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How Do I make an actor stick with another actor ?
by tatiang ·If you have the wood on a higher layer than the knives (in front of them), then the knives will appear to be stuck in the wood. But there are so many details that you haven't included -- such as the -
State of the Salad 06/2018
by Two.E ·* When starting a new project, there are options for starting templates. Nothing changes from that of a blank project. Is this an error? (referring to monster maze, top notch trivia etc) -
Game gets laggy
by Simple Gamer Arts ·All my actors have the destroy behaviour very well put (when they surpass a certain amount of pixels south of my hero (I double checked and it works perfectly fine) -
Global Data Protection Regulation (GDPR) & You
by Technaturally ·At this stage, rather than asking my players to confirm, I have set the game attribute (forgotten the exact name of it off the top of my head) to '0' so that ALL players will not be tracked and will j -
Script not working / deleting
by Twayne2 ·(or whatever they say, I don't know off the top of my head.) Then I re-create the attribute and they are in the right spot. A work-a-round is to delete the self attributes once I notice them in the w -
Anyone else have a problem trying to get an app LIVE on RevMob?
by Japster ·The only issue I have is possibly related to other users' missing assets... ...but I added a menu option recently, to turn off/on some cartoon fx in my game for performance reasons, and it's fine in -
New Actors do not appear on scenes that have been copied
by jamie_c ·Are there multiple layers in your scene? If there are, make sure the actors you are adding are not being added to a layer that is covered by something else in the scene. -
GameSalad Viewer
by adent42 ·@DASH. you can try publishing the app and loading it using adb install. That's mostly how I test now-a-days. Ping the support team (lower left message box) for help with the viewer, I haven't worked w -
Collisions / Overlapping not detected if detecting actor is on lower layer than target
by tmagames ·I have been having this problem for a while on a game I am developing, for ages, I could not solve the problem, it was annoying because it was inconsistent across various scenes. Analysing every posit -
Spawning an actor consistently in a row
by MinoGames ·Im trying to make a vertical endless scrolling game and I want one side to have random actors consistently spawn on top of each other on a consitent distance from one another. I'm not sure how to do t -
New Game Release! Math-o-Madness!
by Game On Interactive ·Follow the facebook page (link in-game) as random prizes are given out for top score leaders, sharing the page, and referring friends to download the game! Prizes will consist of gift cards and other -
Wanting my actors to do different things from scene to scene
by wmgaming505 ·in my game you spawn donuts that move left to right, if you hit space they drop down and if they stack on top of each other they add +1 to the players score, but what i dont want them to do is be able -
Wanting my actors to do different things from scene to scene
by Japster ·Not quite sure exactly what you're trying to stop without knowing something about the rules of your game, whether you have multiple actors on-screen capable of colliding simultaneously, but how about -
Building a Library of Images for Everyone
by Eric Matyas ·I know...it's getting out of control. I'm thinking of getting rid of the giant block of links on the top of each page and just going with the links on the right side instead. What do you think? -
Global Data Protection Regulation (GDPR) & You
by Armelline ·This is perhaps a slightly odd use case. The game only has rewarded ads. The player either watches one or doesn't. So we're putting a message informing the player that by clicking "Watch& -
Coin Collect and Not Re-spawn
by highground ·after adding the 'destroy coin' rules back into the prototype I've hit the same issue I had when I did the spawned coins.. -
Coin Collect and Not Re-spawn
by tatiang ·processes actors' rules according to their layer order. Therefore, we can simply assign a unique ID using a counter. -
Collision error (please see image)
by Ciaphis ·shapes that are not connected or on the same layer) from PhysicsEditor. -
Collision error (please see image)
by Ciaphis ·I was going to separate the two images and spawn the top one. constrain the top image to the bottom image x spawn coordinates and something like bottom image Y cords +40 px and use an if actor spawned -
How do you use the layer tool to setup game controls that track the game board as it moves?
by jamie_c ·Here is a tutorial about creating the non-scrolling layer: