · April 2015
    Ah that's genius! I don't know why I didn't think of that before! Thank you.
  4. Monitor attributes while testing?

    Summation
    by Summation · April 2015
    You can put the Display Text behavior in an actor and tell the display text to show whatever attribute you want via the expression editor.
  5. Monitor attributes while testing?

    WOLFENSTEIN
    by WOLFENSTEIN · April 2015
    The title said it all, is there any way I can monitor my ingame attributes while I test the game? It would make it so much easier to track down issues I'm having if I could.
  6. How do I make a non-stop actor like worm in the worm game?

    NimbleBug
    by NimbleBug · April 2015
    @Summation "paid" help ,if paid why it is "help" ? wherever there is a question or some help " Summation" is asking for money"The first
  7. Still confused on Chartboost

    MentalDonkeyGames
    by MentalDonkeyGames · April 2015
    You get revenue when someone installs an app through an ad in your game.
  8. Still confused on Chartboost

    Lovejoy
    by Lovejoy · April 2015
    Since Chartboost is pay per install. You earn money when the player clicks on your ad and installs the game advertised.
  9. Resolution Independence confusion

    RowdyPants
    by RowdyPants · April 2015
    @RossmanBrothersGames Well, 'their actual resolution' is what I'm saying. Checking 'Resolution Independence' tells GS to create different sized versions of your art to more closely match the actual s
  10. This game will be a hit. Top 2 Bottom

    AngryBoi
    by AngryBoi · April 2015
    There is no lag and the colors are much better in the game.
  11. Spare Code ? Dump It here.

    tatiang
    by tatiang · April 2015
    See http://forums.gamesalad.com/discussion/85868/how-do-i-make-a-non-stop-actor-like-worm-in-the-worm-game/p1
  12. This game will be a hit. Top 2 Bottom

    AngryBoi
    by AngryBoi · April 2015
    Gameplay: The arrow is following my finger. The more points you get, the slower the arrow goes. I changed up the menu in the release version and took out iAds.https://youtu.be/ePrExrbM97Y
  13. Still confused on Chartboost

    AngryBoi
    by AngryBoi · April 2015
    Hi there, in my newest game, I am only using chartboost. I am still wondering how you generate money with it. How is the revenue made? Is chartboost the best ad system?
  14. This game will be a hit. Top 2 Bottom

    AngryBoi
    by AngryBoi · April 2015
    @As Of Latte Where ever it says "Get Here", you have to go to. Once you get there, you get a point. And yes, you have to avoid the squares.
  15. How to lock a scrolling actor into place.

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · April 2015
    I'm not sure how exactly you have things set up but instead of using a collide to restrict your scrolling you could use code. You must have a Rule somewhere that is allowing the scroll up and down, ad
  16. Resolution Independence confusion

    RossmanBrothersGames
    by RossmanBrothersGames · April 2015
    @rowdypants hmm never thought of it that way, would love to hear others thoughts. I never really thought that the pixel games you play on ios games where playing in hd, would seem better for performan
  17. EDITED...so who's buying the Apple Watch?

    Summation
    by Summation · April 2015
    (Quote)
  18. How to lock a scrolling actor into place.

    As_Of_Latte
    by As_Of_Latte · April 2015
    Everyone has been so helpful and on a roll today, thank you! I just have one more question that needs guidance (Image)
  19. Timer counting up

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · April 2015
    @moneymaster2012, make sure you are using an Integer Attribute NOT a Real Attribute. Integers don't use decimals.
  20. Timer counting up

    moneymaster2012
    by moneymaster2012 · April 2015
    (Quote)
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