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  1. Mac Creator Release 1.25.80 is Available

    BBEnk
    by BBEnk · September 2017
    (Quote)
  2. Mac Creator Release 1.25.80 is Available

    AlchimiaStudios
    by AlchimiaStudios · September 2017
    (Quote)
  3. Mac Creator Release 1.25.80 is Available

    unbeatenpixel
    by unbeatenpixel · September 2017
    (Quote)
  4. Mac Creator Release 1.25.80 is Available

    AlchimiaStudios
    by AlchimiaStudios · September 2017
    I'm using a custom stretch method for my game. Since I start from iPad as well, I scale based on width of scene and width of iPad camera depending on what's needed.
  5. Mac Creator Release 1.25.80 is Available

    BBEnk
    by BBEnk · September 2017
    playing with a new game I'm working on, starting with iPad build, and overscan that doesn't work very well for me the zoom in is huge. You may end up with controls/UI overlapping depending on what you
  6. Fruitventure - Available NOW

    Darvey
    by Darvey · September 2017
    Available now for iPhone&iPad
  7. Testing my app

    creye
    by creye · September 2017
    iOS device(s): iPhone SE, iPad Air
  8. Mac Creator Release 1.25.80 is Available

    AlchimiaStudios
    by AlchimiaStudios · September 2017
    Resolution is still (slightly) lower then an iPad, so should be able to scale from iPad assets down without losing much if anything.
  9. Introducing GSLearn! - My little site of works

    Two.E
    by Two.E · September 2017
    * The ratio of devices change so rapidly these days, the MacBook dimensions gives a lot of flexibility with Letterbox/overscan as to how you want it to fit in the device. If I made it for iPad/IPhone
  10. "Catch Me Outside!!" Released Today!

    AppTaco
    by AppTaco · September 2017
    Also, iPad giveaway coming soon!
  11. iOS App Signing Error With Gamesalad

    mactds10
    by mactds10 · September 2017
    I was able to create the app, but now I cant' get testflight or application loader or iphone configuration utility to accept the ipa after I created it.
  12. Detecting iPhone 6+ screen resolution?

    fogarty
    by fogarty · September 2017
    Here's an example of what I have working for the iPad. I just want to do the same thing for the 6+/7+:
  13. I need help with some animation. Can you please help me?

    Cat Gaming
    by Cat Gaming · September 2017
    Rowdy My game is for a iPhone or iPad or any mobile device with the app store. Will my game not be able to be compatible with the items if I don't have buttons?
  14. Ad hoc app won't load on device

    smalling
    by smalling · September 2017
    I've been away from Gamesalad for about a year and I'm updating a couple of games. The iPad only game loads on the iPad using iTunes without a problem. The universal build loads about 3/4 and then sto
  15. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    birdboy
    by birdboy · August 2017
    I guess the reason for this could be future compatibility with touch interfaces but on an actual PC or Mac where you have the precision of a mouse stuff is way too big (same thing on an iPad Pro with
  16. HTML5: Corrupted fonts on any text that is large-ish (URGENT!!)

    Hymloe
    by Hymloe · August 2017
    All text seems to "offset" on the X and Y incorrectly, I guess because the "resolution" of the game doesn't match the resolution of the project (iPad for example) p
  17. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    birdboy
    by birdboy · August 2017
    Sounds superb, I'm so pumped for the new editor! Still hoping we'll see a bit of Android love once this thing is ready. And an iPad version would be so freaking cool especially with the upcoming file
  18. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    adent42
    by adent42 · August 2017
    * While the underlying technology is HTML5, we're looking into wrapping the tool into desktop apps. This lets us share a lot of the same code-base, allows the interface to remain consistent across pla
  19. GS Coder needed for make a sequel of an own existing GS game

    MarcoCol
    by MarcoCol · August 2017
    in the past we have launched successfully a good working game, which was develeoped with GameSalad. It was released on iPad, iPhone, Android and Mac.
  20. ChronoBob now FREE TO PLAY

    Tyl
    by Tyl · August 2017
    ChronoBob is now FREE TO PLAY! For iPhone and iPad. Get it here -> https://itunes.apple.com/us/app/chronobob/id1250889813?mt=8
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