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Spawn actor help
by agueis ·Works well, because the integer attribute counter has an initial value of 0, he past one time: rule is true :spawn actor, hero past second time the value is 2, false , not spawn actor,greetings -
Spawn actor help
by gyroscope ·Exactly the same as I suggested except with one crucial difference: if you've got your spawn happening when count is 1, it'll always happen every time your hero goes past 400 with your way… I thought -
Spawn actor help
by gyroscope ·Hi @agueis If you mean you only want the spawn to happen once then use something like the following (one way to handle it): make an integer attribute called Trigger -
Spawn actor help
by agueis ·Hello , I have a condition for the hero, each time that game.position.x > =450 spwan actor, all well but when the hero returns to a game.positionx <450 , then its position is >= 4 -
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by Thunder_Child ·Hey I downloaded and rated...and comment. Unique game...very pass the time pkayable. Good app -
December 2013 Game of the Month Submission Thread
by BIG_THINKIN_APPS ·Finding A Family is simple and unique children's ebook. A story of hope, love and a journey to find a family. Meet Ming as she sets off for an adventure. This ebook is expressed by simple, colorful, a -
Random Object Movement Question
by CharlieG97 ·Hey guys. After a certain time period in my game I want to spawn an actor that initially starts moving in a random direction then bounces off any of the 4 walls surrounding the rectangle arena if it h -
Save The People -- Promo Codes
by pHghost ·The only downside is the relative uniformity. Nothing much changes throughout the game, except for a faster meteor spawn rate. -
Working With Scenes
by tatiang ·the entire scene and change whatever needs to be unique. -
spawn actor
by tatiang ·Neither. To spawn an actor every few tenths of a second you'd need to use an EVERY timer. -
spawn actor
by Thunder_Child ·I think what you are doing is you have your timer set to "for" 07,2 instead of "after"...use after...that way it will choose an integer between .07 and 2 (spawn act -
spawn actor
by tarsiustudio ·Hello, I want to make an actor who appears in the game at a random time, for it put an actor spawn and put each random (0.7, 2) display the actor, because what it does is that when you start the game -
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by matarua ·You can not enlarge a photo and without any quality loss - even if it is not that visible to you it's there and will show loss on different types of images - a cloudy sky will scale well - fine detail -
Game's language on App Store doesn't match my default language
by bigbenoli ·I uploaded a game whose language is French to the App Store, and I set the default language to French in iTunes Connect. But on the App Store, the language item shows only English. It seems like the A -
Restarting game from a certain point of the scene
by bjandthekatz ·This way you don't spawn a character, but instead reuse it. -
Restarting game from a certain point of the scene
by VW_Games ·now create another actor and call it spawner and change its opacity to 0 -
Rescue the Monsters for iOS
by pHghost ·It probably isn't EXACTLY what you need, because his method works with the fact that you spawn a number of actors and then the spawning stops -- and you NEVER ever use the same location twice within o -
Rescue the Monsters for iOS
by Conifer_Apps ·over the place. Another idea I had was when the spawning engine spawned a monster in a specific spot, it would change an attribute to a specific range around where the monster spawned. The next monst -
GameSalad and Amazon Team Up!
by imGua ·@CodeWizard, please fix android bug with wrong spawn position. -
Help with difficult move actor
by agueis ·I explain better, I have a hero , when he collide with an actor he have the rule of destroy and spawn actor, the new actor appears, but although i have the key right down he does n´t move i have to pu