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  1. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    @lycettebros I've sent an email to GS Support - my images have shifted by a couple of pixels and are no longer as sharp on the iPad2.
  2. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    JagonApps
    by JagonApps · September 2013
    http://openclipart.org/
  3. Project images blurred after GS update?

    darrelf
    by darrelf · September 2013
    My game is an iPad resolution independence build.
  4. Version 0.10.4 is now live!

    68kStudios
    by 68kStudios · September 2013
    (Quote)
  5. Version 0.10.4 is now live!

    nikkon
    by nikkon · September 2013
    you need xcode 5 to install the provision profile on ios7. easy way around that is to just install iphone/ipad configuration utility . Then use that to install the provision profile and ad hoc build t
  6. Version 0.10.4 is now live!

    lukejnr
    by lukejnr · September 2013
    I have created a new project and exported the images again at 2048x1536 at 72ppi PNG8. Again this appears blurred on my iPad mini. I have used both the GS Viewer and Published via Ad-hoc and both are
  7. Version 0.10.4 is now live!

    jonmulcahy
    by jonmulcahy · September 2013
    edit: it also only happens on the iPad
  8. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    (Quote)
  9. Version 0.10.4 is now live!

    68kStudios
    by 68kStudios · September 2013
    I have Lion too, so I'am working without Xcode 5. Now my games works fine on iOS 7 (tested adhoc builds on my iPad 3), so I don't think is really required...
  10. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    GS team, I've noticed a cosmetic kind of bug on my game running on iOS7 (I've only been able to test the retina iPAD on iOS7). My iOS 6 iPad 2 is fine.
  11. The Magic Castle - Adventure Game (coming soon...)

    DigiChain
    by DigiChain · September 2013
    Yeah - the game was actually built at iPad resolution, so have published letterbox to the Android store (hence the the 4:3 ratio and bars on the Nook).
  12. Version 0.10.4 is now live!

    darrelf
    by darrelf · September 2013
    (Quote)
  13. Version 0.10.4 is now live!

    hybrid
    by hybrid · September 2013
    i just test my game ad hoc in my ipad, it didnt crash but all the background images didnt show up and the splash screen appears like stretched. it worked better even in ios7 before i publish with 10.4
  14. Version 0.10.4 is now live!

    MSEagle2
    by MSEagle2 · September 2013
    letterbox works fine on my ipad but I am doing a universal build, not just iPad...
  15. Version 0.10.4 is now live!

    neoman
    by neoman · September 2013
    Not sure if anyone else is experiencing this issue. My iPhone games published with 10.4 will not letter box properly on the iPad using IOS 7. They appear to work fine in creator but once the ad hoc is
  16. State of GameSalad on 9-18-2013

    Silkworm
    by Silkworm · September 2013
    1. icon size 152x for iPad not included
  17. New FREE iOS logos

    blorsch
    by blorsch · September 2013
    Could I have one for couch potato studios? I would like a background like pnmelville's logo and it to be for the iPad. Thanks so much, @VeiraGames.
  18. New FREE iOS logos

    brickamator
    by brickamator · September 2013
    Can you make me one? I would like it to say Bathrobe Games. Mabey have the text on one line. COuld I also have a version for ipad to plaease?
  19. A Bit Of Helpful Maths To Make Universal Builds Simpler!

    MillionairApps
    by MillionairApps · September 2013
    Great, can you now use this so i can play Brave Bit on ipad. (Image)
  20. IOS 7 Official Release Date

    neoman
    by neoman · September 2013
    the ones that crash the most. I also updated my iPad only to IOS7 and left my phone on IOS6. I want to make sure that the IOS7 support does not break my games on earlier versions of IOS .. Hope this
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