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Collision Error
by Backtothis ·Object B will detect the collision (and destroy itself), but object A does not detect that anything has happened. Why? -
The OpenStockProject: Free Game Assets
by openstockproject ·Trees & Bushes: Top Down Elements -
How do I make a high score system?
by tatiang ·It's easiest done with the Release Candidate (http://forums.gamesalad.com/discussion/65354/release-candidate-0-11-0-1-is-available/p1) because of the ability to place table expressions on either side -
How do I make a high score system?
by tatiang ·Let's say game.highScore1 is your top score and game.highScore5 is your lowest high score. -
Flappy Soccer Cup - FREE
by bboris ·@POM: I thought it is a great extension to the flappy games as you can play together with others for one team. So you do not really have your own highscore, but you do play for your favorite team and -
How do I make a high score system?
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The OpenStockProject: Free Game Assets
by openstockproject ·Spaceman Character: Top Down, Walk & Fire Animations -
Flappy Soccer Cup - FREE
by bboris ·* Play your favorite soccer team of 2014 and help them to get to the Top of the World by sending them your score! -
March 2014 Game of the Month Submission Thread
by bboris ·* Play your favorite soccer team of 2014 and help them to get to the Top of the World by sending them your score! -
GameSalad with Video Support
by StormyStudio ·You could use the embedded browser that GameSalad offers and send the user to a given URL.. (i.e. a facebook video url). I've not tried it at all recently but it should play the video in the standard -
How to implemtn into facebook?
by StormyStudio ·Gamesalad ran a poll last week asking what we'd like most next for multiplayer...facebook or push notifications .. essentially we want both but facebook came out top. -
Here is my development VLOG for my upcoming game... Please take a look!
by goliath ·(Quote) -
Help with player life/health
by tatiang ·You're right... if the alpha is 0 the player can still detect a collision. I think when a bullet hits an asteroid, you should spawn an actor to spawn the explosion particles and destroy the asteroid -
Need help getting one actor to "eat" another actor
by RyanDenyse ·Hi! I'm new to working with GameSalad! I'm creating a game where I have falling actors and I want them to be eaten when they come in contact with an actor on the ground. The actor on the ground is ani -
DESPERATELY Looking for Advice
by Baoh ·And for DeepBlueApps, the one layer that is not going to be movable is the one where the main actors are going to be. the foreground and back ground I need them to be movable so that they can give the -
Large project size
by RedRobo ·For the interactive graphics that will be over the top of the backgrounds I am managing to get very small image sizes but as I mentioned it's the full-res backgrounds that are the problem. -
Here is my development VLOG for my upcoming game... Please take a look!
by xGrandx ·Looks great! I love the simplistic art design, I can easily see this app making the top 10 list. Good job! -
Upload game from windows to iphone
by SmokeyAce73 ·download and there is the download option at the top -
Overlapping problem with sound
by tatiang ·The When Touch is Pressed rule condition is true when you click on the position of an actor. If you stack actors on top of each other, each one will trigger when you click on its position. You'll ne -
Feature for the ground
by tatiang ·In the Scene tab, you'll find a Layers tab. In there are any layers you've created in addition to the default Background layer. Open up that layer and move the ground actor below (behind) the other a