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  1. Spawning Actors Question

    motorcycle boy
    by motorcycle boy · March 2014
    Simply have an actor patrol across the top back and forth non stop; set the other actor to spawn every ______ seconds. Easy peasy!
  2. How to make bars like flappy bird go in an upward direction?

    Doguz
    by Doguz · March 2014
    But you wouldn't believe the amount of negative reviews I get because of the reverse gameplay. I suspect it's mainly from other devs out there trying to knock me off the top. Hasn't seemed to work tho
  3. Spawning Actors Question

    motorcycle boy
    by motorcycle boy · March 2014
    that the bird is spawned off screen at the top of the screen. Multiple birds are spawned one after another at a quick rate. It's not quite a random spawn because there is a wave of birds spawned one
  4. Resetting a Timed Spawn Actor

    aquamonkey
    by aquamonkey · March 2014
    I have an actor on a scene that spawns enemies on a few timers. How do you reset the spawning actor to start over and destroy the enemies that were previously spawned on the scene after the level fail
  5. Avatar..?

    Hopscotch
    by Hopscotch · March 2014
    The problem occurs when there is a space in your forum name. I believe your can change your forum name under settings (top right corner).
  6. SlimeRush available in AppStore (FREE)

    ImNiklas
    by ImNiklas · March 2014
    I'm actually in the top 3 Too bad it doesn't get any attention. Anyways, good luck in the future!
  7. How to make bars like flappy bird go in an upward direction?

    Mash_Mobility
    by Mash_Mobility · March 2014
    When making a similar game I made the top and bottom pieces 2 different actors. Drag and drop them in the scene and place them at the height you would like them at (do this at each of the different he
  8. Free Template! - Don't step on the white tile

    stueynet
    by stueynet · March 2014
    (Quote)
  9. Free Template! - Don't step on the white tile

    stueynet
    by stueynet · March 2014
    Good point @JDuaneJ. I have added a note up top. its with RC 0.11.0.2 but it doesn't use any fancy features so simply changing the extension should make it work on 10.4.
  10. March 2014 Game of the Month Submission Thread

    CORE Game
    by CORE Game · March 2014
    to do so you need to jump to the opposite platform (top or bot), tapping once will let the slime jump and stick to the other platform , tap again and he will go down and stick and so on ! just a littl
  11. Iphone resolution problem

    te4o
    by te4o · March 2014
    My game is made for iphone 5 and when i run it on iphone 4 it's top and bottom cutted
  12. Release Candidate 0.11.0.2 is available!

    colander
    by colander · March 2014
    On the square and rectangular buttons the top left corner is the only corner that looks right. On the green slide button the green below the white button is thinner and the right side slightly flatten
  13. State of GameSalad on 3-20-2014

    BBEnk
    by BBEnk · March 2014
    (Quote)
  14. State of GameSalad on 3-20-2014

    ericzingeler
    by ericzingeler · March 2014
    Order of operation inside an actor is top to bottom.
  15. Release Candidate 0.11.0.2 is available!

    BBEnk
    by BBEnk · March 2014
    If you remove a image from the top of the image pane it will remove correct one, but if you scroll to bottom it removes the 3rd image to the left of one selected.
  16. State of GameSalad on 3-20-2014

    BBEnk
    by BBEnk · March 2014
    We did change a lot of things since 10.4.1. Many of them did relate to how the old animation process worked, and didn't work. What you're seeing is the result of that. The workaround in use here doesn
  17. Spawning destroyed actors

    ApacheG
    by ApacheG · March 2014
    Is there a way to keep spawning the live monster while leaving the previous monsters corpse to be picked up by the player?
  18. How do I move the hit box with a moving actor ?

    UtopianGames
    by UtopianGames · March 2014
    If you put the smaller collision actor in the layer just above hero it will work better, now double click on this actor and go into scene layers and constrain to the heros rotation along with position
  19. Spawning destroyed actors

    UtopianGames
    by UtopianGames · March 2014
    I would make an integer call it monsterCount and leave it set to 0 now when you spawn a monster change this integer to 1 and when you destroy or it goes off scene change it back to 0.
  20. Spawning destroyed actors

    ApacheG
    by ApacheG · March 2014
    It works fine if I allow the Monster to run off screen since another will spawn on the right a few seconds later. However if I destroy this character with my hero, no more spawns appear on the right.
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