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  1. creating a trail, unable to go back.

    tatiang
    by tatiang · February 2015
    What might work is for you to create the rules as I've outlined them and post a screenshot (upload it to a file-sharing service first). I can let you know if there's something incorrect at that point
  2. creating a trail, unable to go back.

    joelloyd
    by joelloyd · February 2015
    Struggling with what I'm doing here. Can you expand a little. Remember I'm a noob ha!
  3. Character Menu

    mhamilton412
    by mhamilton412 · February 2015
    Hi, I'm on a really important part of my game and it involves a menu for selecting your character that slides as you can view your characters and then click play on them. I want it to be almost like t
  4. Windows Creator Nightly 0.12.1 is available

    ookami007
    by ookami007 · February 2015
    @bloodnite - There ARE virtual macs you can get for a few bucks ($10) a month. It would give you access to the latest OS and probably be better than a $100 mac.
  5. Stable Release - Macintosh GameSalad Creator 0.12.20

    Dues
    by Dues · February 2015
    (Quote)
  6. Magnitude, Rotate To, Move To, or other

    mhedges
    by mhedges · February 2015
    @Socks, thanks for your reply. Yes, it's a top down game. You're too kind with the zip file; i'll post results when I test it at home.
  7. Stable Release - Macintosh GameSalad Creator 0.12.20

    JSproject
    by JSproject · February 2015
    Viking's comment above pretty much nails what I believe most long term members would agree upon. It's an evolving ecosystem and some changes are forced by external forces (Apple's new iap system, 64-b
  8. Gamecenter crashing game when posting score.

    Loaded
    by Loaded · February 2015
    Hi @The_Gamesalad_Guru , Yeah it's more than a coincidence considering the above and then I changed the gamecenter rules and put them in timers - both the login and post score. Again if gamecenter doe
  9. Easiest way for a universal build

    colander
    by colander · February 2015
    Have to agree with @Braydon_SFX it is much easier and HUD actors can be easily moved with rules to fit the other aspect ratios. Have a read of the instructions in my signature for a more info on overs
  10. Release Candidate 0.13.3 - FireTV and Gamepad Support

    Deviros
    by Deviros · February 2015
    Only on the device - doens't seem to be affecting the preview at all.
  11. Stable Release - Macintosh GameSalad Creator 0.12.20

    supafly129
    by supafly129 · February 2015
    Agreed, anything that causes games to crash or be rejected should be prioritized before any new features are rolled out regardless of votes. Everyone is going to have different needs and fancy toys o
  12. Optimization question: spawn an actor or particle?

    Hopscotch
    by Hopscotch · February 2015
    @octopis1138 if your code is clean, having 100 actors on scene is no problem.
  13. Optimization question: spawn an actor or particle?

    owen_dennis
    by owen_dennis · February 2015
    (Quote)
  14. Release Candidate 0.13.3 - FireTV and Gamepad Support

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2015
    @Deviros, I haven't previewed on a device yet, but I've had no issues like you mention in GS preview.
  15. Release Candidate 0.13.3 - FireTV and Gamepad Support

    jonmulcahy
    by jonmulcahy · February 2015
    not that i've noticed, are you seeing it on the device or in the preview? I've pushed a single build to the kindle fire tv, but I've opened 3 different projects and used the built in preview without a
  16. Spawning of actors

    matt12@virginmedia.com
    by matt12@virginmedia.com · February 2015
    the screen but i would like that to do the opposite as well but i cannot seem to do this.
  17. creating a trail, unable to go back.

    joelloyd
    by joelloyd · February 2015
    Will have a try when I finish work, thankyou very much for the replies. Much appreciated
  18. Stable Release - Macintosh GameSalad Creator 0.12.20

    viking
    by viking · February 2015
    There is no doubt that the GS team is working hard to make everyone happy and I appreciate it very much. However, there are certain decisions that may not be popular (few user votes) or very sexy (bor
  19. Stable Release - Macintosh GameSalad Creator 0.12.20

    8bitninja
    by 8bitninja · February 2015
    That's very disappointing. Thank you for the response though @Lovejoy
  20. Easiest way for a universal build

    Braydon_SFX
    by Braydon_SFX · February 2015
    Of all the ways I've seen, simply using overscan is the easiest by far. Literally. All you do is build for iPad, then place your HUD actors within an area where they won't be cut off. Thats it.
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