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  1. Interpolate Help

    tatiang
    by tatiang · April 2015
    It should work with Move To (make sure Run to Completion is not checked). Can you post a screenshot of your rules or a link to download your project file?
  2. Interpolate Help

    hockeycrazy033
    by hockeycrazy033 · April 2015
    I've also tried using invisible boundaries and collide to stop the actor in place, but two problems, 1 even when setting bounciness to 0 it still bounces from the location i want. And I want my actor
  3. Game of the Month: April Submissions Thread

    ycan
    by ycan · April 2015
    My latest game is released, It's available on iOS and Android. I spent my last 2 months to this game. I hope you'll love it.
  4. Interpolate Help

    tatiang
    by tatiang · April 2015
    Don't use Interpolate. Interpolate can't be interrupted so it's not a good solution for movement that needs to change directions before the destination is reached. Do you have set positions that the
  5. Interpolate Help

    hockeycrazy033
    by hockeycrazy033 · April 2015
    I am trying to make a game, i have a actor on screen:
  6. Monthly GameSalad Meetup Thursday April 9 at 7pm CST (01:00 GMT)

    scottharrrules43
    by scottharrrules43 · April 2015
    Don't use
  7. Help with key mapping?

    robertkdale
    by robertkdale · April 2015
    Thank you @jamie_c (Image)
  8. How to de-spawn or remove a spawned actor

    tatiang
    by tatiang · April 2015
    You're welcome!
  9. Dynamic Scene Background Color

    stueynet
    by stueynet · April 2015
    (Quote)
  10. Dynamic Scene Background Color

    tatiang
    by tatiang · April 2015
    If you haven't added all of the scenes yet, you can unlock the actor that changes the scene background color and then copy that scene each time you need a new one. Otherwise, no, I can't think of any
  11. Dynamic Scene Background Color

    stueynet
    by stueynet · April 2015
    letterboxing purposes. So the only way I know how to do this is to drop an actor into every scene and use that actor's local (not prototype) sttributes to change the scene. This is because a prototyp
  12. How to de-spawn or remove a spawned actor

    Spacemarin37
    by Spacemarin37 · April 2015
    Ahhh it works now, thank you so much Tatiang!
  13. Bug priority level zilch

    Armelline
    by Armelline · April 2015
    returning the string. Unfortunately we can't do that, but I did find a funny little thing when I was trying various ways to do that. Pretty useless I guess, unless you want to delve into the XML file
  14. Windows 8 stuck at generating

    BlackCloakGS
    by BlackCloakGS · April 2015
    @Gdogg are you trying to sign or publish on a Mac?
  15. How to de-spawn or remove a spawned actor

    Spacemarin37
    by Spacemarin37 · April 2015
    https://forums.gamesalad.com/discussion/61177/how-to-make-1-actor-recognize-another-actor
  16. How to de-spawn or remove a spawned actor

    tatiang
    by tatiang · April 2015
    How are you determining when to start a new spin? What is the rule condition that makes that happen?
  17. question abaut greenlight on steam ...

    Braydon_SFX
    by Braydon_SFX · April 2015
    I believe you can publish to the Windows store as well as the Mac App Store, though to publish to the Mac App Store you will need a Mac. Apple only allows Macs to publish to their App Stores.
  18. Images + Display Text suddenly being black boxes!

    tatiang
    by tatiang · April 2015
    Also make sure there are no invalid characters (e.g. accents, symbols, etc.) in the cells.
  19. question abaut greenlight on steam ...

    danul7
    by danul7 · April 2015
    This is big disadvantage. Do you no what is the best place to publish my GS games on pc?
  20. Bug priority level zilch

    tatiang
    by tatiang · April 2015
    Hmm. When I created a score text attribute and then added each digit to a table row and then displayed the merged table values, it worked. But I then went back to make this PC-friendly (converting n
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