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  1. Some screens of projects im working on

    myke66
    by myke66 · November 2013
    A lot of placeholder art, so please dont think it will end up looking like this. Most art for the Lost Colony games are unique.
  2. Efficient Spawning

    Socks
    by Socks · November 2013
    With all things being equal / if in all other ways the two situations are the same or similar then recycling seems to offer no advantages over Spawn/Destroy.(Quote)
  3. Efficient Spawning

    matarua
    by matarua · November 2013
    The project ran smooth as with a few actors, and lots of instances and spawning them and destroying them so there was heaps going on and it was just GS boxes - not artwork - my proof of concept was co
  4. How do I spawn and destroy actors before and after the camera?

    colander
    by colander · November 2013
    I have been trying to find information on spawning and destroying actors before and after the camera which follows the main actor hoping this might improve performance. On iPhone 4 it takes about 6 to
  5. Efficient Spawning

    natzuur
    by natzuur · November 2013
    This. I have found spawning to be more efficient in some cases. For example, a staggered load to reduce load times ( like a pause menu that has multiple menus, but spawns the menus instead of them exi
  6. Efficient Spawning

    Socks
    by Socks · November 2013
    (Quote)
  7. Efficient Spawning

    gyroscope
    by gyroscope · November 2013
    (Quote)
  8. Efficient Spawning

    Socks
    by Socks · November 2013
    Every test I've ever done says this is a myth ! :ar! And every person who has made claims for recycling being less of a strain on resources (than spawn / destroy) has been unable to provide a project
  9. Efficient Spawning

    pHghost
    by pHghost · November 2013
    I have a spawner (combined with a timer) spewing out tons of instances of an actor, one every 0.15 seconds. The instances are spawned offscreen and then shoot across the scene quite rapidly. I was won
  10. Easy way to change HUD for all levels?

    HappyKat78
    by HappyKat78 · November 2013
    If you have a large level-based game (like Angry Birds) and want to change the HUD/UI in some way (say you decided to change the location of some of the icons), is there an easy way to change it for e
  11. Draw with actor in delimited zone

    tatiang
    by tatiang · November 2013
    And this is slightly better only because I decided to spawn the dot behind the girl actor and make her somewhat transparent. That way the black lines stay black and aren't covered up by the drawing o
  12. My new iPhone app is not getting more than 20 downloads. Why?

    DanielDoe
    by DanielDoe · November 2013
    There are more than 200 apps released every day. If you app isn't unique (and looking on the screenshots it isn't unique) you should be happy about 20 downloads.
  13. change velocity +200 every 3 seconds

    aitor010
    by aitor010 · November 2013
    maybe is a question easy but I don't know how do this. How can change velocity of a spawn actor every 3 seconds? What algorithm I could use?
  14. Help with a slingshot for my game?

    Cointoss
    by Cointoss · November 2013
    2. When the player releases, an actor is spawned from the direction of the tip of the arrow.
  15. Please help me i am getting crash on device

    kinzua
    by kinzua · November 2013
    @ctknox spawning/deleting actors in a scene consumes a lot of RAM and is processor intensive. If you need to spawn so often, you should consider recycling your actors. Look for tshirtbooth's tut video
  16. Free Promocodes(10) - The Sha Man

    kinzua
    by kinzua · November 2013
    Just played your game. Firstly, i really like your art style. Very unique and interesting. The gameplay is very unique and interesting too. It has a learning curve which is good. All in all i find it
  17. Please help me i am getting crash on device

    ctknox
    by ctknox · November 2013
    When i test or run my game on iPod 4 8GB its crashing the same build is running in my iPad 16GB . I am not getting what is the problem . In my game i am using spawn actor every 1 second . Please help
  18. Make a decreasing score count from 5.000.000 to 0

    MRSwensen
    by MRSwensen · November 2013
    Thank you so much for the answers! @kevincross, they will not be granted with a unique code but they will have to "like" the facebook-page for the app. I have not been able to calcul
  19. Make a decreasing score count from 5.000.000 to 0

    KevinCross
    by KevinCross · November 2013
    EDIT 2: I'm guessing you're going to show a code at the end of the 5,000,000 hits to prove that they've completed it. Do you have a way to make these codes unique? Having one code that could be shared
  20. Game Optimization for Multiple Devices

    Conifer_Apps
    by Conifer_Apps · November 2013
    In my game I also use a random "spawn actor" attribute along the x axis to make actors fall from the sky. Is there any way to dynamically update this equation's minimum and maximum
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