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convert these 10 actor movement to 10 particles instead (find the formula)
by 3absh ·I'm currently displaying less than 10, I don't want to go too high as it might impact performance on slower phones. -
convert these 10 actor movement to 10 particles instead (find the formula)
by 3absh ·(Quote) -
scene disappeared!!!
by mikejamesfisher ·"tunnel after one death copy". How the blank could this happen? going back to backup copy of game loses so much work. and recreating "tunnel" is lots of work and f -
convert these 10 actor movement to 10 particles instead (find the formula)
by jamie_c ·I'd stick with using the individual actors like you have it. With particles there is no way to set a 'destination point' like your coins have. -
Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work
by Hephaestusent ·Feel free to contact us for your Art related queries. -
Admob Rewarded Ads
by adent42 ·You can do Admob, Chartboost, and IronSrc -
Admob Rewarded Ads
by adent42 ·You can check for features here. -
convert these 10 actor movement to 10 particles instead (find the formula)
by UltraLionBlu ·Could you also do everything through an animation? -
convert these 10 actor movement to 10 particles instead (find the formula)
by Armelline ·By the time you have enough coins for performance to take a noticable hit, you've got more coins than it's worth displaying separately anyway. You'll struggle to get as nice an effect with particles, -
An Illustrated Guide to the Display Text Behaviour
by Armelline ·No, not with the Display Text behaviour. You could simulate it with a fixed width font, multiple display texts and a lot of careful positioning, I guess, but would seem a lot of effort. -
Display text in HTML questions...
by Jeffmastromonico ·@adent42 Thank you so much. The fix for me was turning off smart quotes and dashes on the mac. Thank you so much for your efforts though. I do have another question. Is it possible to color certain wo -
Animate Question
by Twayne2 ·(With restore actor image after cycle.) Or do I need all images in the animate behavior? I'm just confused as to whether the first image repeats on top of the actor. It sounds like I need all images -
An Illustrated Guide to the Display Text Behaviour
by Jeffmastromonico ·be marked up in the expression editor similar to how you would markup something with html? -
Admob Rewarded Ads
by gingagaming ·@adent42 Is there any update on this. Rewarded Ads are needed in Admob! What other option do we have other than Chartboost? Can you please look into this. -
Overriding Mute Button in iOS
by MelodyCats ·Thanks @adent42 that would be even better! Really hope its doable. -
15% chance TRUE 85% FALSE
by tatiang ·Looks good. If you wanted to do this in a single behavior, you could use: -
Overriding Mute Button in iOS
by adent42 ·On the other hand, we should be able to detect if the app is muted so you can tell the users to turn on their sound, so we'll look into that at some point. -
Display text in HTML questions...
by adent42 ·The server thing is based on how we load the game data (as an ajax request). So you probably cant' get around that, but it's pretty easy now to set up a server in your own directory by installing node -
Push Notifications for gamesalad! Can we push for this ;)?
by adent42 ·1) Whether an intermediate implementation that just enabled the push notifications API so that the app can show the popup and that's it. It wouldn't affect game state, but could be used to enable game -
How do I make a character run away from an Enemy?
by jamie_c ·Hi, everything @UltraLionBlu says will work for what you need. In case you have trouble understanding that I've attached an updated project that has only the 'run away' rule included. That rule is che