GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Stop actors from doing there jobs.

    mrcameron999
    by mrcameron999 · January 2014
    to go up. How ever i have another actor that spawn above the first screen in my case 480 and then falls then spawns again the falls again. But when you lose the actor still spawns. I tried doing
  2. Spawning more than 1 enemy using every and random and every timer

    luke2125
    by luke2125 · January 2014
    Change Attribute: game.enemychallenge to 0. In other words, I had to reset this attribute so it will begin to spawn again, since I have a Rule - > Change Attribute: game.enemychallenge <
  3. Number Divisibility Rules Snippet

    Armelline
    by Armelline · January 2014
    I've just been fine-tuning the last bits of a new game and a part of the game has actors spawn every other "point" scored. Upon testing, though, I found that this felt too frequent.
  4. Remove table rows without shifting values?

    JScott
    by JScott · January 2014
    So, when the blocks spawn, they are given a counter number (game.number of blocks +1) and assigned a value (rdm 1-10) that is displayed. The value is assigned to a 1 column table (row=number of blocks
  5. Choose random actors from a weighted list...

    tatiang
    by tatiang · January 2014
    table data per @Socks and then assigns them unique table data based on their type.
  6. Bug across object/actor copies

    Tryangle
    by Tryangle · January 2014
    No, you misunderstand. This bug occurs with prototype objects, not with unlocked unique versions in a scene. Copying a prototype as a new prototype, and then removing a self attribute has the effect o
  7. Choose random actors from a weighted list...

    playincorporated
    by playincorporated · January 2014
    @tatiang -- thanks for the link to the loops file. I will study it tonight, very helpful indeed. As for spawning actors using variables: as I understand the Spawn Actor behaviour it only allows you
  8. What should I be doing to become well known?

    TouchiMedia
    by TouchiMedia · January 2014
    But it's getting harder and harder. When Angry Birds was gaining momemtum , it was a market with very little competition-- now you have some very high quality games that have a TON of content for $1
  9. Bug across object/actor copies

    Tryangle
    by Tryangle · January 2014
    the amount of work that would go into creating unique actors, as I would simply remove properties and logics that were not needed instead of completely reworking them where multiple actors would shar
  10. Can you update a published iPhone game?

    tatiang
    by tatiang · January 2014
    This is not unique to GameSalad. Any app on the App Store can be updated by uploading a replacement binary file. When you publish via GameSalad, it generates a new binary file that you then upload t
  11. Choose random actors from a weighted list...

    tatiang
    by tatiang · January 2014
    You say that you don't know how to spawn actors using variables. What do you mean by that?
  12. How to stop animation

    PandaParents
    by PandaParents · January 2014
    Hi, I had a train actor with animation while it is moving. I wanted the animation to stop when train stopped moving. Right now I had the original train destroyed and spawn a new train in front of it,
  13. Choose random actors from a weighted list...

    playincorporated
    by playincorporated · January 2014
    @socks Thanks for your reply. I thought about the database approach but I don't know of a way to spawn actors using variables. As for the frequency of appearance and the word "should&qu
  14. Choose random actors from a weighted list...

    playincorporated
    by playincorporated · January 2014
    Spawn Actor: the actor least likely to be seen
  15. Spawning more than 1 enemy using every and random and every timer

    luke2125
    by luke2125 · January 2014
    Spawn Actor: underwaterchallenge1 : Front Layer, Direction: 0: Position: random (x,y), Position random (x,y) Relative to Actor
  16. Converting app for Mac Store

    Thunder_Child
    by Thunder_Child · January 2014
    I've never had an issue with resizing from iPhone or ipad to Mac with the resizer....it even has an option for scaling...which I use 2x. All thing seem to spawn in the right spots...and no white scr
  17. Converting app for Mac Store

    Thunder_Child
    by Thunder_Child · January 2014
    Yes you shoukd create keyboard presses...this is oretty simple because everywhere you use a touch attribute you can create a mouse click if thats whats required or possibly even a keyboard press Be
  18. Explosion Sideways

    RThurman
    by RThurman · January 2014
    In the spawn actor behavior use:
  19. Explosion Sideways

    11XIndustries
    by 11XIndustries · January 2014
    I have an animated explosion that is spawning sideways.
  20. Problem with add/remove data from tables

    StormyStudio
    by StormyStudio · January 2014
    Make an integer game attribute 'game.spawn_actor' = 1
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla