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  1. detecting collision sides of a square etc.. please help

    RThurman
    by RThurman · July 2014
    Here is another way to do this. The idea is to subtract the square's rotation from the vectorToAngle(). Then you look to see if the angle is pointing to the left, top, right, or bottom of the square.
  2. Lap Timers

    Socks
    by Socks · July 2014
    (Quote)
  3. Loading Prank! 100% free

    Braydon_SFX
    by Braydon_SFX · July 2014
    Clever! But I would get so frustrated that I'd probably destroy my phone haha. Best of luck!
  4. Lap Timers

    ManxMann
    by ManxMann · July 2014
    the layer the "lap timer" is on is already disabled 'scrolling'. Even when making a new separate layer, with disabled scrolling the 'actor' moves around the screen when the bike turn
  5. Lap Timers

    ManxMann
    by ManxMann · July 2014
    (Quote)
  6. Lap Timers

    Socks
    by Socks · July 2014
    I am going to assume the camera is moving - if so you can simply place your timer onto its own layer and disable 'scrolling' for that layer.
  7. Lap Timers

    ManxMann
    by ManxMann · July 2014
    1)My first problem is trying to position the timer in the top left corner of the screen. I am using @DeepBlueApps‌ helicopter template and have been playing with "Sin & Cos"
  8. App rejected by Apple

    ajb225
    by ajb225 · July 2014
    I would reply to them explaining whether they show at the top or bottom and when the ads display (like whether they only display during gameplay or only during gameover screens etc)
  9. Making a reset button that is always visible on screen when the camera is following another actor

    Socks
    by Socks · July 2014
    Place the reset button on its own layer and uncheck 'scrollable' for that layer.
  10. Please Help Me

    RossmanBrothersGames
    by RossmanBrothersGames · July 2014
    You need to put the controls on a nonscrolling layer. Go into the scene, above the menu where it says inspector and there are two buttons Game/Scene, click scene then click layers below, make a new la
  11. How to make floating effect

    Socks
    by Socks · July 2014
    It's a bit fast / over the top, but you can dial in whatever values you like.
  12. Double Tap an Actor to Destroy with no timers

    LyboTech
    by LyboTech · July 2014
    If self.health < 1 destroy actor
  13. Zatacka Online - Re-imagination of the classic DOS game "Achtung die Kurve!". Available on Appstore!

    Fredrik Bixo
    by Fredrik Bixo · July 2014
    • Play local multiplayer on one screen or against your friends devices using WIFI or bluetooth!
  14. Gamesalad and Yosemite beta 4 Crash

    Marchief
    by Marchief · July 2014
    10 com.apple.AppKit 0x00007fff9574fdb2 __58-[NSThemeFrame updateWindowCornerMaskOnLayer:forTitlebar:]block_invoke + 314
  15. When playing my game on my Samsung galaxy 3 there's a Black empty space at the top and bottom?

    HappyGOLUCKY
    by HappyGOLUCKY · July 2014
    Hey guys just wondering why on my android there is empty spaces at the top and bottom seems like the game got shrunk down when I pick letterbox in http://publish.gamesalad.com/ . But if I pick Oversca
  16. Double Tap an Actor to Destroy with no timers

    stahboy
    by stahboy · July 2014
    What is the best way to have an actor and when you double tap it, it will get destroyed? I have looked at the forums and the only methods I found have timers. I know that timers are performance heavy
  17. How to show hide actor when collide

    UtopianGames
    by UtopianGames · July 2014
    One is on the bottom layer and the other is on the top.
  18. How to show hide actor when collide

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2014
    Either use a Destroy behavior that will delete the entire actor from your scene. Of if you just want to hide it you can use a Change behavior and change it's Alpha to 0, which would make it invisible
  19. QuBe - Out now on iOS and Android

    FatFish
    by FatFish · July 2014
    Yes this is on purpose. It should only show ads when coming back to the menu from pause, exit game over and via the shop, on top of this it is only going to fire the ad if 30seconds has passed since t
  20. How do I add a score based extra life?

    JayReiter
    by JayReiter · July 2014
    game. None of the three ways worked (both on, top one off, bottom one off). I wasn't sure if you were telling me to add another "change attribute" into the rule per your instructi
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