GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. How to setup rule to check if all actor paths overlap or touch with each other?

    games4fun
    by games4fun · July 2014
    If they all were all placed on top of each other that would work but they will never all spawn that way.
  2. Gamesalad seems to want to press two 'buttons' at once!

    seble
    by seble · July 2014
    (Quote)
  3. Gamesalad seems to want to press two 'buttons' at once!

    Armelline
    by Armelline · July 2014
    In the Spare Code thread someone - @RThurman if I remember correctly - posted a method for only having the top actor register a touch. It should solve your problem. Sorry I can't direct you to the spe
  4. How to setup rule to check if all actor paths overlap or touch with each other?

    Armelline
    by Armelline · July 2014
    I guess I'm asking, if you placed them all on top of each other would that count, or is it only 2 overlaps allowed per actor?
  5. How to make sure the coin doesn't spawn on same location?

    justinodunn
    by justinodunn · July 2014
    When character collides with coin, destroy coin and spawn a new coin at y: (random(0,3)*142)+55
  6. Best Marketing Tool I have Found To Date

    motorcycle boy
    by motorcycle boy · July 2014
    approach. I also learn a lot from downloading top apps and analyzing their marketing techniques as well as their monetization strategies. If you want to learn about marketing, I recommend talking to
  7. Taking my toys and going home

    Armelline
    by Armelline · July 2014
    I noticed a while later that the special characters had been removed from both my threads and those of another member who's thread was near the top of the thread list (I think it was @Braydon_SFX but
  8. Math Logic between rotation and size

    Socks
    by Socks · July 2014
    Yeah, it should work to a certain extent in that the top of the vertical and horizontal extents of the circle will always hit the edges of a 60 x 45 pixel square when at 0° / 90° / 180° and 270° . . .
  9. Math Logic between rotation and size

    Armelline
    by Armelline · July 2014
    Sorry, I'm still not clear on how the middle picture - when ignoring the rainbow - is a step between the top and bottom. Could you put a couple more in, between 1 and 2 and between 2 and 3?
  10. Monthly (in Person and Online) GameSalad Meetup Tuesday June 3 at 7pm CST

    Undiscovered
    by Undiscovered · July 2014
    My question was about the customize collision shapes. Game Salad responded that it's on their list but not on the top. (Image)
  11. Actions possible depending on image shown

    retired_00204a7f15f14e4242ac2a2d5aeca337
    by retired_00204a7f15f14e4242ac2a2d5aeca337 · July 2014
    When both actor receives event touch is pressed and attribute game.image1 is false destroy actor.
  12. Buying an incomplete template....very discouraging.

    StormyStudio
    by StormyStudio · July 2014
    Like most templates it is not a full game and is a template to learn and build from. The main element of the template that I think is worth selling is the gameplay mechanic. Featuring some interesting
  13. Taking my toys and going home

    Armelline
    by Armelline · July 2014
    (Quote)
  14. Taking my toys and going home

    StormyStudio
    by StormyStudio · July 2014
    Oh and at no point did I think you were picking on the mods, your posts are always tip top.
  15. Math Logic between rotation and size

    CodeCell
    by CodeCell · July 2014
    The actual width and height of the actor remains the same, however the Height from top to bottom of the actor is going to be larger than 60 (when it reaches 45 degrees) in relation to the scene. (not
  16. [I WIll Pay] I need help with making an actor follow/animate.

    Hipster_Owl_Studios
    by Hipster_Owl_Studios · July 2014
    I need help with making an actor follow/animate relative to the direction my main actor is moving. its a top view game and i need my enemy actor to follow my main actor and make the (facing right, fac
  17. Super HEAVY Sword

    ashtmj
    by ashtmj · July 2014
    *The Medallion at the Top of the Hill
  18. Actions possible depending on image shown

    retired_00204a7f15f14e4242ac2a2d5aeca337
    by retired_00204a7f15f14e4242ac2a2d5aeca337 · July 2014
    (Quote)
  19. Actions possible depending on image shown

    AlkaPP
    by AlkaPP · July 2014
    On the second actor, create rule, when touch is pressed And Self Code = global Color code then Destroy actor.
  20. Random choices

    mscherer
    by mscherer · July 2014
    I'm wondering if someone could lead me in the right direction. Remember the 1970 or 1980 game called Simon? It was a round object with four different color lights on top. Each time you pushed start th
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla