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Stable Release 0.13.6 - FireTV Support
by jonmulcahy ·Well the official fireTV gamepad has the same buttons as on the remote, so if you mapped them for the remote, anyone using a firetv gamepad would have them also mapped, which could cause unintended co -
A user interface is like a joke. If you have to explain it then it's not that good
by jigglybean ·So instead of throwing the player in to a pit of things they may not understand, you introduce say 1 new enemy type somewhere in an earlier level, so the player can understand how difficult this type -
RNG Enemies - Multiple Actors or Multiple Images?
by AlchimiaStudios ·Not likely to be noticed but i've seen delays in around .005 +/- seconds from one actor to the next because if even if they all rely on the same variable changing to trigger a rule with an animation, -
Just dropping in to say hi
by robertkdale ·@tshirtbooth Nice to here from you! (Image) -
RNG Enemies - Multiple Actors or Multiple Images?
by Socks ·You can't change the hue of an imported image in GameSalad, you can only add (mathematically 'add') to the colour. -
Just dropping in to say hi
by neoman ·Am I dreaming ??? Is this real ... Welcome back and thank you for all the videos ... They helped me and a lot of other users ... Hope you stick around ... -
Where's "tshirtbooth" when you need him?
by Socks ·Yeah, it's much easier now, they've asked me for literally nothing, a good sign. -
Stable Release 0.13.6 - FireTV Support
by BlackCloakGS ·Feel free to put in a feature request if you want access to them. -
Where's "tshirtbooth" when you need him?
by floatingwoo ·I had an interesting experience with Disney. I was showing some artwork at a contemporary art and craft show at the Santa Monica Civic . This guy comes in looking like he just came off the beach , sho -
The Hopping Dead is Now Available - Promo Codes
by RondoRocket ·The Hopping Dead is now available and I've included some promo codes. Please post which code you take and feedback if you have any. (Image) -
RNG Enemies - Multiple Actors or Multiple Images?
by AlchimiaStudios ·Changing the hue can be done with the color picker or changing the RGB values (can be done in real time). If you want it to look right it's best to start with a greyscale or desaturated version of y -
Questions about building an RPG
by -Timo- ·you looking for something like this? -
Need Help with a Power Up in My Game
by motorcycle boy ·I want it to work like a slot machine in that you need three of the same fruits to win the prize. If you get a strawberry and you then get an orange then the strawberry icon will be replaced with an -
A user interface is like a joke. If you have to explain it then it's not that good
by Lovejoy ·Put the back button on the right side while your at it. -
Just dropping in to say hi
by Lovejoy ·I salute you sir, Im sure everyone knows who you are. -
Where's "tshirtbooth" when you need him?
by Socks ·Sine and cosine are so simple, the sort of thing that when it clicks you will wonder what all the fuss was about, it's basically just co-ordinates, really basic stuff, you can learn it in 10 minutes. -
Just dropping in to say hi
by -Timo- ·nice hearing from you! -
Just dropping in to say hi
by tshirtbooth ·Its nice to see some friendly faces. Hope the app store has been treating you all well. -
A user interface is like a joke. If you have to explain it then it's not that good
by Socks ·Yeah, but which side would you put the menu on ? -
Vector Object Support
by Socks ·A vector image's memory footprint on disk would be smaller (much smaller) than a bitmap, but once in RAM there would be no real advantage memory-wise as you'd still have to rasterize the vectors to be