-
As a customer, what do you prefer when buying an app?
by Chakku ·Agreed. Level design (at lest unique/interesting level design) is much much harder and time consuming than what is presumed as dragging and dropping actors (Image) -
When moving over area, change color & calculating percentage of area
by tatiang ·You're talking about spawning 8000 actors. It's no small measure. But some of the fastest loops will let you do that relatively quickly (http://forums.gamesalad.com/discussion/55050/fast-for-loop-a- -
As a customer, what do you prefer when buying an app?
by Socks ·(Quote) -
As a customer, what do you prefer when buying an app?
by Elfizm ·$2.99 because they feel it will offer more or be unique then a $.99 game. I personally wouldn't buy it if I think it's worth 99c. However putting my own ideas and opinions a side because i am not the -
Help with making AIs, Gravity and Movable Objects!
by mprincer ·2) Gravity when on a ladder. The actors will need to climb ladders to reach the goal. I have accomplished getting the actors to move on the ladders by using Spawn Actor. The problem is that whenever I -
BElieve Update
by BIG_THINKIN_APPS ·(Quote) -
Movable actors don't always destroy on collision
by K1dTrunks ·I'm making a breakout style game where the blocks move downwards. When they overlap or collide with the bullet, they are set to do some other stuff (spawn another actor, change some attributes, etc.) -
Soccer game
by iCreationZ ·As for the sport, great idea! It's really unique, plus it's great fun in real life! -
Dragging/Positioning multiple actors in build mode
by Socks ·An alternative might be to spawn the actors using changing position values as a way of producing your layout ? -
actor animated to an attack position to hit the enemy
by motionlife ·and I have added a spawn actor, a mini explosion that signifies that the enemy is completely destroyed. -
MacRumor.com Post : Beginning May 1, iOS App developers must Support iPhone 5 and Retina Display
by zzap64 ·http://www.macrumors.com/2013/03/21/apple-will-no-longer-approve-apps-using-unique-device-identifier-udid-beginning-may-1/ -
BElieve Update
by creativeapps ·@BIG_THINKIN_APPS I really like your idea. Its unique. Good luck. You will find lots of entries. -
Fast For Loop - A collection from the community merged into a single really really fast loop.
by JarrenH ·One little issue I found, but I'm not sure if its related to the loop or my logic. Basicly I have it change some x and y values on each iteration, then spawn an actor at that location. Over in that ac -
Spawn actor
by tatiang ·(Quote) -
New Apple Rules
by Zenith_Gameworks ·(Quote) -
New Apple Rules
by HoneyTribeStudios ·http://whatis.techtarget.com/definition/unique-device-identifier-UDID -
New Apple Rules
by HoneyTribeStudios ·@Zenith_Gameworks It's the device serial number. Each device has a unique number. It's the same number you add to your devices list in itunes connect so you can test your ad hoc builds. -
New Apple Rules
by Zenith_Gameworks ·Unique Device Identifiers? -
Optimizing Images Question
-
Spawn actor
by felipedc ·Why I can't spawn an actor with timer?