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Constraining several Positions to Objects
by Creator97 ·Cause of my limitation of speaking I will make it as short as I can so give me some time and you can give me one precise project to download -
Constraining several Positions to Objects
by Creator97 ·take a look in the rectangle actor where I saw how you can let the other circles read out your position and you showed me the attributes for that (like I do it, throwing around is not needed in my pr -
Constraining several Positions to Objects
by tatiang ·I don't fault anyone for growing up in another country and not speaking/writing English as well as a native speaker. Lord knows my command of German is not, how would I say, gut. -
Constraining several Positions to Objects
by Creator97 ·You: I don't understand -
Reviving Actor
by tatiang ·If you destroy an actor, it removes it from the scene. At that point, the actor won't run any of its rules or do anything. You might consider hiding it instead (Change Attribute self.Color.Alpha to -
Beginner Questions
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Constraining several Positions to Objects
by Socks ·(Quote) -
Spawn Location Not Accurate
by EpicoreGames ·@Socks you mean the image for the example or image for the actor in game ? -
Beginner Questions
by tgran92 ·Thank you very much for the quick responses. Love to see that this forum has an active and helpful community! -
Constraining several Positions to Objects
by tatiang ·To respond to your answers above... -
Android publishing is available to Pro users only.
by BlackCloakGS ·submit a support ticket with us and we will assist you with your issue. -
Beginner Questions
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Beginner Questions
by MentalDonkeyGames ·* You currently need a Mac to publish. You can build your game on windows and then publish on a mac. -
Prototype actor issue
by tatiang ·Make a text game attribute called game.nextImage. Use these behaviors in the spawner actor: -
TestFlightApps.com is going... anyone figured out how to get TestFlight Beta Tester to work?
by ryast ·Thanks for the walkthrough, will get back to you if I have problems. -
Can I use gamesalad to make a game that use database to store the player's information ?
by Armelline ·Yes, GameSalad has tables, which enable you to do this. They act as mini-databases and you can store all the weapon etc. information you need. -
Beginner Questions
by tgran92 ·* To publish a game on iOS, do I need to develop the game on a Mac or just publish it on a Mac? -
my new game "Roll Turtle" gamedev progress prototype art :)
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my new game "Roll Turtle" gamedev progress prototype art :)
by Braydon_SFX ·Amazing as usual! I really hope you put a lot of marketing into this game because it looks like a AAA game. I think it could be a big hit! -
Jump Jump Boom - iOS (Update) + Android (New!)
by silverduck ·Thanks, Hop! Let me know what you think. I think there's still room for improvement.