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  1. Introducing Graphene SDK...

    RP
    by RP · March 2015
    I'm not to sure what's with this entitled approach I'm seeing here in this thread. GS owes you absolutely ZERO information on this project (and you should not expect it at this stage either).
  2. Rotating to where is pressed

    Socks
    by Socks · March 2015
    If that's the case are you able to say in what way it didn't work ? (it moved the wrong way, pointed the wrong way, didn't move at all, did move but wouldn't stop . . etc)
  3. RevMob questions. Please help =)

    KingVegatti
    by KingVegatti · March 2015
    1) I am setting my ads in my game from RevMob and I am going to use the eCPM or Pay per 1000 impressions method. There is option under eCPM that says "Bid per 1000 impression". If t
  4. UFO Journey (WIP)

    AwesomelyB
    by AwesomelyB · March 2015
    Thank you! I will definitely have to try out some of those ideas.
  5. How to grab external contents?

    Dell7730
    by Dell7730 · March 2015
    (Quote)
  6. How to grab external contents?

    Armelline
    by Armelline · March 2015
    What kind of content are you talking about? This is possible with the new network behaviours - to an extent. But it won't be easy!
  7. Change color/door restriction.

    bdoubleu15
    by bdoubleu15 · March 2015
    the same actor with a different color come up. However the problem I'm facing now is; you know how your actor or imagine is surrounded by like an outline box or rectangle? So whats happening is that
  8. Optional Ads Possible?

    Karim_S
    by Karim_S · March 2015
    Quick question on the ads that become advertised with your game when you publish, is there a way you can select which ads to have on your game? Or are the ads randomly generated for you with no altern
  9. UFO Journey (WIP)

    RossmanBrothersGames
    by RossmanBrothersGames · March 2015
    Usually the less contrasted and more faded the colors the further away something will look. However that might not be the best bet with your pixel are, and might make the planets not look as cool, but
  10. Behaviors not functioning

    richardlordthesecond
    by richardlordthesecond · March 2015
    (Quote)
  11. Bird Copter published to Amazon Fire TV!

    blue_elephant
    by blue_elephant · March 2015
    @kickink Thats odd, it passed those tests according to Amazon. So it goes to the game over scene and then when you press A nothing happens? Let me know, i'll try to fix.
  12. Bird Copter published to Amazon Fire TV!

    jonmulcahy
    by jonmulcahy · March 2015
    I downloaded it to my fireTV a few min ago, but I won't be able to give it a go until we get the kids in bed. I'll let you know in a few hours!
  13. How to make a rule the says...

    tatiang
    by tatiang · March 2015
    Something else is changing game.jump top to 0 or 1. Rules don't mysteriously trigger so you'll have to find the actor that is changing that attribute's value. One not very efficient way to find it i
  14. Rotating to where is pressed

    AngryBoi
    by AngryBoi · March 2015
    How do I make it so wherever is pressed, your actor rotates to where is pressed. But only rotates the whole way if it is held.
  15. Important Info on How IAP's Will Work in an Upcoming Release!

    Armelline
    by Armelline · March 2015
    Are you filling the purchase table with the Request Purchase Data behaviour and ensuring it is successfully completed before trying your restore?
  16. How to make a rule the says...

    Lovejoy
    by Lovejoy · March 2015
    (Quote)
  17. How to make a rule the says...

    ofekez
    by ofekez · March 2015
    I would like to know how to make an attribute the says " if (x) equals (y) or (z) then..."?
  18. Constraining help

    Socks
    by Socks · March 2015
    You just need to add the bulldozer's position to the constrain behaviours.
  19. How to make a rule the says...

    ofekez
    by ofekez · March 2015
    Edit: and another thing, if you can see on the actor called: spawner top (in the Initial Scene) so it says that only if game.jump top is lower then 2 so it should work but i checked it and even when t
  20. Stable Release 0.13.7- FireTV Support Fixes (Updated)

    33miles
    by 33miles · March 2015
    Hi GS guys! This version is running much slower for me than 12.20 stable. It hangs a lot and I get the rainbow beachball after just a few minutes in. Plus it takes much longer just to launch the appli
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