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  1. Collision Error

    Backtothis
    by Backtothis · March 2014
    Object B will detect the collision (and destroy itself), but object A does not detect that anything has happened. Why?
  2. The OpenStockProject: Free Game Assets

    openstockproject
    by openstockproject · March 2014
    Trees & Bushes: Top Down Elements
  3. How do I make a high score system?

    tatiang
    by tatiang · March 2014
    It's easiest done with the Release Candidate (http://forums.gamesalad.com/discussion/65354/release-candidate-0-11-0-1-is-available/p1) because of the ability to place table expressions on either side
  4. How do I make a high score system?

    tatiang
    by tatiang · March 2014
    Let's say game.highScore1 is your top score and game.highScore5 is your lowest high score.
  5. Flappy Soccer Cup - FREE

    bboris
    by bboris · March 2014
    @POM‌: I thought it is a great extension to the flappy games as you can play together with others for one team. So you do not really have your own highscore, but you do play for your favorite team and
  6. How do I make a high score system?

    t.henstrand@gmail.com
    by t.henstrand@gmail.com · March 2014
    Well I'm not sure what you're doing with the yahoo.com leaderboards, but I don't want to have it externally saved, I want it to be a simple top 5 scores. I don't want the user to have to leave my app
  7. The OpenStockProject: Free Game Assets

    openstockproject
    by openstockproject · March 2014
    Spaceman Character: Top Down, Walk & Fire Animations
  8. Flappy Soccer Cup - FREE

    bboris
    by bboris · March 2014
    * Play your favorite soccer team of 2014 and help them to get to the Top of the World by sending them your score!
  9. March 2014 Game of the Month Submission Thread

    bboris
    by bboris · March 2014
    * Play your favorite soccer team of 2014 and help them to get to the Top of the World by sending them your score!
  10. GameSalad with Video Support

    StormyStudio
    by StormyStudio · March 2014
    You could use the embedded browser that GameSalad offers and send the user to a given URL.. (i.e. a facebook video url). I've not tried it at all recently but it should play the video in the standard
  11. How to implemtn into facebook?

    StormyStudio
    by StormyStudio · March 2014
    Gamesalad ran a poll last week asking what we'd like most next for multiplayer...facebook or push notifications .. essentially we want both but facebook came out top.
  12. Here is my development VLOG for my upcoming game... Please take a look!

    goliath
    by goliath · March 2014
    (Quote)
  13. Help with player life/health

    tatiang
    by tatiang · March 2014
    You're right... if the alpha is 0 the player can still detect a collision. I think when a bullet hits an asteroid, you should spawn an actor to spawn the explosion particles and destroy the asteroid
  14. Need help getting one actor to "eat" another actor

    RyanDenyse
    by RyanDenyse · March 2014
    Hi! I'm new to working with GameSalad! I'm creating a game where I have falling actors and I want them to be eaten when they come in contact with an actor on the ground. The actor on the ground is ani
  15. DESPERATELY Looking for Advice

    Baoh
    by Baoh · March 2014
    And for DeepBlueApps, the one layer that is not going to be movable is the one where the main actors are going to be. the foreground and back ground I need them to be movable so that they can give the
  16. Large project size

    RedRobo
    by RedRobo · March 2014
    For the interactive graphics that will be over the top of the backgrounds I am managing to get very small image sizes but as I mentioned it's the full-res backgrounds that are the problem.
  17. Here is my development VLOG for my upcoming game... Please take a look!

    xGrandx
    by xGrandx · March 2014
    Looks great! I love the simplistic art design, I can easily see this app making the top 10 list. Good job!
  18. Upload game from windows to iphone

    SmokeyAce73
    by SmokeyAce73 · March 2014
    download and there is the download option at the top
  19. Overlapping problem with sound

    tatiang
    by tatiang · March 2014
    The When Touch is Pressed rule condition is true when you click on the position of an actor. If you stack actors on top of each other, each one will trigger when you click on its position. You'll ne
  20. Feature for the ground

    tatiang
    by tatiang · March 2014
    In the Scene tab, you'll find a Layers tab. In there are any layers you've created in addition to the default Background layer. Open up that layer and move the ground actor below (behind) the other a
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