GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Number Divisibility Rules Snippet

    Armelline
    by Armelline · January 2014
    I've just been fine-tuning the last bits of a new game and a part of the game has actors spawn every other "point" scored. Upon testing, though, I found that this felt too frequent.
  2. Remove table rows without shifting values?

    JScott
    by JScott · January 2014
    So, when the blocks spawn, they are given a counter number (game.number of blocks +1) and assigned a value (rdm 1-10) that is displayed. The value is assigned to a 1 column table (row=number of blocks
  3. Choose random actors from a weighted list...

    tatiang
    by tatiang · January 2014
    table data per @Socks and then assigns them unique table data based on their type.
  4. Bug across object/actor copies

    Tryangle
    by Tryangle · January 2014
    No, you misunderstand. This bug occurs with prototype objects, not with unlocked unique versions in a scene. Copying a prototype as a new prototype, and then removing a self attribute has the effect o
  5. Choose random actors from a weighted list...

    playincorporated
    by playincorporated · January 2014
    @tatiang -- thanks for the link to the loops file. I will study it tonight, very helpful indeed. As for spawning actors using variables: as I understand the Spawn Actor behaviour it only allows you
  6. What should I be doing to become well known?

    TouchiMedia
    by TouchiMedia · January 2014
    But it's getting harder and harder. When Angry Birds was gaining momemtum , it was a market with very little competition-- now you have some very high quality games that have a TON of content for $1
  7. Bug across object/actor copies

    Tryangle
    by Tryangle · January 2014
    the amount of work that would go into creating unique actors, as I would simply remove properties and logics that were not needed instead of completely reworking them where multiple actors would shar
  8. Can you update a published iPhone game?

    tatiang
    by tatiang · January 2014
    This is not unique to GameSalad. Any app on the App Store can be updated by uploading a replacement binary file. When you publish via GameSalad, it generates a new binary file that you then upload t
  9. Choose random actors from a weighted list...

    tatiang
    by tatiang · January 2014
    You say that you don't know how to spawn actors using variables. What do you mean by that?
  10. How to stop animation

    PandaParents
    by PandaParents · January 2014
    Hi, I had a train actor with animation while it is moving. I wanted the animation to stop when train stopped moving. Right now I had the original train destroyed and spawn a new train in front of it,
  11. Choose random actors from a weighted list...

    playincorporated
    by playincorporated · January 2014
    @socks Thanks for your reply. I thought about the database approach but I don't know of a way to spawn actors using variables. As for the frequency of appearance and the word "should&qu
  12. Choose random actors from a weighted list...

    playincorporated
    by playincorporated · January 2014
    Spawn Actor: the actor least likely to be seen
  13. Spawning more than 1 enemy using every and random and every timer

    luke2125
    by luke2125 · January 2014
    Spawn Actor: underwaterchallenge1 : Front Layer, Direction: 0: Position: random (x,y), Position random (x,y) Relative to Actor
  14. Converting app for Mac Store

    Thunder_Child
    by Thunder_Child · January 2014
    I've never had an issue with resizing from iPhone or ipad to Mac with the resizer....it even has an option for scaling...which I use 2x. All thing seem to spawn in the right spots...and no white scr
  15. Converting app for Mac Store

    Thunder_Child
    by Thunder_Child · January 2014
    Yes you shoukd create keyboard presses...this is oretty simple because everywhere you use a touch attribute you can create a mouse click if thats whats required or possibly even a keyboard press Be
  16. Explosion Sideways

    RThurman
    by RThurman · January 2014
    In the spawn actor behavior use:
  17. Explosion Sideways

    11XIndustries
    by 11XIndustries · January 2014
    I have an animated explosion that is spawning sideways.
  18. Problem with add/remove data from tables

    StormyStudio
    by StormyStudio · January 2014
    Make an integer game attribute 'game.spawn_actor' = 1
  19. Problem with add/remove data from tables

    NYP
    by NYP · January 2014
    Basically i have a set-up behaviour where i spawn actors into different zones (6 in total) selected at random. I want there to be no two actors in the same zone, so i have made a table of one column a
  20. Physics Help

    11XIndustries
    by 11XIndustries · January 2014
    I have a mortar tube that I want to rotate with touch. Then, when touch is released, it will spawn an actor (mortar round).
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla