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GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by RedRobo ·Sometimes the music plays but all sound effects are gone. Sometimes I get a coloured bar top and bottom on the first menu screen. And sometimes it just crashes on startup. -
appformative basics
by Hopscotch ·* if you press the reset button at the top in preview to restart the game, then it will count as a returning user. -
spawn actor goes in the player direction
by emoji ·I kind of solve the problem. I put a timer on the shoot and walkRight. it is enough time for my power to hit the enemy or exit the screen and get destroy. so that way when my player decided to walkLef -
Control Camera coordinates
by Twayne2 ·Well using another layer was a good enough solution. Thanks. (Image) -
Control Camera coordinates
by Japster ·create the actor on the GUI / None-Scrolling layer, it will stay put, always remaining where you placed it in the editor, in relation to the camera? - so you can just make it visible / invisible, aft -
Control Camera coordinates
by Twayne2 ·Now, the yellow is about where the center of the camera control is. The problem is when the player touches lava, spike, etc., (or even a finish sign,) I want several actors to appear, such as, for exa -
Control Camera coordinates
by mikejamesfisher ·One way is to use another layer that doesnt scroll and have the you win actor appear when finished in that layer. Another way is to have an attribute “finished”. When actor crosses finish line, change -
random lines (help)
by Simple Gamer Arts ·* inside this tap-to-draw actor, create a rule that says, when "game.attribute.drawunlock = 2, destroy -
7 Years!
by RowdyPants ·@Braydon_SFX Love stories like this. Didn't let the immense complexity of these systems and processes stop your creativity. You searched, found, tried, mastered tools, and eventually reached top 500 -
7 Years!
by Braydon_SFX ·several of my own games (one which reached the top 500 apps overall on Amazon, which I'm very proud of!), work with hundreds of clients all around the world, and now I get to work for the company tha -
How do you display AppFormative LEADERBOARD?
by gingagaming ·Simply use a "Display Text" Behaviour pointing to the Leaderboard Table starting on Row 2 (Row 2 will be your Top Scorer, follow by 3,4,5 etc). Column 2 contains the score and column -
How Do I make an actor stick with another actor ?
by Japster ·either side of the original knife hit, and then destroy it.) -
Should I have been paying tax? (UK)
by matriculate ·I've been developing apps as a side thing on top of my normal job. However I've not been declaring the tax as income. There hasn't been much in the way of income but over the last year or two it proba -
Copy does not work at all on PC GS version
by mikejamesfisher ·No prob! The challenge i have is when placing new actors, they usually go into my top layer which is unscrollable so i am have to move them after testing and not working right... Always keep layers in -
Copy does not work at all on PC GS version
by mikejamesfisher ·do you have more than one layer? Is one scrollable and one not scrollable? That is when weird things happen for me. The actor has to be in scrollable layer if the scene size is larger than the screen. -
Having an issue with enemy's
by whycali ·I have an enemy layer and a hero layer. both are moveable but the Hero layer was below the enemy layer so i moved it up and boom fixed the issue at least for me. -
Having an issue with enemy's
by whycali ·@tatiang So I read that post and changed up my layers and it is now working correctly. Thank you once again for pointing me in the right direction. Top Notch!! -
banner question
by Simple Gamer Arts ·Another question: should banners be in a non-scrollable layer? -
Having an issue with enemy's
by tatiang ·http://forums.gamesalad.com/discussion/88773/collisions-overlapping-not-detected-if-detecting-actor-is-on-lower-layer-than-target -
Having an issue with enemy's
by whycali ·Do layers play a part on collide/destroy for enemy purposes?