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Version 0.10.4 is now live!
by lukejnr ·I have created a new project and exported the images again at 2048x1536 at 72ppi PNG8. Again this appears blurred on my iPad mini. I have used both the GS Viewer and Published via Ad-hoc and both are -
Version 0.10.4 is now live!
by jonmulcahy ·edit: it also only happens on the iPad -
Version 0.10.4 is now live!
by darrelf ·(Quote) -
Version 0.10.4 is now live!
by 68kStudios ·I have Lion too, so I'am working without Xcode 5. Now my games works fine on iOS 7 (tested adhoc builds on my iPad 3), so I don't think is really required... -
Version 0.10.4 is now live!
by darrelf ·GS team, I've noticed a cosmetic kind of bug on my game running on iOS7 (I've only been able to test the retina iPAD on iOS7). My iOS 6 iPad 2 is fine. -
The Magic Castle - Adventure Game (coming soon...)
by DigiChain ·Yeah - the game was actually built at iPad resolution, so have published letterbox to the Android store (hence the the 4:3 ratio and bars on the Nook). -
Version 0.10.4 is now live!
by darrelf ·(Quote) -
Version 0.10.4 is now live!
by hybrid ·i just test my game ad hoc in my ipad, it didnt crash but all the background images didnt show up and the splash screen appears like stretched. it worked better even in ios7 before i publish with 10.4 -
Version 0.10.4 is now live!
by MSEagle2 ·letterbox works fine on my ipad but I am doing a universal build, not just iPad... -
Version 0.10.4 is now live!
by neoman ·Not sure if anyone else is experiencing this issue. My iPhone games published with 10.4 will not letter box properly on the iPad using IOS 7. They appear to work fine in creator but once the ad hoc is -
State of GameSalad on 9-18-2013
by Silkworm ·1. icon size 152x for iPad not included -
New FREE iOS logos
by blorsch ·Could I have one for couch potato studios? I would like a background like pnmelville's logo and it to be for the iPad. Thanks so much, @VeiraGames. -
New FREE iOS logos
by brickamator ·Can you make me one? I would like it to say Bathrobe Games. Mabey have the text on one line. COuld I also have a version for ipad to plaease? -
A Bit Of Helpful Maths To Make Universal Builds Simpler!
by MillionairApps ·Great, can you now use this so i can play Brave Bit on ipad. (Image) -
IOS 7 Official Release Date
by neoman ·the ones that crash the most. I also updated my iPad only to IOS7 and left my phone on IOS6. I want to make sure that the IOS7 support does not break my games on earlier versions of IOS .. Hope this -
New FREE iOS logos
by VGX ·(if you want iPad screen then ask if not, will do iPhone screen) -
State of GameSalad on 9-18-2013
by CodeWizard ·It's still being tested. I don't anticipate it until the morning, sadly. -
4 years and 7000 posts later...
by jonmulcahy ·I made Obliteration for the launch of the iPad -
Problem with publishing an iPad project
by TomCoffee ·I just published two iPad (universal iOS) app updates to the app store last week... got approved and put in the app store on Tuesday night.. -
My game was rejected today because of IOS 7 crashing...
by Mandy_Moore ·Just had the same app only launched a few weeks ago fine, made one small bug fix to size of an actor in updated version and the update has failed review due to crashing on ios7 ipad. Is there updated