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  1. whole apps (as templates) for sale on the marketplace

    jigglybean
    by jigglybean · March 2015
    If you are looking to sell templates - add NOTES. So many forgot or don't bother and if people are looking to learn, it goes a long way
  2. Make Actor Move Left and Right Automatically with Touch

    tatiang
    by tatiang · March 2015
    Are you saying that you want the actor to change directions when you click/tap on it? And otherwise the actor will move in the direction it's facing automatically?
  3. iPad is clear while iPhone isnt

    Socks
    by Socks · March 2015
    Photoshop has a maximum image size of 300,000 by 300,000 pixels, that's the only restriction, images can be any size you like up to that maximum size.
  4. whole apps (as templates) for sale on the marketplace

    jorkos
    by jorkos · March 2015
    Hey guys, when the marketplace returns I am planning to sell whole finished (for sale) apps on the marketplace to serve as templates for people to understand all aspects of a game. Do you think it's a
  5. "Send to front" issue with layers

    Socks
    by Socks · March 2015
    orders actors within their separate. layers, it doesn't move actors from one layer to another. You need to move the whole layer upwards.
  6. Using Self.Motion.Linear.Velocity for Animation

    floatingwoo
    by floatingwoo · March 2015
    Thanks man, I was thinking along the lines of using proximity to target also. I will dig into this and post how it works out. Möbius, you hit it right on the nail. I've just always drawn like that si
  7. Lycette Bros. Blog

    lycettebros
    by lycettebros · March 2015
    Noisyboy has no levels, no achievements and no winners. It's more like a 'toy' than a game and is designed to engage your child's imagination, creativity and sense of fun. While some of these 'toys' (
  8. Using Self.Motion.Linear.Velocity for Animation

    MattSoden
    by MattSoden · March 2015
    The major issue that I can see is that your animation sequence 4 (the one where the character comes in to land) needs to be triggered before the character actually comes to a stop, so he is seen to pr
  9. So... BulkyPix contacted me...

    AfterBurnett
    by AfterBurnett · March 2015
    @TheShatteredBox Did you end up going with them? My game The Drive was published by BulkyPix and I'd be interested to hear about your experience.
  10. High score very weird problem

    AJaymz
    by AJaymz · March 2015
    (Then in whatever actor you have adding to your score)
  11. Amazon Fire TV Promotion! Free months of PRO and over $1000 in cash prizes.

    jay2dx
    by jay2dx · March 2015
    having too much trouble for this one month fire tv promo to be worth my time, which I'm really gutted about to be honest.
  12. Using Self.Motion.Linear.Velocity for Animation

    floatingwoo
    by floatingwoo · March 2015
    Thanks for chiming in. They,re not the same images. Each image is slightly different giving it more life , I hope. The animation behavior loops through the (idle images for example) making it look as
  13. Using Self.Motion.Linear.Velocity for Animation

    MichalCh
    by MichalCh · March 2015
    What for do you put all the same images in the same "animation" block? That behaviour animates the pictures you put in. So put just one of each inside and then give it a go.
  14. Dynamic Level Select

    Sowsh
    by Sowsh · March 2015
    @tatiang Let me see if I can work on it and see what the problem is. Thank you for the quick responses.
  15. Dynamic Level Select

    tatiang
    by tatiang · March 2015
    I would think that would do the trick. Did you verify that the attribute in fact changed back to 0? What happens when you add a Log Debugging Statement to the rule with the Spawn Actor behavior? Do
  16. Developer Needed for New Project - Educational Music Game

    tatiang
    by tatiang · March 2015
    "Simple" is always a red flag for me. Clearly you have a good sense about what you're needing so I wouldn't get caught up on that one word but just to say that "platform ga
  17. Dynamic Level Select

    Sowsh
    by Sowsh · March 2015
    @tatiang Working with the Windows version of GS is so frustrating because so much of the functionality of the Mac version just isn't there. There's a limit to creativity...
  18. Windows issues

    tatiang
    by tatiang · March 2015
    @doesnel Please check http://forums.gamesalad.com/discussion/59247/windows-creator-first-stop-if-you-experience-unexpected-behaviours/p1. This thread is over two years old so if you're still having p
  19. Windows issues

    doesnel
    by doesnel · March 2015
    is there a solution to this problem already? it's nearly impossible to make a game like this on windows 8
  20. 3 Simple Questions

    8bitninja
    by 8bitninja · March 2015
    Awesome, Thank you so much! @Armelline
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