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  1. Version 0.10.4 is now live!

    Supersonic9120
    by Supersonic9120 · September 2013
    I am getting the same thing, when spawning new actors the position is around 50 pixels to the left rather than where it is intended to spawn. I have not spoken to support yet.
  2. Problem with logistics [SOLVED]

    BasGoodboy
    by BasGoodboy · September 2013
    if attribute tiergratz=1, spawn actor 'display message you completed the set blabla'
  3. Facebook page for your app

    JagonApps
    by JagonApps · September 2013
    @jigglybean makes a good point, you can, if you have the time, highly customize facebook pages to make them unique, well worth doing if you have the time (a banner to say 'like' when the user hasn't l
  4. adhoc gamecenter??

    rcgames
    by rcgames · September 2013
    spawn Actor 2 in location x=200 y=200
  5. Version 0.10.4 is now live!

    MSEagle2
    by MSEagle2 · September 2013
    using prototype) but once I unlocked it to be a unique it showed the OLD prototype. Upon hitting the revert to prototype it updated to the new version and worked as I expected it to. I hope that ma
  6. Pop-up scene

    Braydon_SFX
    by Braydon_SFX · September 2013
    You can just spawn the appropriate actors.
  7. Fake-3D Tests in Gamesalad

    natzuur
    by natzuur · September 2013
    Pretty cool stuff. Could a top texture be different by constraining it, so you can have the 3d walls, a unique top, and then like a base texture too? Or what about double replication so its varied thr
  8. Scrollable Layer issues

    IndigoBaby
    by IndigoBaby · September 2013
    @FryingBaconStudio took me a while to figure what you meant but that was the one. Just to clarifie to anybody else reading, the problem is where you spawn your actor for which the camera will be follo
  9. Random word creator that lasts

    jonmulcahy
    by jonmulcahy · September 2013
    should be easy using tables. just have a table with all the words and every time you spawn the actor increment an integer and use that integer to reference the row.
  10. Random word creator that lasts

    jakea782
    by jakea782 · September 2013
    Is there a way to use one actor but spawn different text. What I want to do is have one actor be spawned at the top of the screen but every time it's spawned, use a different text to display. I want t
  11. IOS 7 Official Release Date

    gambet
    by gambet · September 2013
    @codewizard I think that i am in unique situation and i need your response.
  12. Particle Help

    Whackojack
    by Whackojack · September 2013
    I've been searching and have come up fruitless. Is there any possible way to make particles spawn at random points around an actor and move towards the center of that actor?
  13. How to get a value before spawn?

    Croissant
    by Croissant · September 2013
    I have two actors: A and B. And I want B to spawn A next to its right side (side by side).
  14. Jewel Drops - A Basic Starting Template You Might Find Useful

    KevinCross
    by KevinCross · September 2013
    I've started re-writing it and so far I've got it set to spawn different size lines of jewels randomly. In the video below you'll see between 1 and 5 blocks spawned at once.
  15. spawn vs recycle

    UtopianGames
    by UtopianGames · September 2013
    I remember some of my early videos on recycling (you had to do it back then) but spawn and destroy is now fine so don't worry.
  16. spawn vs recycle

    chicop
    by chicop · September 2013
    Ah ok, how ever in my case I am building a simple frame for a game ATM... I have move, shoot, keep score and save score . I spawn a enemy every 2.5 sec and they shoot bullets also spawned. While the p
  17. spawn vs recycle

    jonmulcahy
    by jonmulcahy · September 2013
    yea, spawn/destroy was a huge resource hog 3 years ago, but it's pretty good now.
  18. Jewel Drops - A Basic Starting Template You Might Find Useful

    KevinCross
    by KevinCross · September 2013
    * Options to spawn any number of cubes joined together i.e. 2, 3, or 4 etc. all stacked on top of each other.
  19. spawn vs recycle

    jamie_c
    by jamie_c · September 2013
    My understanding is that the spawn vs recycle debate is outdated. Spawns works fine now. I've only ever used spawn and never had any issues.
  20. spawn vs recycle

    LumpApps
    by LumpApps · September 2013
    I am doing a shooter at the moment and have the bullets spawned. It doesn't harm frame rate much. Perhaps 1 frame less a second. And I spawn one every 0.1 sec.
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