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  1. What will happen if i post a score in game center when the net is not available?

    dagsen
    by dagsen · February 2015
    or do i have to post the score again when the net become available again?
  2. Can I use gamesalad to make a game that use database to store the player's information ?

    vectorstudio
    by vectorstudio · February 2015
    I want to know if I can make a game that can store the player's weapons, roles and etc
  3. TestFlightApps.com is going... anyone figured out how to get TestFlight Beta Tester to work?

    vlaso
    by vlaso · February 2015
    order for Testflight to work with iTunes Connect you need to apply a App Store certificate. Good Luck!
  4. Constraining several Positions to Objects

    Socks
    by Socks · February 2015
    Here's a quick example of what I mean, this only took a few minutes to set up, but it only has a few actors, but setting up 80 or 160 (or whatever it is you need) shouldn't take much longer than a cou
  5. So OUYA is still not supported, right?

    scottharrrules43
    by scottharrrules43 · February 2015
    I have not tried to make a game on ouya but I am about 85% percent sure that you just submit like Google play. I know you have to sign the apk.
  6. If I want to pulish a IOS game, do I have to make and pubish it using MAC versio gamesalade ?

    vectorstudio
    by vectorstudio · February 2015
    Thanks so much. I will try Macincloud.
  7. Constraining several Positions to Objects

    Socks
    by Socks · February 2015
    I think if you could make you questions simpler I think people would find it easier to work out what you are trying to achieve, for example the first line reads . . .
  8. "First real alternative to Photoshop launched... and it's free" (for Mac)

    gyroscope
    by gyroscope · February 2015
    First and last bump in case you haven't seen this.
  9. Super Rocket - The Race To The End Of Space Available now.

    TheTiger
    by TheTiger · February 2015
    Also can I just ask, where did you get your text art from, like in your main menu, the text "super rocket". Can I ask where you got that from?
  10. Constraining several Positions to Objects

    Creator97
    by Creator97 · February 2015
    You:
  11. TestFlightApps.com is going... anyone figured out how to get TestFlight Beta Tester to work?

    zweg25
    by zweg25 · February 2015
    Testflight through apple works fine. You make an app as if you are publishing it, then upload a build with a .zip as you would. Then go to "Prerelease", and submit a build for test f
  12. Spawn Location Not Accurate

    zweg25
    by zweg25 · February 2015
    Are you spawning the actor relative to actor?
  13. Horrible Editor Performance (Macbook with 16 GB RAM)

    JSproject
    by JSproject · February 2015
    hehe, not so much no
  14. Gaming Character & Animation Services

    dapitangraphicscorp
    by dapitangraphicscorp · February 2015
    Message Sent @your email... please check
  15. Spawn Location Not Accurate

    Socks
    by Socks · February 2015
    I knew there was something I was meant to be doing (Image)
  16. Super Rocket - The Race To The End Of Space Available now.

    Wingmanapps
    by Wingmanapps · February 2015
    Thank you. Yes we are registered as a company, and that is why you see it as a seller name instead of a personal name.
  17. Spawn Location Not Accurate

    JSproject
    by JSproject · February 2015
    @Socks what are you doing? You need to be away working on your snake game (Image)
  18. Constraining several Positions to Objects

    Socks
    by Socks · February 2015
    It's not clear what you are saying, you have something called a 'hitbox' that 'contains' 2 'objects' ?
  19. Super Rocket - The Race To The End Of Space Available now.

    TheTiger
    by TheTiger · February 2015
    Hi, nice game, I just wanted to know, are you registered as a company on iTunes? How did you get Wingmanapps as your seller name? Also what ad network did you use?
  20. Constraining several Positions to Objects

    Creator97
    by Creator97 · February 2015
    You mean duplicate them under actor's not after dragging them into the scene right?
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