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  1. How to constrain an actor on the side & top of a spawning moving actor?

    retired_e94d62404f5860ffa4abdaf32f2c2aae
    by retired_e94d62404f5860ffa4abdaf32f2c2aae · April 2015
    Flappy Bird actually works where you can't touch any part of the poles. I don't know if what you're asking is possible in gamesalad if what you're going for is if you hit the side of the poles you los
  2. How to constrain an actor on the side & top of a spawning moving actor?

    http_gamesalad
    by http_gamesalad · April 2015
    If you hit the side of the poles you lose but if you hit the top you gain a point
  3. How to constrain an actor on the side & top of a spawning moving actor?

    retired_e94d62404f5860ffa4abdaf32f2c2aae
    by retired_e94d62404f5860ffa4abdaf32f2c2aae · April 2015
    Could you explain the entire scenario, please. That way, I have an understanding of your scene.
  4. How to reset scene with same score as before?

    retired_e94d62404f5860ffa4abdaf32f2c2aae
    by retired_e94d62404f5860ffa4abdaf32f2c2aae · April 2015
    @Thor Create a text attribute titled WallHit and set it to no. Then, enter this coding in to the post when you get a point.
  5. Another weird layer bug?

    Summation
    by Summation · April 2015
    I made a quick fading line demo if you want to check it out.
  6. number of random spawning

    avivday1997
    by avivday1997 · April 2015
    thank you very much, its very late now, i'll check on this tommorow.
  7. number of random spawning

    retired_e94d62404f5860ffa4abdaf32f2c2aae
    by retired_e94d62404f5860ffa4abdaf32f2c2aae · April 2015
    Okay, you should try creating an invisible pressure plate for both locations. If an avoid touches the 1st pressure plate, add one to an attribute titled PressurePlate1. If an avoid touches the 2nd pre
  8. Another weird layer bug?

    AlchimiaStudios
    by AlchimiaStudios · April 2015
    I actually often encounter a similar issue to this, which may have to do with the same layering issue. @Armelline
  9. You asked for it, you got it! GameSalad now offers convenient monthly billing!

    tenrdrmer
    by tenrdrmer · April 2015
    @yattamove no I would expect that once you skip a month you have to start over with a yearly commitment.
  10. You asked for it, you got it! GameSalad now offers convenient monthly billing!

    tenrdrmer
    by tenrdrmer · April 2015
    The way I read it it's basically like a cell phone contract. If you cancel early you still owe the remaining months. Or their might be a termination fee built in somewhere.
  11. Actor Image

    retired_e94d62404f5860ffa4abdaf32f2c2aae
    by retired_e94d62404f5860ffa4abdaf32f2c2aae · April 2015
    By the way, I've been seeing all these people with post master general and moderator, can you tell me what that's all about, and maybe how to earn a title like that?
  12. Actor Image

    tatiang
    by tatiang · April 2015
    If it's working when you take out actors and rules then you have to start with your original version and remove/disable one actor or rule at a time until you find the cause.
  13. Another weird layer bug?

    Summation
    by Summation · April 2015
    @Armelline Perhaps creating a maximum swipe time? Then, after all positions have been recorded, start the ordered fadeout? I know this isn't the effect you're looking for, it's just a check to see if
  14. Another weird layer bug?

    Armelline
    by Armelline · April 2015
    soon as it's spawned. The first step of the fade does seem to happen immediately, it's the second step that doesn't. That's why I thought it might be the timer - runs first time, doesn't run correctl
  15. can i make money from pc gamesalad games?

    danul7
    by danul7 · April 2015
    (Quote)
  16. Another weird layer bug?

    Summation
    by Summation · April 2015
    @Armelline I assume one of the 20+ pieces of logic you mention is a routine that tells the fadeout of the line pieces to happen in order of first to last?
  17. Game of the Month: April Submissions Thread

    robertkdale
    by robertkdale · April 2015
    I look forward to seeing what other games you come up with. (Image)
  18. Another weird layer bug?

    Summation
    by Summation · April 2015
    @Armelline Shot in the dark here, but maybe spawning in front of the actor somehow delays the start time of other logic?
  19. Another weird layer bug?

    Socks
    by Socks · April 2015
    Here's a quick example that doesn't display 'permanence', but instead displays a positional error, but it's the same basic bug, which can be cured with a buffer actor to keep the spawned actors away f
  20. reverse gravity on contact with an actor?

    MentalDonkeyGames
    by MentalDonkeyGames · April 2015
    I think the problem is that in the first screenshot you have the accelerate behavior outside any rule, so your actor is alway accelerating down at speed 900. So if you collide with the actor that shou
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