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"DreamRoom" - Official Announcement
by colander ·Wow it does look great. I read the article about the game, very interesting and I think unique concept. Looking forward to seeing the finished product. -
NEED BIG HELP with recycling bullets for enemy actor!
by gyroscope ·Of course, to avoid this unnecessary complication just use Spawn for your bullets and you won't have any overlap. Remember to put in a Destroy behaviour within your parameters and everything should wo -
December 2013 Game of the Month Submission Thread
by floydianspiral ·You will create unique melodies and textures every time you play by bouncing through mazes of music. Create generative ambient, electronic, rock, techno, noise, and flamenco music through a sonic expl -
trying to determine what is causing infrequent choppy gameplay
by RossmanBrothersGames ·the character stays on the left of the screen. I spawn my main actor into each level so I don't have access to the scene.camera.x. -
trying to determine what is causing infrequent choppy gameplay
by matarua ·Spawns loading new data in to memory can cause slow down and frame drops. -
trying to determine what is causing infrequent choppy gameplay
by RossmanBrothersGames ·My game is a auto-runner platformed, (not endless runner) kind of like rayman, but with small 20 second levels. Fast paced, character can shoot which spawn a bullet, jump on enemies heads, when enemie -
SounDrift: a musical exploration game OUT NOW
by floydianspiral ·You will create unique melodies and textures every time you play by bouncing through mazes of music. Create generative ambient, electronic, rock, techno, noise, and flamenco music through a sonic expl -
changing a color image to black and white
by Nicodahl ·Eventually, if you want the actors to move while being black and white, the best thing you can do is to make a gradient with opacity in Photoshop/Illustrator and spawn it whenever you push the button. -
Promoting your game with Monsterfreeapps
by jigglybean ·The changes to google/apple have made it harder to be seen and sorry to say, unless you have a truly unique game idea, the chances of an indie making major bucks have ended. -
How to make a random timer?
by grimmagelol ·In the do section make the destroy actor and Spawn a Explosion Actor. -
Spawn enemies at certain point
by allc1865 ·How would I spawn more than one enemy using that same spawning method: when player collides with actor spawn enemy? -
Spawn enemies at certain point
by jamie_c ·I the Spawn Behavior there is an arrow pointing Right and Left and one pointing Up and Down. Use those boxes to enter pixel offsets for where you want the new actor to be spawned at. Make sure the dro -
Spawn enemies at certain point
by allc1865 ·When my player hits a certain point, I'd like for my enemies to then spawn up ahead. -
How to know how many actor or spawn actor presents in screen .
by Thunder_Child ·Best answer I can think of is to create a game attribute "integer" called "actor count"...if your using a timer to spawn actors...change attribute to increase +1 pe -
How to know how many actor or spawn actor presents in screen .
by jamie_c ·Add a Integer Attribute called Count. Then in the actor that you want to keep count of add a Change Attribute Behavior that says Count = Count +1. Then each time you spawn one of those actors the Coun -
Spawning random actors
by MadCursor ·And what if I want to spawn these random actors in one axis, but so they do not overlap each other, when started moving? Note: I want them to start movement from one point -
Spawning random actors
by -Timo- ·in another actor you can do something like every 1 second spawn the random actor (Image) -
Spawning random actors
by MadCursor ·Is there any possibility in GameSalad to spawn random actors from those you have? -
How to know how many actor or spawn actor presents in screen .
by Gamexs ·i have stuck in one issue , so can we know that how many actor or spawn actor present in screen . -
Replicating parallax and perfomance
by matarua ·It would be different if it were spawning random connecting level pieces - when you spawn it gets loaded in to memory.