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Shop Glitch
by Luke20w ·Never mind it worked. Thank you -
Shop Glitch
by tatiang ·give me and others here more information about how you're trying to do this. Another option is to post a link to download the project file. There could be something obvious about how you've set thi -
Yosemite performance?
by Armelline ·Until they fix the garbage collection issues, don't. It's slower than it should be on Mavericks, but it's REALLY slow on Yosemite. You'll spend more time looking at a beachball than actually working o -
Yosemite performance?
by Dues ·Those of you using Yosemite - How is the performance with GS? Im not sure if I should update or not. (Image) -
Shop Glitch
by Luke20w ·I just tried saving it on different keys and that doesn't work. Do you ave any other suggestions other than making a table? -
Why are my actors not displayed correctly when i publish my game?
by Happy Family Games ·Do you have multiple layers in your scene perchance? If so and you changed the size of your scene, the layer that's putting actors in the incorrect place needs to be deleted and set up again. This hap -
Is there a way to change the fonts?
by tatiang ·You're welcome. I'm going to borrow this from @Socks: -
Shop Glitch
by tatiang ·You're not saving and loading the correct attributes. You'll need a separate key for each item/actor or (better yet) you'll need to use tables to keep track of which items have been bought. -
Problem with IAPs on Game Salad Stable Release 0.13.7 an iOS 8.1.3 - BINARY REJECTED -
by Armelline ·The reviewer pressed the button for a purchase. Potentially two things happen at this point. First, the purchase data table has to be filled with the Request Purchase Data behaviour. You possibly ran -
alternative to every 0 seconds timer?
by Franto ·@Socks I guess your right, something else might be slowing down the actor, there are so many behaviors inside a single playable character, that the scroll bar on the side is a small square instead of -
Shop Glitch
by Luke20w ·I have a shop set up in my game with the simple Rule- If touched and attribute game.money is greater than or equal to self.price then change attribute self.bought to true. There is a problem though. W -
stretch, over scan, & letter box problem.
by jonmulcahy ·(Quote) -
Stable Release 0.13.7- FireTV Support Fixes (Updated)
by Armelline ·Yes, at the meetup we were told they're working on it flat-out right now. Hopefully it makes it into a nightly very soon! -
stretch, over scan, & letter box problem.
by Lovejoy ·(Quote) -
stretch, over scan, & letter box problem.
by Braydon_SFX ·WHY would you use that image? (Image) -
Stable Release 0.13.7- FireTV Support Fixes (Updated)
by Lovejoy ·Yea i get you, thats why i said if able too. This definitely needs fixing though, i think @BlackCloakGS mentioned he was working on it. -
Stable Release 0.13.7- FireTV Support Fixes (Updated)
by Armelline ·(Quote) -
Stable Release 0.13.7- FireTV Support Fixes (Updated)
by Lovejoy ·@Armelline try using 12.20 if able to, its so much better to work with. -
Is there a way to change the fonts?
by Dell7730 ·Helpful as always, would definitely credit you in my game once published, thanks -
alternative to every 0 seconds timer?
by Socks ·You don't need a timer for acceleration to function.