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a few problems
by bjandthekatz ·(Quote) -
2 questions
by bjandthekatz ·* Click publish in the top right corner -
a few problems
by ronezra1 ·2.i re check the buttons again and again,thares no mistakes.when i try to change the layers the red button open the blue secen and when i flip the layer the blue open the red. -
Interpolating background color continuously
by Socks ·(top image) spectrum with clipped peaks. -
Multiple Animations
by Socks ·(Quote) -
Interpolating background color continuously
by Socks ·Even better dump all the interpolates and rules and use three constrains, constrain each colour channel to a sine wave, offset each sine wave by 120 deg, and then clip the top and bottom off the sine -
linking falling dots together by a straight line ?!
by bartvicic ·i'm working on a project that has dots falling from top to bottom. -
my app in now free! :D
by Ultracube_Apps ·This is a great app for passing time and is addicting. The game is about a space ship that ends up in a planet and you have to survive for as long as you can. by destroying enemy spaceships that get i -
Multiple Animations
by IMakeGamesLikeThis ·Try using another timer. Set the timer to 'after x seconds' and replace 'x' with the number of seconds it takes for the player to go from the bottom of the slide to the top. Then, after the x seconds -
Multiple Animations
by jswanston ·behavior, he keeps floating to the top and off the scene. I tried using "accelerate" to counter this so that the character stops at the top of the slide, but have been unsuccessful. -
Enemies spawning and following camera
by peterraad ·scene and not with where the camera is at. the top and bottom parts of the spawner are working fine they spawn where ever the camera is at but the left and right side still spawn at the beginning of -
Enemies spawning and following camera
by tatiang ·Here's a debugging tip: in the right and left spawned actors, add a Log Debugging Statement at the top of their rules list (not in any rule, just standalone): self.position.Y. -
Shooting Left Help
by jdmcneil ·For my bullet rules all I have is a move and a destroy when it collides with certain objects. -
Enemies spawning and following camera
by peterraad ·for spawning on the top of the screen i have -
New game troubles
by mr_potato ·Hey there i am creating a game where there is an actor that spawns randomly at the top of the portrait screen and falls to the bottom, also the actors are destroyed when they are touched, when the act -
Enemies spawning and following camera
by colander ·Just of the top of my head use the camera origin X and Y plus your spawn positions. You will need to unlock the instance of the actor and go to Current Scene/Camera/Origin/X or Y. -
Multiple Animations
by jswanston ·(move in an angular direction to the top right of the screen) instead of back to back. Any thoughts on how best to structure the "rule" behaviors that are being applied to the actor -
The Best Programs to Make Games
by gyroscope ·It's great for sound effects; and tunes/tracks using loops, Apple ones in particular. It hasn't got the high end features top studios would demand but Garageband has gained more and more features over -
Sounds to Match Speed
by Socks ·(Quote) -
Bow and Arrow position when struck
by jonmulcahy ·this is off the top of my head: