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  1. New Actors do not appear on scenes that have been copied

    jamie_c
    by jamie_c · June 2018
    Are there multiple layers in your scene? If there are, make sure the actors you are adding are not being added to a layer that is covered by something else in the scene.
  2. GameSalad Viewer

    adent42
    by adent42 · June 2018
    @DASH. you can try publishing the app and loading it using adb install. That's mostly how I test now-a-days. Ping the support team (lower left message box) for help with the viewer, I haven't worked w
  3. Collisions / Overlapping not detected if detecting actor is on lower layer than target

    tmagames
    by tmagames · June 2018
    I have been having this problem for a while on a game I am developing, for ages, I could not solve the problem, it was annoying because it was inconsistent across various scenes. Analysing every posit
  4. Spawning an actor consistently in a row

    MinoGames
    by MinoGames · June 2018
    Im trying to make a vertical endless scrolling game and I want one side to have random actors consistently spawn on top of each other on a consitent distance from one another. I'm not sure how to do t
  5. New Game Release! Math-o-Madness!

    Game On Interactive
    by Game On Interactive · June 2018
    Follow the facebook page (link in-game) as random prizes are given out for top score leaders, sharing the page, and referring friends to download the game! Prizes will consist of gift cards and other
  6. Wanting my actors to do different things from scene to scene

    wmgaming505
    by wmgaming505 · June 2018
    in my game you spawn donuts that move left to right, if you hit space they drop down and if they stack on top of each other they add +1 to the players score, but what i dont want them to do is be able
  7. Wanting my actors to do different things from scene to scene

    Japster
    by Japster · May 2018
    Not quite sure exactly what you're trying to stop without knowing something about the rules of your game, whether you have multiple actors on-screen capable of colliding simultaneously, but how about
  8. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · May 2018
    I know...it's getting out of control. I'm thinking of getting rid of the giant block of links on the top of each page and just going with the links on the right side instead. What do you think?
  9. Global Data Protection Regulation (GDPR) & You

    Armelline
    by Armelline · May 2018
    This is perhaps a slightly odd use case. The game only has rewarded ads. The player either watches one or doesn't. So we're putting a message informing the player that by clicking "Watch&
  10. Coin Collect and Not Re-spawn

    highground
    by highground · May 2018
    after adding the 'destroy coin' rules back into the prototype I've hit the same issue I had when I did the spawned coins..
  11. Coin Collect and Not Re-spawn

    tatiang
    by tatiang · May 2018
    processes actors' rules according to their layer order. Therefore, we can simply assign a unique ID using a counter.
  12. Collision error (please see image)

    Ciaphis
    by Ciaphis · May 2018
    shapes that are not connected or on the same layer) from PhysicsEditor.
  13. Collision error (please see image)

    Ciaphis
    by Ciaphis · May 2018
    I was going to separate the two images and spawn the top one. constrain the top image to the bottom image x spawn coordinates and something like bottom image Y cords +40 px and use an if actor spawned
  14. How do you use the layer tool to setup game controls that track the game board as it moves?

    jamie_c
    by jamie_c · May 2018
    Here is a tutorial about creating the non-scrolling layer:
  15. How do you use the layer tool to setup game controls that track the game board as it moves?

    abzibkoff
    by abzibkoff · May 2018
    I'm trying to set up some game control buttons that are on a separate layer so that the game controls track with the players movements around a large game scene. Its a "endless runner&quo
  16. limited time for spawned actor to be seen on screen

    Two.E
    by Two.E · May 2018
    In the timer, add a destroy behaviour.
  17. Weird issue with DisplayText behaviour?

    Japster
    by Japster · May 2018
    This is what it should look like - it was literally a solid black background the entire actor width, behind the foreground bit, which moved up or down in line with the missing text (ie. swipe to top,
  18. Coin Collect and Not Re-spawn

    highground
    by highground · May 2018
    When [actor needs to be destroyed]
  19. Coin Collect and Not Re-spawn

    tatiang
    by tatiang · May 2018
    The issue you're facing is that GameSalad resets a scene each time you change to it. While game attributes don't reset when that happens, everything else does: actor positions, actor's self attribute
  20. transparent PNG images with white background

    Rogue Anvil
    by Rogue Anvil · May 2018
    For instance, in photoshop you have to delete the default "background" layer at the bottom of the layers (then you can see the checker board indication in stead of a background color
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