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How to setup rule to check if all actor paths overlap or touch with each other?
by games4fun ·If they all were all placed on top of each other that would work but they will never all spawn that way. -
Gamesalad seems to want to press two 'buttons' at once!
by seble ·(Quote) -
Gamesalad seems to want to press two 'buttons' at once!
by Armelline ·In the Spare Code thread someone - @RThurman if I remember correctly - posted a method for only having the top actor register a touch. It should solve your problem. Sorry I can't direct you to the spe -
How to setup rule to check if all actor paths overlap or touch with each other?
by Armelline ·I guess I'm asking, if you placed them all on top of each other would that count, or is it only 2 overlaps allowed per actor? -
How to make sure the coin doesn't spawn on same location?
by justinodunn ·When character collides with coin, destroy coin and spawn a new coin at y: (random(0,3)*142)+55 -
Best Marketing Tool I have Found To Date
by motorcycle boy ·approach. I also learn a lot from downloading top apps and analyzing their marketing techniques as well as their monetization strategies. If you want to learn about marketing, I recommend talking to -
Taking my toys and going home
by Armelline ·I noticed a while later that the special characters had been removed from both my threads and those of another member who's thread was near the top of the thread list (I think it was @Braydon_SFX but -
Math Logic between rotation and size
by Socks ·Yeah, it should work to a certain extent in that the top of the vertical and horizontal extents of the circle will always hit the edges of a 60 x 45 pixel square when at 0° / 90° / 180° and 270° . . . -
Math Logic between rotation and size
by Armelline ·Sorry, I'm still not clear on how the middle picture - when ignoring the rainbow - is a step between the top and bottom. Could you put a couple more in, between 1 and 2 and between 2 and 3? -
Monthly (in Person and Online) GameSalad Meetup Tuesday June 3 at 7pm CST
by Undiscovered ·My question was about the customize collision shapes. Game Salad responded that it's on their list but not on the top. (Image) -
Actions possible depending on image shown
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Buying an incomplete template....very discouraging.
by StormyStudio ·Like most templates it is not a full game and is a template to learn and build from. The main element of the template that I think is worth selling is the gameplay mechanic. Featuring some interesting -
Taking my toys and going home
by Armelline ·(Quote) -
Taking my toys and going home
by StormyStudio ·Oh and at no point did I think you were picking on the mods, your posts are always tip top. -
Math Logic between rotation and size
by CodeCell ·The actual width and height of the actor remains the same, however the Height from top to bottom of the actor is going to be larger than 60 (when it reaches 45 degrees) in relation to the scene. (not -
[I WIll Pay] I need help with making an actor follow/animate.
by Hipster_Owl_Studios ·I need help with making an actor follow/animate relative to the direction my main actor is moving. its a top view game and i need my enemy actor to follow my main actor and make the (facing right, fac -
Super HEAVY Sword
by ashtmj ·*The Medallion at the Top of the Hill -
Actions possible depending on image shown
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Actions possible depending on image shown
by AlkaPP ·On the second actor, create rule, when touch is pressed And Self Code = global Color code then Destroy actor. -
Random choices
by mscherer ·I'm wondering if someone could lead me in the right direction. Remember the 1970 or 1980 game called Simon? It was a round object with four different color lights on top. Each time you pushed start th