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  1. Puck it Pocket Edition for iphone out now!

    BazookaTime
    by BazookaTime · July 2013
    I just have the iPhone 4 and the touch doesn't work very well and the paddle is really shaky. I made a basketball game with a similar touch issue on certain devices. I took a short video on my iPad
  2. TGA or PNG or what???

    DigiChain
    by DigiChain · July 2013
    I've just rendered out a few images for a new project - now working at the 'new' 2048x1536 ipad size and the TGA file sizes are pretty damn large!
  3. State of GameSalad on 7-24-2013

    SnapFireStudios
    by SnapFireStudios · July 2013
    (Quote)
  4. State of GameSalad on 7-24-2013

    natzuur
    by natzuur · July 2013
    1. You provide artwork at a ridiculous size (iPad 3 resolution).
  5. Puck it Pocket Edition for iphone out now!

    BazookaTime
    by BazookaTime · July 2013
    Really like this but the paddle really jumps around on me. I don't remember this be an issue on the iPad?
  6. Puck it Pocket Edition for iphone out now!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2013
    Update. Some interesting data to note. This project was created as an iPad project with RI. I had optimized it to the bone smashing down the images to PNG 8 et... so we came in at 53mb. We used camera
  7. iPhone 5 to iPhone 4 question

    LooseMoose
    by LooseMoose · July 2013
    As for your question about iPad, it is better to start your project as an iPad one and have it scale down to iPhone. If you make an iPhone game then scale it up to iPad the graphics will be blurry.
  8. Puck it Pocket Edition for iphone out now!

    Bad wolf Guy
    by Bad wolf Guy · July 2013
    hope it does better than ipad.
  9. iPhone 5 to iPhone 4 question

    mi1ez
    by mi1ez · July 2013
    And also, could I do the same thing but for switching from iPhone to iPad? Sorry for asking so many questions, I'm a noob at this
  10. Resizing project for android devices

    Arvindh
    by Arvindh · July 2013
    I made an ipad game and used the ios universal binaries to resize the game for the iphone 4,4s, and 5.
  11. ••• Pachinko Heaven OUT NOW! (^_^) Announcing my latest game FREE for iPad! •••

    Asobu_Games
    by Asobu_Games · July 2013
    And if you haven't checked it out yet, grab Pachinko Heaven for your iPad, it's free! Make sure to leave a rating/review if you like it! Thanks!
  12. State of GameSalad on 7-24-2013

    FallacyStudios
    by FallacyStudios · July 2013
    http://forums.gamesalad.com/discussion/58592/submitting-ipad-game-issue#latest
  13. Submitting iPad Game Issue

    Extilum
    by Extilum · July 2013
    iPad: Info.plist: unable to verify icon dimensions, no icon found. you must define CFBundleicons, CFBundleiconfiles, CFBundleiconfile, or provide a default icon-72.png that is 72x72
  14. Can I use any sized ad banner on any device?

    Hymloe
    by Hymloe · July 2013
    I'm working to get all my banners showing up correctly in the iOS Viewer on my iPad 2 and my iPod Touch 3 and 4, as the iOS Viewer seems to give the best actual representation of banner ads and how th
  15. Can I use any sized ad banner on any device?

    Hymloe
    by Hymloe · July 2013
    Do I need to detect which device I'm on, and then show a banner listed as "iPad" for iPad, and one for "Phone" for the iPod Touch and Phones?
  16. Can I use any sized ad banner on any device?

    Hymloe
    by Hymloe · July 2013
    When running AdHoc builds, I see the appropriate Banner ads along the top and bottom for iPad (running a letterboxed version of my project), but I'm not seeing any ads on my Ad Hoc versions for iPod T
  17. DESCRIBE IN 8 SECONDS - Play the most addictive, fun, fast-paced word game!

    Siddbetter Limited
    by Siddbetter Limited · July 2013
    For iPad:
  18. Submitting iPad Game Issue

    FallacyStudios
    by FallacyStudios · July 2013
    While submitting my iPad game through Application Loader I am getting these issues:
  19. Can I use any sized ad banner on any device?

    Hymloe
    by Hymloe · July 2013
    120x600 (iPad)
  20. State of GameSalad on 7-17-13

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2013
    just a note. Just yesterday my iPhone version of Puck It was rejected due to a supposed IAP error. "We found that your app exhibited one or more bugs, when reviewed on iPad running iOS 6.1.3
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